World guard flag : can't build..

Discussion in 'Bukkit Help' started by To175, Jul 13, 2015.

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  1. Offline

    To175

    Hi, I want players to build in a special region, I can't manage to do it :'(
    Code:
    __global__:
            type: global
            priority: 0
            flags:
                pistons: allow
                entity-item-frame-destroy: deny
                use: allow
                build: deny
                mob-spawning: deny
                blocked-cmds: [/sethome, /fly]
            owners: {}
            members: {}
        ile1:
            type: cuboid
            min: {x: -194.0, y: 20.0, z: -155.0}
            max: {x: 182.0, y: 221.0, z: 254.0}
            priority: 0
            flags: {passthrough: allow, greeting: '&CBienvenue sur la première ile de
                    &gMecraft', invincible: allow}
            owners: {}
            members: {}
        iles:
            type: cuboid
            min: {x: -222.0, y: 0.0, z: -421.0}
            max: {x: 230.0, y: 155.0, z: 239.0}
            priority: 0
            flags: {passthrough: allow, farewell: '&RInterdiction de quitter les iles !', tnt: deny, chest-access: allow, fire-spread: deny, other-explosion: deny}
            owners: {}
            members: {}
        mine1:
            type: cuboid
            min: {x: 21.0, y: 66.0, z: -40.0}
            max: {x: 29.0, y: 71.0, z: -34.0}
            priority: 10
            flags: {passthrough: allow, build: allow}
            owners: {}
            members: {}
        mine2:
            type: cuboid
            min: {x: 21.0, y: 58.0, z: -40.0}
            max: {x: 29.0, y: 63.0, z: -34.0}
            priority: 10
            flags: {passthrough: allow, build: allow}
            owners: {}
            members: {}
        mine3:
            type: cuboid
            min: {x: 21.0, y: 50.0, z: -40.0}
            max: {x: 29.0, y: 55.0, z: -34.0}
            priority: 10
            flags: {passthrough: allow, build: allow}
            owners: {}
            members: {}
        mineevent:
            type: cuboid
            min: {x: 21.0, y: 42.0, z: -40.0}
            max: {x: 29.0, y: 47.0, z: -34.0}
            priority: 10
            flags: {passthrough: allow, build: allow}
            owners: {}
            members: {}
    I want them They can't build in : __global__ (this is the case, they can't OK :) ) but in mine1, mine2, mine3 and mine event (this is not the case, they can't build :( ) !
     
  2. Offline

    Tails_Prower_24

    Maybe you need to format mine1, mine2, mine3, and mine event like _global_. I notice that your "flags" format for _global_ is differrnt than the rest.

    for global your format is
    Code:
            flags:
                pistons: allow
                entity-item-frame-destroy: deny
                use: allow
                build: deny
                mob-spawning: deny
                blocked-cmds: [/sethome, /fly]
    
    for the mines, your format is
    Code:
            flags: {passthrough: allow, build: allow}
    
    change it all to the _global_ format

    hope this helped!
     
  3. Offline

    To175

    Nope, this is automatic.
     
  4. Set the priority of your mines to 1 or higher, since __global__ has the priority of zero, anything with a higher priority overrides regions with lower priorities. /rg setpriority mine1 5 should do the trick (do for each mine). I say set it to 5 because then if you want other regions that overlap to be in between priority-wise, you can do that.
     
  5. Offline

    To175

    Thanks but before answer just read the topic, the messages, my initial post, the config...
     
  6. I did.. You want them to be able to build in the mines, but not in global. So if you set the priority of the mines to be higher than global you can set the build flag to allow in the mines and then they can break in there :)
     
  7. Offline

    To175

    Global is at 0, Mines are at 10.
     
  8. Oh wow, I can't believe I didn't see that D: I had to stare for 10 seconds before seeing it. Can you list your plugins?
     
  9. Offline

    To175

    Yep : PermissionsEX, WorldGuard + worldEdit, all Essentials plugins, MultiverseCore, pluginMetrics, Vault.
     
  10. Try removing EssentialsAntiBuild and EssentialsProtect
     
  11. Offline

    To175

    I don't know why I have those plugins, What is the use ?
    Players will destroy everything on my server ?? :'(
    (I made world guard regions everywhere)

    EDIT @oceantheskatr
    I have 4 Essentials plugins : all but EssentialsAntiBuild :p
     
    Last edited: Jul 15, 2015
  12. Offline

    Tails_Prower_24

    Give the permission essentials.build to specific worlds and protect certain regions with worldguard in the world.
     
  13. Offline

    To175

    I removed EssentialsProtect.
    http://youtrack.sk89q.com/issue/WORLDGUARD-3531
     
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