SO I'm making a plugin that uses custom item stats to deal damage to entities. I have the damage calculation done the only thing I'm trying to figure out is if/how I can use the stats in the lore in the calculation. Basically, the item's lore states ChatColor.GRAY + "Damage: " + ChatColor.RED + "+50", as one of the lines is there a way I can transform the "+50" into a useable number in my calculation? I've researched this before writing and people seem to use HashMaps a lot but is there a way for me to create a hashmap on the craft of the specific item or not? Like put it in the ShapedRecipe method and access it elsewhere?