Transporter - Teleportation between gates, worlds, and servers This support thread is no longer active. Please visit the project's new site on BukkitDev:http://dev.bukkit.org/server-mods/transporter/ Version: 7.2 Make sure to read the Release7 wiki page for important information before you upgrade from v6! For the absolute latest information about the plugin, including source, see the Google project site. Thanks goes to Raphfrk, whose Server Port plugin served as inspiration. If you like this plugin, please consider donating. Features: Teleport between gates in the same world Teleport between gates in different worlds (multiworld support) Teleport between gates on different servers (includes client patcher) Teleports minecarts and boats, with or without a player Server to server chat based on gate proximity Inventory and health transfer (including storage minecarts) Includes client patcher for automatically reconnecting clients No need for client patcher if you're running the BukkitContrib or Spout client Supports server proxies like CraftProxy (v6.9) World creation/loading/unloading (v6.9) Built-in command help Extreme gate design possibilities, including 3D and horizontal Supports gate access using player specific PINs Item banning and transmutation Built-in simple permissions system Permissions plugin integration (preferred) PermissionsEx plugin integration (preferred) iConomy plugin integration BOSEconomy plugin integration Dynmap integration Minecraft-Overviewer integration and more to come... Links: Download Wiki Changelog: v7.2 Added client patching for client 1.8.1 (1.8.0 was skipped). Supports RB 1185. Can now remove bad gate links (issue 35). Changed world loading to be delayed after server start. Minor tweaks here and there. v7.1 Fixed Dynmap integration; requires Dynamp v0.22 or above. Added more customizable gate messages. Now enforces gate permissions on player interactions. New permission `trp.gate.changeLink.<gate>` to limit ability to change gate's current link. Fixed gates not saving to disk properly. Changelog for Older versions (Move your mouse to reveal the content) Changelog for Older versions (open) Changelog for Older versions (close) v7.0 Working with CB RB 1060 Too many things to list here. See the Release7 wiki page for IMPORTANT INFORMATION BEFORE UPGRADING. v6.10 Working with CB RB 1000 Utilizes latest CraftProxy redirect detection so no more need for the craftProxy config setting Compatible with BukkitContrib for client side redirects, so no need for the client patcher if you already have BukkitContrib client side installed Tightened up network protocol handshaking Server to server keepalives with automatic reconnection Prevention of stationary liquids used for portal blocks from flowing under certain circumstances Config setting for custom inter-server chat message formatting Elimination of the minecraftAddress config setting; now it's done on a per-server basis as an additional argument to the "trp server add ..." command; this will almost certainly require you to change your existing server connections, but there are some sensible assumptions made that may allow many setups to "just work" Automatic conversion of servers.yml into the main config New debug command to submit debugging data to my web server so I can review it if necessary Fixed "trp world go ..." command v6.9 Added world commands. Added gate destroy command. Added CraftProxy support. Change semantics of minecraftAddress global setting. v6.8 Updated client patcher for MC 1.7.3. Fixed client/server errors when teleporting in CB 953. v6.7 Updated client patcher for MC 1.7.2, CB 953. v6.6 Autoloads worlds linked to from local gates. v6.5 Fixed client patcher. If you've patched the client with a previous version, you must reapply the patch. v6.4 Added support for Minecraft-Overviewer. Added "go" command. v6.3 Added client patcher. Changed client reconnect kick messgaes - now requires new client patcher. v6.2 Tweaked spawn position when exiting gates. Removed debugging code. Added "Booth" and "Small" gate designs. v6.1 Fixed problem of network not shutting down properly. Fixed minecarts going server-to-server. v6 First publicly available release. v1-v5 Never saw the light of day.