Spawnzone build protection

Discussion in 'Bukkit Help' started by dompie, Mar 23, 2011.

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  1. Offline

    dompie

    Hello,

    I switched from hMod to CraftBukkit last week and would like to allow users to build near spawn point. None of my users is able to modify blocks near spawn zone now, only users from ops.txt. Is this intended behaviour? Can I change this somehow?

    regards,
    dompie
     
  2. Offline

    captainawesome7

    Um, you should list your plugins and operating system (see below) if you want any help at all...
    As stated in this topic: You need help? Wee need the info below.
    1. What OS are you using (Brand and version - Ex. Windows XP SP3)?
    2. What architecture is the OS you are running (x64 or x86)?
    3. What version and architecture is your java install? (Type: java -version in command prompt.)
    If you run any GNU/Linux, run this command to get all 3:
    Code:
    uname -a && java -version
    4. Are you running any wrappers? McMyAdmin, mcadmin, Hamachi, etc?
    5. What build of CraftBukkit are you running? (do NOT say latest. Say the build number.)
    (Linux users: zgrep -i version craftbukkit.jar). Builds 267+ have the build number in the top of the server.log.

    Now that you've given us all the basics, now we get into the more advanced stuff. Note, if you haven't answered 1-5 yet, answering 6-10 will be almost pointless.

    6. What command are you using to run your CraftBukkit server?
    7. What plugins are you running?
    8. What error are you getting (post your server.log file if possible)?
    9. What have you tried already?
     
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    Andre_9796

    This is the spawn protection in server.properties. Change it to 0 and everything works fine.
    Kay, these are the guidelines but this is NOT needed for this simple question. If you really know, you could answer him because its got nothing to do with os build and so on...
     
  4. Offline

    dompie

    1, 2, 3:
    Code:
    dompie@homeserver:/var/www/minecraft$ uname -a && java -version
    Linux homeserver 2.6.32-30-server #59-Ubuntu SMP Tue Mar 1 22:46:09 UTC 2011 x86_64 GNU/Linux
    java version "1.6.0_20"
    OpenJDK Runtime Environment (IcedTea6 1.9.7) (6b20-1.9.7-0ubuntu1~10.04.1)
    OpenJDK 64-Bit Server VM (build 19.0-b09, mixed mode)
    dompie@homeserver:/var/www/minecraft$ cat /etc/issue
    Ubuntu 10.04.2 LTS \n \l
    
    4) Nothing
    5) Clean CraftBukkit install #556
    6)
    Code:
     dompie@homeserver:/var/www/minecraft$ java -Xincgc -Xmx1280M -Xms1280M -jar craftbukkit556.jar nogui
    20:04:05 [INFO] Starting minecraft server version Beta 1.3
    20:04:05 [INFO] Loading properties
    20:04:05 [INFO] Starting Minecraft server on *:25565
    20:04:05 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-544-g6c6c30a-b556jnks (MC: 1.3)
    
    7) Absolutely no Plugins
    8) No errors - I just can't mine blocks in a radius of about 17 Blocks from spawn. Only when I write my name (dompie) in ops.txt it is possible to mine block near spawn again.
    9) I had 9 plugins running and disabled them all to make sure it's CraftBukkit.

    Now, please tell me if I can change this behaviour.
     
  5. Offline

    Andre_9796

    I answered already. Change the spawn protection in server.properties to 0 (zero)
     
  6. Offline

    dompie

    Ah, your post was not present as I wrote. Thanks for quick answer.

    Another thing I realizes is, that craftbukkit appears to be a bit slower on the client side when playing. Is this possible?
     
  7. Offline

    captainawesome7

    Lol. I just posted the entire thing. But yeah it would have helped to post whatever other info you could. This happened to me when I was using WorldGuard and WorldEdit and had regions all over and a spawn protection of 0. It can happen other ways as well. But yeah, change your spawn protection to 0.
     
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