I added like all of the permissions of worldguard to the moderators even so they can use //wand but id doesnt say first point set and so, what is that permission? or is it a permission for all worldguard features?
//wand is a command and feature of WorldEdit. WorldGuard requires WorldEdit. WorldGuard permissions nodes WorldEdit permissions nodes
Code: groups: Default: default: true info: prefix: '&7' suffix: '' build: false inheritance: permissions: - 'foo.bar' - 'essentials.spawn' - 'essentials.warp' - 'essentials.sethome' - 'essentials.home' - 'essentials.clearinventory' - 'essentials.mail' - 'essentials.mail.send' - 'essentials.motd' - 'essentials.compass' - 'essentials.help' - 'lwc.protect' - 'essentials.list' - 'iConomyChestShop.shop.create' - 'iConomyChestShop.shop.create.<id>' - 'iConomyChestShop.shop.buy' - 'iConomyChestShop.shop.sell' - 'iConomyChestShop.command.iteminfo' - 'iConomy.access' - 'iConomy.list' - 'iConomy.payment' - 'iConomy.rank' Mod: default: true info: prefix: '&e' suffix: '' build: true inheritance: - SB - Default permissions: - 'bar.foo' - 'essentials.tphere' - 'essentials.tp' - 'essentials.ban' - 'essentials.banip' - 'essentials.kick' - 'essentials.setwarp' - 'essentials.list' - 'worldguard.region.select' - 'worldguard.region.define' - 'worldguard.region.flag' - 'worldguard.region.setpriority' - 'worldguard.region.setparent' - 'worldguard.region.remove' - 'worldguard.region.addmember' - 'worldguard.region.addowner' - 'worldguard.region.removemember' - 'worldguard.region.removeowner' - 'worldedit.wand' - 'worldedit.wand.toggle' - 'essentials.time' Owner: default: true info: prefix: '&4' suffix: '' build: true inheritance: - Mod permissions: - '*' Admin: default: true info: prefix: '&4' suffix: '' build: true inheritance: - Mod - Default permissions: Builder: default: true info: prefix: '&b' suffix: '' build: true inheritance: - Default permissions: - 'foo.bar' VIP: default: true info: prefix: '&2' suffix: '' build: true inheritance: - Default permissions: - 'foo.bar' VIP+: default: true info: prefix: '&a' suffix: '' build: true inheritance: - Default permissions: - 'foo.bar' SB: default: true info: prefix: '&3' suffix: '' build: true inheritance: - Default permissions: - 'foo.bar' - 'magiccarpet.mc' - 'nocheat.speedhack' - 'nocheat.moving' - 'nocheat.flying'
This is probably what you don't want to do, but try giving the moderators the node worldedit.*. If that works, then there is some other node that you are missing.
@t1tanium Are you sure you aren't able to set points or are you not able to create regions? If it is actually a problem with /region, then it is because your WorldGuard permissions are wrong. Try worldguard.region.* to see if it fixes things.
What other plugins do you have installed? Also, if you are admin, try doing a region selection/protection.
i can do it but moderators cant do it they can //wand but not so it gets first point set and when i type /plugin reload permissions why does it say that i cant and i have full acces to the server?
To be honest I have no idea. You'd be better off posting on sk89q's forums or in the WorldGuard thread. Hopefully the issue is sorted out soon!
anyone else? ? EDIT by Moderator: merged posts, please use the edit button instead of double posting.
I am having the same issue. I gave town owners these perms.. Code: - worldguard.region.info.own.* - worldguard.region.info.member.own* - worldguard.region.addmember.own* - worldguard.region.addowner.own* - worldguard.region.removemember.own* - worldguard.region.removeowner.own* - worldguard.region.setparent.own.* - worldguard.region.define - worldedit.selection.expand However they cannot actually USE the wand tool to select points. I know it's a permission node I am missing because I gave a member an admin permission and they were able to do it without being OP'd. Anyone know what node it is?
I had the Same problem, did some experimenting and found the problem. Try adding "worldedit.selection.pos" to permissions. Worked for me
Ladies... you must give your Admins the following permissions ni addition to the others: - worldedit.selection.pos - worldedit.selectiong.pos Yes both of these are the same, I believe you need both.