Inactive [System][1.2.5-R5.0] Commands System

Discussion in 'Inactive/Unsupported Plugins' started by Arravs, Jul 30, 2012.

  1. Offline

    Arravs

    Commands Plugin.​
    I don't know, but i really don't like the /command way of doing things, so I've made another way to do it, which can be handled in all one class.​
    Features:
    • Faster Command System.
    • Easier (imo)
    • Basic System to handle all commands (Admin, Normal Players, and even VIP etc.
    http://pastebin.com/7bRUa6BP: Commands.java
    http://pastebin.com/vm9dYcEg : Usage

    Thanks, Arravs.
     
  2. Offline

    Omnitv

     
  3. Offline

    Arravs

    Sorry, didn't see that :S

    Bump.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 27, 2016
  4. Offline

    tsuna25

    Arravs whats the point of this and it says unknown paste id.
     
  5. Offline

    Arravs

    @
    tsuna25

    My, bad fixed the links, but, it's a brand new command system which imo is easier and faster to add commands.
     
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    Stevensaurus

    So...

    What does it do? .-.
     
  7. Offline

    Arravs

    Do you guys know any java?
    Just by reading the code you should know what it does.
     
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    Stevensaurus

    I know HTML, but I guess that doesn't really apply here. XD

    You can't expect everyone to know Java.
     
    Arravs likes this.
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    horse2950

    Plz fix your Title.
     
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    Darq

    Well this should probably be under Plugin Development -> Resources. This isn't a plugin loadable by bukkit, it's a couple of source files meant to be used as a library. But you could make it so all commands started with ::, quite easily.
     
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    McLuke500

    Why would you bump when you didn't make your plugin fit the submission guidelines and thisis hardly a plugin it should be in resources.
     
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    MursheX

    What is this ._.
     
  13. Offline

    korikisulda

    I've done something vaguely like this, except it uses annotations and reflection and does a bit more. This isn't a bad idea, but it looks like in this form it is actually more effort to implement than it would just to add a few if statements to onCommand().
     

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