Not sure if this is the right place, but it's worth a shot... I've been trying to load extremely large schematics dynamically for a hunger games plugin. WE's API makes this easy to do, and I was hoping Async WorldEdit would load it safely for me. I've tried configuring AWE to load slowly, but every time i've tried, i've timed out from the server and the server has stopped responding.. ideas? it seems like when i use the API, AWE doesn't do it's magical stuff, but i tried doing //hsphere glass 250, and it worked fine. If AWE doesn't work out, would i be stuck trying to make a dinky little task to read the map data from the schematic and load it bit by bit? Or are there other alternatives to doing this that I don't know about? I've been googling for quite a while, i couldn't find anything.