The hole time my players will be disconnected, because there is a "overflow". How did they merge ?? 2011-09-30 19:57:21 [INFO] xyz lost connection: disconnect.overflow 2011-09-30 19:57:21 [SEVERE] at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:116) 2011-09-30 19:57:21 [SEVERE] at java.net.SocketOutputStream.write(SocketOutputStream.java:153) 2011-09-30 19:57:21 [SEVERE] at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:82) 2011-09-30 19:57:21 [SEVERE] at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:140) 2011-09-30 19:57:21 [SEVERE] at java.io.DataOutputStream.flush(DataOutputStream.java:123) 2011-09-30 19:57:21 [SEVERE] at net.minecraft.server.NetworkWriterThread.run(SourceFile:104) #1185
1. Win 7 Prof SP1 2. x64 3. JRE7 x64 (build 1.7.0-b147) 4. No Swappers, via Gamehoster Nitrado.net 5. Bukkit 1185 6. What command are you using to run your CraftBukkit server? => I don't have access to the startup, started and stopped via Webinterface... 7. 8. What error are you getting (post your server.log file)? => only the errors "what is disconnect.overflow"; no more and no symptom 9. What have you tried already? => checked if all plugins are latest/for the latest bukkit. They are updated 10. Have you tried any of the things below? I can't test it otherweise. On my server, based on a gamehoster there playing people and i can't test it...