*** DO NOT REFER ME TO ANOTHER PLUGIN *** Name: KitPvP (super original, huh?) Purpose: Create a simple kitpvp system. Features: When you respawn or join, you are equipped with a inventory of soup, a sword, and iron armor. Buffs & Debuffs such as /leather for leather armor and /sharp to upgrade sharpness. I would also like a economy system that drops money per kill, specificly for Vault or EssEco. Soup heals 3 hearts. All messages are in the &7 color. [LIGHT GREY]. Based on the amount of kills someone has, they give more credits. I don't care how you manage that, just make it happen. Remember- Credits aren't just willy nlly give em out everywhere, set a cap of 10 per kill. Full Command Structure: /help: /buffs: show enchantments, potion effects, etc... to make the game easier. /debuffs: show downgrades so you get more coins for kills. /archer: replace your sword with a bow; can't do after attacking someone in your current life. /repair: repairs your items for a cost of 10 in game currency. /buffs: /sharp: sharpens your sword by one, maximum 3. costs 5 IGC for sharpness 1, 20 IGC for sharpness 2, 50 IGC for sharpness 3. /str: gives you strengthness 2 for 40 in game currency /debuffs: /leather: gives you leather armor +1 credit per kill /gold: gives you gold armor +2 credits per kill /wood: gives you a wood armor +3 credits per kill /pro: No armor, one row of soup, stone sword. +4 credits per kill I would want this by however long it takes, put it on bukkit dev, whatever. Just please give me credit, I spent half a hour writing this out.