[Spout] Fog on the specific area.

Discussion in 'Archived: Plugin Requests' started by Lotos, Aug 21, 2011.

  1. Offline

    Lotos

    Hi,
    I simply want the fog to increase when a player enters a region, and decrease when he leaves. Region is based on worldguard cuboid.

    Activator said:

    The fog you see in Spout is simply a method of making the render edge vanish smoothly into the distance; I doubt this could be applied in a cloud-like fashion. As a side thought, though, you could fake regional fog by forcing a short render distance when players enter a region and reverting when they leave. This would definitely require both Spout and Spoutcraft.

    Could any1 from dev team of Spout can make it possible ?
     
    Wakko likes this.
  2. Offline

    Lotos

    @Update

    Any of Dev Team can make it possible ?
     
  3. Offline

    Lotos

    @bump

    Any1, please :)
     

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