Hello! Many of you may be familiar of the widely popular mobile app known as PianoTiles. For those of you that don't know, PianoTiles (or its numerous variants, such as "Don't tap the White Tiles"), there are two types of square 'tiles', black and white. The objective of the game is to complete a 'board', only hitting the white tiles. In many modes, you lose if you touch a white tile. The black tiles are randomly placed each game. In a 'board', there are rows of tiles, with several white tiles and one black tile. So, I am attempting to recreate this game in Minecraft, as a minigame. If I get enough positive feedback on the idea, I will upload it publicly as a BukkitDev project. How 'scoring' will work: The player has to either click the correct black block, or jump on it (configurable), and score is based on the time completed. There will be some sort of Configuration as to what scores warrant what rewards. There will most likely be economy support. Planned Features: - Start the Maven project - Create the tile generator, which randomly places the black tile. (90% complete) - Arena setup, joining, etc - Commands, Permissions such as creating/removing arenas, locations, joining/leaving, etc.. - Auto-Updater - Configuration for each arena (Approximately 50% complete for Alpha) - Create a Github Repository - Economy Support (?) - Scoreboard of top scores per-arena (?) - 3 of the 5 Piano Tiles gamemodes (Classic, Arcade, and Zen) - Different Game 'strategies' (Jumping on black tiles, clicking and moving, or teleporting to them and clicking) If the project becomes public, it will either fall under the MIT License or the v3 of the GPL. Here is the tile generator in action (with configurable width of 6 blocks and length of 15): If you could leave feedback on the project, ideas, or general comments, that would be very appreciated Reserved for future use if necessary. EDIT by Moderator: merged posts, please use the edit button instead of double posting.