Smp plugin - 1.21

Discussion in 'Plugin Requests' started by Duckiee2, Jun 16, 2025.

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    Duckiee2

    Ive attempted doing this in skript and it went. well horribly so im hoping someone can help.

    Please make it so its like infuse smp type of icon style. (Like in action bar) And if you use stuff like unicode like u001 please tell me which ones go to what. I want 2 unicodes to each one please. ( Ill make the texture pack. Just need the unicode numbers for font)
    Please give me said recipes (We dont have netherite tools and that.) and make commands for them that opens a gui where i can select them like /sparkgui


    Divan SMP
    ---------

    On join. The player will get a random secondary ability. The way to upgrade this ability is through kills.
    Max level of kills for said secondary ability is 3!

    There will be crafts for primary abilities which have enhanced powers, Longer cooldowns and have 5 kills to max out.

    Secondaries:
    ------------

    Luck:
    This ability will have a 2 minute cooldown where when you activate it, You get hero of the village 10 and a chance to not lose gaps (like when you eat).
    Passives: You will get hero of the village 2 and increased experience gain.

    Leap:
    This ability will have a 2 minute cooldown that allows you to dash through the air.
    Passives: You do not take fall damage and your mace damage is multiplied by 1.5x.

    Hydro:
    This ability will have a 3 minute cooldown that allows you to summon 2 guardians at your disposal.
    Passives: You have permanant water breathing and dolphins grace.

    Stealth:
    This ability will have a 2 minute cooldown where you get speed 3 for 20 seconds and dont make noise.
    Passives: You get permanant invisibility.

    Might:
    This ability will have a 2 minute cooldown that allows you to push players away by 10 blocks.
    Passives: You have permanant resistance 1 and slowness 1.

    Primaries:
    ----------

    Blood:
    This ability will have a 5 minute cooldown where when you activate it you make your opponents hover infront of you aswell as damaging them for 5 seconds.
    Passives: You will get permanant strength 2.

    Phase:
    This ability will have a 5 minute cooldown that allows you to phase through blocks in a limited spectator.
    Passives: You will get permanant Glowing and speed 2.

    Flame:
    This ability will have a 5 minute cooldown that allows you to create a fireball in the air that damages everyone around you.
    Passives: You have permanant fire resistance and you get strength 2 whilst in lava.

    Thunder:
    This ability has a 5 minute cooldown that allows you to strike a lightning bolt at your opponent every 4 hits.
    Passives: You summon a lightning bolt every 10 hits and you get increased reach.

    Health:
    This ability has a 5 minute cooldown that allows you to instantly go upto 20 max hearts and you regen on most hits u land.
    Passives: You have 15 hearts base and a chance to regen on attack.

    Rotten:
    This ability will have a 5 minute cooldown that allows you to summon a zombie hoard and you give players nausea
    Passives: You are able to eat rotten apples. and they are like golden apples for you. Food that isnt rotten flesh gives you poison and hunger.

    Event:
    ------

    Warden:
    This ability will have a 6 minute cooldown where when you activate it, You get bigger, More health and attack damage whilst being able to shoot a warden beam for 20 seconds.
    Passives: You do not make any sound and you have a naturally high attack damage.

    Ender:
    This ability will have a 6 minute cooldown that allows you to clear all cobwebs around you, summon a rideable ender dragon for a minute.
    Passives: You are naturally faster and you can eat dragon breath for quick healing.

    Wither:
    This ability will have a 6 minute cooldown that allows you to summon wither heads and give weakness 1 and wither 1 for 10 seconds to players.
    Passives: You inflict withering on players for 2 seconds.

    Just an add. Please make a particle ring around each thing when used. For example make a yellow ring around the player when using thunder ability. (Please make it like bliss smp speedstorm if possible)

    Blood = Player crit particles and sweep (try make multiple) aswell as red particles

    Flame = Orange fire particles (Please try to make the ability like bliss smp fireball)
    Thunder = Yellow particles
    Health = Heart particles
    Rotten = green

    Warden = Soul flame particles
    Ender = Dragon breath particles
    Wither = (random nether particles)

    Luck = Green particles
    Leap = cloud particles in a trail
    Hydro = Water bubbles
    Stealth = Random particles but make them smaller
    Might = dirt particles

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited: Jun 16, 2025
  2. Offline

    Duckiee2

  3. Online

    timtower Administrator Administrator Moderator

    From https://bukkit.org/threads/read-me-first-plugin-requests-guide.81209/
    Fixing that is not doable without the original source code.
     
  4. Offline

    Duckiee2

    Last edited: Jun 20, 2025
  5. Online

    timtower Administrator Administrator Moderator

    If anybody is gonna do it then they will probably just start from nothing.
    Every dev has his / her own style and way of doing things.
     
  6. Offline

    Duckiee2

    kk ty.

    it prolly wont be done as only like 600 views in 2 days and my prior posts got thousands
     
  7. Online

    timtower Administrator Administrator Moderator

    Which would have been the bot crawling this place mostly
     
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    Duckiee2

    yea. its near 12k rn
     

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