SimpleSpleef How to give player permissions

Discussion in 'Bukkit Help' started by dookie1999, Aug 16, 2013.

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  1. Offline

    dookie1999

    I have setup everything in simplespleef.
    But, I have no idea on how to give players perms to join.
    Ops can join, but no one else can join. Please help :)

    Simplespleef config:
    # Simple Spleef configuration
    # Note on materials: If you use numbers for IDs and data values, make sure that you use an amount! E.g.: 1:35:5 or WOOL:5 works, but not 35:5!
    # RED_WOOL does not work! Use WOOL:14 instead!
    # Also, if you use single item ids (like 42 for iron block, make sure to suround them with ' - e.g. '42'. If you forget to do this, Bukkit
    # will interpret the value as integer and bug SimpleSpleef...
    # Material ids/names can be found at https://github.com/Bukkit/Bukkit/blob/master/src/main/java/org/bukkit/Material.java
    # Version number of configuration - do not touch! It is used for automatic updates of configuration settings.
    version: 3
    language: en
    settings:
    updateNotificationOnStart: true
    updateNotificationOnLogin: true
    defaultArena: default
    enableSigns: true
    useSignPermissions: true
    signsFirstLine: '[Spleef]'
    signsOnlyRightClick: false
    announceGame: true
    announceJoin: true
    announceTeam: false
    announceReady: false
    announceStart: true
    announceStop: true
    announceDelete: true
    announceCountdown: true
    announceLose: true
    announceWin: true
    announcePrize: true
    announcementRadius: -1
    sendMessagesToConsole: true
    preventTeleportingDuringGames: true
    keepOriginalLocationsSeconds: 3600
    changeGameModeBackToCreative: true
    enableStatistics: true
    statisticsModule: file
    statisticsSettings: false
    arenas:
    default:
    name: Spleef Arena
    type: standard
    enabled: true
    minimumPlayers: 2
    maximumPlayers: 5
    remainingPlayersWin: 1
    announceOnJoin: true
    spleeferStart: true
    teamCommand: true
    teamBlockMaterialBlue: WOOL:11
    teamBlockMaterialRed: WOOL:14
    teamJoiningAlsoReadies: true
    useReady: false
    readyAutoStart: true
    readyBlockMaterial: '42'
    readyTimeout: 0
    emptyInventoryToJoin: true
    emptyInventoryToSpectate: false
    clearInventory: false
    addToInventory: false
    addInventoryItems:
    - 1:BOW
    - 64:ARROW
    entryFee: 0
    entryFeeGoesToPlayer: none
    entryFeeAmountToPlayer: 0
    giveItemPrizes: true
    itemPrizes:
    - 1:APPLE
    - 1:BED
    - 6:BOOK
    - 1:CAKE
    - 1:CHAINMAIL_HELMET
    - 16:CLAY_BALL
    - 1:COMPASS
    - 4:COOKED_FISH
    - 1:DIAMOND
    - 1:FLINT_AND_STEEL
    - 1:GOLD_INGOT
    - 4:IRON_INGOT
    - 1:GLOWSTONE
    - 1:GOLD_HELMET
    - 16:INK_SACK
    - 1:IRON_HELMET
    - 2:OBSIDIAN
    - 6:RED_ROSE
    - 3:SNOW_BLOCK
    - 6:STRING
    - 3:SULPHUR
    - 1:TNT
    - 6:YELLOW_FLOWER
    - 1:MELON_SEEDS
    - 1:EYE_OF_ENDER
    - 1:GRASS
    - 4:SMOOTH_BRICK:1
    prizeMoneyPerPlayer: 5.0
    prizeMoneyFixed: 0.0
    prizeExperiencePerPlayer: 0
    prizeExperienceFixed: 0
    refundMoney: 0.0
    loseOnTouchBlocks: true
    loseBlocks:
    - STATIONARY_WATER
    - STATIONARY_LAVA
    winOnTouchBlocks: false
    winBlocks:
    - GOLD_BLOCK
    loseOnDeath: true
    loseOnLogout: true
    noHunger: true
    noPvP: true
    blockDegeneration: -1
    degeneratingBlocks:
    - DIRT
    - GRASS
    - WOOL
    - SNOW_BLOCK
    - ICE
    - GLASS
    allowDigBlocks:
    - DIRT
    - GRASS
    - WOOL
    - SNOW_BLOCK
    - ICE
    - GLASS
    disallowDigBlocks:
    - STONE
    instantDig: true
    playersReceiveShovelAtGameStart: true
    playersLoseShovelAtGameEnd: true
    shovelItem: DIAMOND_SPADE
    countdownFrom: 10
    allowBlockPlacing: false
    blockDropping: true
    diggingIfArenaUndefined: floorOnly
    diggingIfFloorUndefined: inArena
    protectArena: true
    disallowCreatureSpawns: true
    enableExplosionsDuringGame: false
    restoreArenaAfterGame: true
    simpleRestorerBlock: GRASS
    restoreArenaAfterGameTimer: 0
    enableBackCommand: true
    arenaFloorDissolvesAfter: -1
    arenaFloorDissolveTick: 5
    arenaFloorRepairsAfter: -1
    arenaFloorRepairTick: 10
    arenaTimeout: 0
    arena:
    enabled: true
    a:
    world: Craft
    x: -127
    y: 95
    z: -559
    b:
    world: Craft
    x: -101
    y: 105
    z: -553
    floor:
    enabled: true
    a:
    world: Craft
    x: -137
    y: 95
    z: -590
    b:
    world: Craft
    x: -101
    y: 105
    z: -555
    lose:
    enabled: true
    a:
    world: Craft
    x: -137
    y: 96
    z: -555
    b:
    world: Craft
    x: -137
    y: 105
    z: -554
    win:
    enabled: false
    a:
    world: world
    x: 0
    y: 0
    z: 0
    b:
    world: world
    x: 0
    y: 0
    z: 0
    loungeSpawn:
    enabled: true
    world: Craft
    pitch: 61.950073
    yaw: 268.41495
    x: -146.77839265796302
    y: 110.40386382022513
    z: -571.978832850961
    gameSpawn:
    enabled: true
    world: Craft
    pitch: 84.45
    yaw: 2.0166457
    x: -118.44746168347797
    y: 106.0
    z: -571.274143005981
    redSpawn:
    enabled: false
    world: world
    pitch: 0.0
    yaw: 0.0
    x: 0.0
    y: 0.0
    z: 0.0
    blueSpawn:
    enabled: false
    world: world
    pitch: 0.0
    yaw: 0.0
    x: 0.0
    y: 0.0
    z: 0.0
    spectatorSpawn:
    enabled: true
    world: Craft
    pitch: 57.60004
    yaw: -71.48337
    x: -137.30000001192096
    y: 106.0
    z: -574.3000000119209
    loseSpawn:
    enabled: true
    world: Craft
    pitch: 62.700085
    yaw: 289.4158
    x: -145.00820812304005
    y: 111.0
    z: -571.8953228035022
    winnerSpawn:
    enabled: false
    world: world
    pitch: 0.0
    yaw: 0.0
    x: 0.0
    y: 0.0
    z: 0.0
    checkCommands:
    activateWhitelist: false
    whitelist:
    - ^/spl
    - ^/spla
     
  2. Offline

    Lolmewn

    Do you have a permissions plugin? If so, simply add the permission nodes to join a game to the group the players are in.
     
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