Weird errors teleporting non-player entities from one world to another

Discussion in 'Plugin Development' started by V10lator, Jan 4, 2012.

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    I'm trying to make a new Inception plugin but right now it's only able to teleport non-players. If I try to teleport other entities (for example from the lower end of "world" to the upper end of "world_nether") it loops the message that it's teleporting it:
    Also I can see the entity falling from the sky in "world" again and again.
    Here's the task itself:

    BTW: The task get's executed every 10 ticks (0.5 seconds).
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    Don Redhorse

    hmm do you force the chunk to load before you do that?
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    You mean like this:
    1. loc.setWorld(to);
    2. loc.setY(to.getMaxHeight() - 1);
    3. Chunk tc = loc.getChunk();
    4. if(!tc.isLoaded())
    5. tc.load();
    6. e.teleport(loc);

    ? Yes, I tried it, but it didn't make any difference.
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    Don Redhorse

    hmm don't know than
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    I just extended the debugging lines to this:
    1. System.out.print("Teleporting "+e.getClass().getName()+" from "+world+" down to "+to.getName());
    2. System.out.print("New world: "+e.getWorld().getName());

    and made a little video showing what's going on:

    As you can see it confirms that the entity was teleported to the nether (again and again...) but it seems like it's really teleported to the world. Could this be a bug in bukkit?
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