Hello! I was wondering how to have a texture pack work only for one world. For example, say I have world1 and world2, and I only want the texture pack to load on world1. How would I do that?
@KennyKat You would have to set the player's resoucepack every time they change worlds. Listen to PlayerChangeWorldEvent, and if they are going to a world with a different resource packet, set their resoucepack using Player#setResourcepack.
This is not plugin development @KennyKat https://www.spigotmc.org/resources/world-resourcepacks.18950/