When will CraftBukkit for 1.3 be released?

Discussion in 'Bukkit News' started by EvilSeph, Jul 27, 2012.

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    With the Minecraft 1.3 release date fast approaching, a lot of people are wondering when we will be releasing a CraftBukkit Recommended Build for Minecraft 1.3. We hope this short announcement will answer those questions.

    Due to the size of the impending 1.3 update, we are unable to guarantee that we'll have a compatible CraftBukkit Recommended Build out in time for the release of Minecraft 1.3. Although we started working on the update immediately after the Minecraft 1.3 preview was made available to the public, a lot of things were added, removed and changed in Minecraft from 1.2.5 and, as such, this update requires more work than usual to get things up and running. That being said, we'll continue to do our best to get an update out within a reasonable amount of time and will likely follow our usual policy of promoting the first Recommended Build the moment we get something that compiles and runs without any testing done whatsoever.

    As we have done a significant amount of important work on CraftBukkit 1.2.5 builds since our last RB, we'll be promoting a new Recommended Build shortly. This is done so that people have a reliable, stable build to use until we can get a 1.3 compatible build out and so that everyone who relies on Recommended Builds are able to take advantage of all the fixes, improvements and so on we've done since the last 1.2.5 RB.

    Thank you for your patience, understanding and continued support; we greatly appreciate it!
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    I am also receiving this on my server when I update and try and join, can anyone help?
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    DisguiseCraft doesn't work, nor TerrainControl (SURPRISE :( )
    Other 65 plugins work just fine. Essentials, MultiVerse, mcMMO, FalseBook, etc. All most important plugins SEEM to work. I cannot recomment anyone to update though, but we are trying.

    Having backups though :p
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    You could completely corrupt your map :D
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    Do not update. Remove .minecraft folder and reinstall. That worked for me.

    Sorry for double post.
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    Morlanius.. you realize that wouldn't make any difference... The plugin itself isn't updating so there is no new config options and I you reconfig it then its going to be the exact same text.
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    Not sure, it won't kill the server because the developers wouldn't release it, but it may not be 100% compatible with a few plugins..
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    EveryOne Plzz Maybe By Today In The Afternoon Itll Come Pllz Be Patient Plzz I Beg Of You Too calm down1 :D

    EvilSeph Thank You For The News I Apreeciate It Thank You And Do You Noe How Many Days? Or Hours Itll Take EvilSeph Plzz Answer In This Post Im Saying Right Now Reply Plzz!! :D

    From - Minecraftian100
    UserName - Ericisme14
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    i haven't had any problems with it but i haven't used it extensively yet so I'm not positive.
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    None of the bukkit staff know 100% when the Recommended build will be finished, however if you can't wait, there is the dev build - http://dl.bukkit.org/downloads/craftbukkit/list/dev/ .
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    You do know it's out?
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    I keep getting dc'd with "End of Stream" and when I view the console, I get this error
    Problematic Frame:
    V [libjvm.so+0x8546cb] ClassVerifier::verify_invoke_init(RawBytecodeStream*, VerificationType, StackMapFrame*, unsigned bool*, constantPoolHandle, Thread*) _0x2eb
    I can't seem to start the server. It starts fine, but whenever someone joins it just crashes [completely, the process just dies] and generates an error file. Tried it 3 times, all three times when I joined it crashed.
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    Well I guess I would backup all things an extra time
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    i have dynmap and it seems to be causing a lot of problems on my server it caused several errors, is causing lag, and is overall non functioning on my server is this just me or have others encountered this?
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    it doesnt matter to me if my map currupts i havent dont much
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    I've heard that dynmap is broken but I'm not sure since I haven't updated yet.
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    It says it works, but it really doesn't. Try doing a /nolagg examine and see if it crashes your server.
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    thx for the hard work dev
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    If you want to be %100 sure about your server safety, wait for the Recommended build.
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    I have exactly the same problem, anyone have a fix?
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    hehe If a plugin isn't working atm Is it dangerous for the server to keep it?
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    Did the test, generated the log fine mate. No crashes.
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    Lol I think I found a bug. Tamed cats are acting like wild ocelots. Anyone else having the same issue?
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    I've been reading some fairly conflicting information and hearing some conflicting opinions on various IRC channels. If I upgrade to the 1.3.1 development build of CraftBukkit then will clients with 1.3 be able to join the server?
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    Havent tested it a lot, but pex seems to work just fine.
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    i cant reach my server any ideas
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    you must change the name in the run.bat to the new craftbukkit.jar file.

    I only find two of my plugins that doesn't work as they should and it's "weatherman" and "spoutplugin". any other?

    haven't found any minecraft bugs yet

    well now when I /stop the server i get this

    2012-08-02 14:42:12 [INFO] Saving players
    2012-08-02 14:42:12 [SEVERE] java.net.SocketException: socket closed
    2012-08-02 14:42:12 [SEVERE] at java.net.DualStackPlainSocketImpl.accept0(Native Method)
    2012-08-02 14:42:12 [SEVERE] at java.net.DualStackPlainSocketImpl.socketAccept(Unknown Source)
    2012-08-02 14:42:12 [SEVERE] at java.net.AbstractPlainSocketImpl.accept(Unknown Source)
    2012-08-02 14:42:12 [SEVERE] at java.net.PlainSocketImpl.accept(Unknown Source)
    2012-08-02 14:42:12 [SEVERE] at java.net.ServerSocket.implAccept(Unknown Source)
    2012-08-02 14:42:12 [SEVERE] at java.net.ServerSocket.accept(Unknown Source)
    2012-08-02 14:42:12 [SEVERE] at net.minecraft.server.DedicatedServerConnectionThread.run(SourceFile:56)

    anyone know why?
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    It happens with me and I don't have Nolagg installed.
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    /time set 6
    gave message twice,
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