A couple days ago I was looking for solutions to my problem and came across a very good way to put it; "When the only tool you have is a hammer, every problem looks like a nail." Now this was of course a webpage on misusing SQL and I know that is what I am doing with part of my program. In my network I have all of the minigame servers update a database every 5 seconds with info on their gamestate, map, max players, and online players. Then in my hub plugin it pulls the info from the database every 5 seconds. Obviously this is not what a SQL database is used for and I am looking for other options of getting and displaying the info in the hub menu from the minigame servers. If you suggest pinging the server, it would help if you left an example because I have tried that and failed to get it working because I do not understand how to work with packets.