Wanted levels and reward for killing wanted players (GTA?)

Discussion in 'Archived: Plugin Requests' started by CyanSnow, Dec 4, 2011.

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    CyanSnow

    Okay, I was playing GTA IV and I think the wanted levels would be great for PVP servers to keep people from dominating others because there is a risk they take when killing someone, it would need to work like this:

    It needs to detect factions, and when it sees that a player is in a faction that rivals another, it automatically takes off the bounty.

    Anyone else it does this:
    1 kill = local wanted level, with a wanted prefix before their name, when the player leaves 200 blocks of the murder area he loses all wanted levels
    4 kills = global wanted level, with higher bounty, and cannot evade this like the previous one

    8+ kills = global wanted level, each kill after this adds money to their bonty

    IF you can please try to make it work with iconomy
     

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