World data -> MySQL

Discussion in 'Bukkit Discussion' started by BurritoBashr, Jul 21, 2013.

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  1. Offline

    BurritoBashr

    So if we were to store all block data (x,y,z: stone), and have a plugin use the data base to reconstruct the world. Would it be slow and how big would the database be?
     
  2. Offline

    obscurehero

    :confused: why?
     
    DrAgonmoray likes this.
  3. Offline

    BurritoBashr

    If the server crashes the data would be saved. I'm just wondering about the optimization and size.
     
  4. Offline

    DrAgonmoray

    this is not what MySQL is for (this is a really bad idea), so you should stop thinking about this idea, period.
     
  5. Offline

    BurritoBashr

    Never said I'm going to use it, I was just curious on the effects.
     
  6. Offline

    Necrodoom

    just backup the world as normal, using MYSQL to store this info is incredibly ineffective and pointless.
     
  7. Offline

    breezeyboy

    Sllllllllllllllllloooooooooooooooooooooooooowwwwwwwwwwwwwwwwwww
     
  8. Offline

    Dpasi314

    Well, the database would obviously be huge, I mean SQL Databases can hold A LOT but I think every block ever generated / placed in a world would be pushing the boundaries a little. Basically what would happen is exactly what breezeyboy said:
     
  9. Offline

    breezeyboy

    So ermm, If your backing up your world into mysql see you in a few years.
     
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