I'm tired of people constantly whining about friendly fire so I've come up with a creative solution. Permission nodes: bandit.faction.one, bandit.faction.two, bandit.faction.three, bandit.admin Displayed under players name (in-game) and next to their name (in chat). If a player kills another player with the same permission node his status changes to 1/5. Shown like this: [Group]Player IIIII [Group]Player IIIII: hello Once the player collects 5/5 (for killing his own faction) his group will be automatically changed to Bandit and everyone will see his name in bright red. The only way to redeem yourself after you become a bandit is get a person with the permission node bandit.admin to reset your status (/bandit reset name).