Is there a way someone could make a plugin if someone with a permissions was within 20 blocks of a spawner and it blows up, the spawner will blow up. i'm using silk spawners atm and their config has nothing to do it with. I'm running a hardcore faction pvp server and there's no way someone can raid spawners unless claimed. Some ideas: Permissions: Tntspawners.use [access to be withing 20 blocks (configurable) of a spawner to get blown up with tnt] and i think that's all that's needed. And have the number of blocks configurable. Thank you!
You want it to randomly combust? That's not really too smart, but you could just use Essentials to do /spawner tnt, and then it'd spawn TNT and blow itself up. Or you could just use McEdit, but that'd take time...
no, like is someone shoots a tnt into a base, ask in they're raiding. And the cannon blows up the spawner, then the spawner would drop
You should explain what you want better because it kind of confusing the way you said it. from what I read you want 1) if player has permission and is in 20 blocks of a spawner the spawner blows up. 2) after the spawner is blown up it drops the spawner 3) something else?
That's it, if a spawner blows up withing 20 blocks or so from a player with a permission like tntspawners.use and the spawner will break with the correct item code, for example 58 is enderman so the spawner with break with the id of "52:58"
yeah, i agree use the request format, but if you are wanting a tnt spawner tou can use mcedit for that, sethbling has some tutorials on custom spawners
ebear shadowlordalpha 1RuneKing He wants a plugin that makes TNT cannons break spawners instead of destroying them. EDIT: It looks like he would also like them to keep the damage value, so they will still spawn the same mob after being picked up
@bionicangel1098 do you still need this plugin? if you do it's a very simple task to write it. let me know.