Plugin category: PVP Minecraft version: 1.21+ Suggested name: Trade Plugin What I want: I would appreciate it if someone made a plugin were getting 1 player kill putting you on +1 you gain infinite hero of the village 2 and bread has the properties as a golden apple but can only be eatable if down by 1 hunger bar or more. If you gain another play kill putting you on +2 you get the same things as +1, you get the ability to summon lighting on players by hitting them 10 times with a emerald block, and you get infinite hero of the village 4. The lighting that is summoned from punching the players will do 4 hearts of damage. If you get another final kill putting you on +3 you get the same things as +1 and 2, you get infinite hero of the village 6, you gain permission to the /locate village command with a cooldown of 10 min, and after totem pop you gain resistance 1 for 30 seconds. Now that +1, 2, and 3 are in the plugin it is now time for the negatives for if you die. If a player isn't on +1, 2, or 3 they will be considered on 0 and if they die on 0, they be on -1 and they will have villager cost increased by 25% and they will gain the effect slowness for 10 seconds after eating a golden apple. If they were to die again, they will be on -2 punishing them with the price of villagers increasing by 50% and gaining the effect slowness for 20 seconds after eating a golden apple. If they were to die again, they will be on -3 punishing them with the price of villagers increasing by 100% and gaining the effect slowness and weakness for 10 seconds after eating a golden apple. If you are on -3 on death you will be banned Ideas for commands: /trade: will be used to set a player's level between -3 to +3 When I'd like it by: In a week or so if you can Please consider making this plugin I really need it, and I think it would be cool.
This sounds very interesting and fun, i will start looking into what i can do to achieve this. Would be fun to play with this plugin on a server too with other people
Hi! Can you provide some details? Like: do you need that player can consume bread which works like golden apple only when he has 19 food level or lower? And what do you mean with villagers' cost?
yes when their hunger bar is at 19 it will be consumable as a golden apple and when a player is trading with a villager its normally a random amount of emeralds or something I was that amount to increased and decreaed through the levels