When will CraftBukkit for 1.3 be released?

Discussion in 'Bukkit News' started by EvilSeph, Jul 27, 2012.

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  1. Offline

    EvilSeph

    With the Minecraft 1.3 release date fast approaching, a lot of people are wondering when we will be releasing a CraftBukkit Recommended Build for Minecraft 1.3. We hope this short announcement will answer those questions.

    Due to the size of the impending 1.3 update, we are unable to guarantee that we'll have a compatible CraftBukkit Recommended Build out in time for the release of Minecraft 1.3. Although we started working on the update immediately after the Minecraft 1.3 preview was made available to the public, a lot of things were added, removed and changed in Minecraft from 1.2.5 and, as such, this update requires more work than usual to get things up and running. That being said, we'll continue to do our best to get an update out within a reasonable amount of time and will likely follow our usual policy of promoting the first Recommended Build the moment we get something that compiles and runs without any testing done whatsoever.

    As we have done a significant amount of important work on CraftBukkit 1.2.5 builds since our last RB, we'll be promoting a new Recommended Build shortly. This is done so that people have a reliable, stable build to use until we can get a 1.3 compatible build out and so that everyone who relies on Recommended Builds are able to take advantage of all the fixes, improvements and so on we've done since the last 1.2.5 RB.

    Thank you for your patience, understanding and continued support; we greatly appreciate it!
     
  2. I have Multiverse, turns out Essentials is fine but Multiverse does not want to load my Build worlds so I am pretty much stuck with my spawn world only. The plugin does still work mainly though.
     
  3. Offline

    Puremin0rez

    Orebfuscator and AntiCheat are broken for me.

    Orebfuscator makes the JVM crash (I assume because there is a chunk thread now and it needs to be updated)
    Anticheat keeps rubber-banding (I assume this is because of the new client->server logic and also needs to be updated)
     
  4. Offline

    Morlanius

    dev1.3.1 is up.
     
  5. It seems VanishNoPacket also gives an internal error but still works.

    I am using v2.4-b527

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 15, 2019
  6. Offline

    Curtis3321

    Forever console spam "Cant Keep up" When i have 10GB of ram dedicated to the server.
     
  7. Offline

    Jacksta21

    My worlds work 100% Using multiverse, portals work too. :D
     
  8. Offline

    Puremin0rez

    Huh, mine doesn't load worlds either. What build are you using? The latest one from Bukkitdev?
     
  9. Offline

    linux_fan

    I do not mean the version of Bukkit, I mean the version of Multiverse.
     
  10. Offline

    Curtis3321

    Also OpenInv plugin seems to have broken.
     
  11. Offline

    Jacksta21

    I am using Multiverse-Core V2.4 b527

    What? Mindreader...?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 12, 2016
  12. Offline

    imjustsayin1199

    Great job guys!
     
  13. Offline

    ChefvomDienst

    Dynmap seams also broken
     
  14. Offline

    ICamHasNinja

    thanks you, will do and if you want you can join

    trust me they can, people have gotten the £55 package they will be mad cause /buy buycraft will change there stats

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 12, 2016
  15. Offline

    XxSw1ftxX

    How to i install it on my Beastnode server? i have downloaded it
     
  16. Offline

    colinw

    Thanks for the swift build, guys.
    My server is working fine with Essentials, CraftBook, and WorldEdit installed.
     
  17. Offline

    404Ninja

    Ok, well now you don't have to worry 'bout it, since 1.3 bukkits out. YAY
     
  18. Delete your 1.2.5 CB and upload your 1.3.1 into the root directory and rename it "craftbukkit-0.0.1-SNAPSHOT.jar"
     
  19. Offline

    Morlanius

    found another bug, /say isn't accepting the argument, from console, in game or from a plugin (scheduler)
    citizens needs updating to this, it doesn't work ootb, tho most plugins are working. (found a problem with tesla-coils tho, but i think it was doing it before.)
    and the dude that mentioned Vanishnopacket, that doesnt work for me. i think they have changed from of the arg orders in api, the funcs its calling are still there but its returning nulls

    and im getting sync errors too.
    07:05:01 [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
     
  20. Works fine for me.
     
  21. Offline

    XxSw1ftxX

    what is a cb?
     
  22. Offline

    thijsguelen

    a friend of mine got the 1.3.1 version! why do you keep it a secret?!
     
  23. Offline

    Morlanius

    im getting this, but perhaps its something to do with mchat.
    >say test
    07:08:02 [INFO] /say *Message* - Broadcast a message.


    ---EDIT:
    Yes, it was mchat.
     
  24. Offline

    XxSw1ftxX

    ?? mate what does CB stand for?
     
  25. Offline

    thijsguelen

    a friend of mine got the 1.3.1 version, a good stabile one. why are they keeping it a "secret"?
     
  26. Offline

    Morlanius

    There is only the Bukkit Dev one, or vanilla. no secret.
     
  27. Offline

    makwz

    There is no stable version yet.
     
  28. CraftBukkit
     
  29. Offline

    saturnine_nl

    is that with or without plugins ? if a plugin ends up in a loop wich it cant come out, its likely your server spams cant keep up.
     
  30. Offline

    waco001

    Guys stop crying! They released the dev version but it might hav some bugs... if they do dont complain!
     
  31. Offline

    Nyoung3

    To everyone asking: CB = CraftBukkit

    Dunno what's so hard about that...
     
    imjustsayin1199 likes this.
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