You know: Code: player.setNoDamageTicks(0); ? Well, each server has a default No Damage Ticks value before it was set to any other value. I'm making a plugin that requires that I remove the NoDamageTicks and set it to the default after things happen. I know I'm being vague, but I just need to set the damage ticks of a player back to the original. Does anyone know what the original no damage ticks is?