- timing out... DNS issues

Discussion in 'Bukkit Help' started by Kainzo, Jul 7, 2012.

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    OS: Debian 6.0
    Ram: 24GB
    cpu: i7 980x
    Ver: All

    When Minecraft's servers went down, I've had issues allowing online=true with my server and getting premium players connected. Has anyone resolved this issue?

    Users are unable to connect to my server is online=true but can connect to it fine if online=false.

    Here's the standard error message.

    I have tried it on Vanilla / CB / CB++ / CB-- all have the same issue with or without plugins.

    What I've done to try and resolve.
    • Made sure that the Hosts file didn't have an old IP being cached to or it's session servers.
    • Restarted the connection device (Eth0)
    • Rebooted the machine
    • Ensured that the DNS for Debian is using Google DNS and (if I recall)

    Any thoughts?
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    Yeah, I've done everything I can to refresh the DNS.

    /etc/init.d/networking restart
    and more.

    It still doesn't work.
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    Any other DNS application running on there? nscd/bind/dnsmasq?
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    Nope, NSCD isn't installed or at least not in that location.
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    That wasn't a path location it was a list of dns applications that could cache the entries.
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    Rich Boos

    Kainzo what was your solution if you don't mind me asking
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