The Chest Hunt Imagine one chest with awesome loot in it, a lot of players and only one goal; getting the items. How I'd like things to work An admin sets a certain chest with /chesthunt setchest wich contains random items specified in a config. He types /chesthunt start and an announcement in the chat notifies the players that the hunt just started. Now a player can type /chesthunt join to join the hunt after the loot. If he did that, the chest should be marked on every map he carries so that he could find it. If he types /chesthunt leave though, this mark should dissapear. Commands For players /chesthunt - Shows all commands /chesthunt join - Joins a hunt /chesthunt leave - Leaves a hunt For admins /chesthunt setchest - Sets the hunted chest /chesthunt start - Starts the hunt /chesthunt cancel - Cancels the hunt Ideas for permissions chesthunt.attend -- /chesthunt join & /chesthunt leave chesthunt.setchest -- /chesthunt setchest chesthunt.start -- /chesthunt start chesthunt.cancel -- /chesthunt cancel Open things - How the admins should set a chest (right-click/stand on it/look at it) - How the announcement in the chat when the hunt starts should look like (3-6 chat lines would be good, a configurable message too) When I'd like it by As soon as somebody has time to make it, sooner would be better though I personally think this is a great idea, if you've got any suggestions/ideas, feel free to post them in the comments.