Server Keeps Crashing Need Help!

Discussion in 'General Help' started by JacobJake1, Jun 24, 2015.

Thread Status:
Not open for further replies.
  1. Offline

    JacobJake1

    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 24/06/15 23:02
    Description: Loading NBT data

    java.util.zip.ZipException: incorrect data check
    at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
    at java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
    at java.io.BufferedInputStream.read1(BufferedInputStream.java:286)
    at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
    at java.io.DataInputStream.readFully(DataInputStream.java:195)
    at java.io.DataInputStream.readFully(DataInputStream.java:169)
    at net.minecraft.server.v1_8_R3.NBTTagByteArray.load(NBTTagByteArray.ja$
    at net.minecraft.server.v1_8_R3.NBTTagCompound.a(SourceFile:406)
    at net.minecraft.server.v1_8_R3.NBTTagCompound.load(SourceFile:70)
    at net.minecraft.server.v1_8_R3.NBTTagList.load(NBTTagList.java:54)
    at net.minecraft.server.v1_8_R3.NBTTagCompound.a(SourceFile:406)
    at net.minecraft.server.v1_8_R3.NBTTagCompound.load(SourceFile:70)
    A detailed walkthrough of the error, its code path and all known details is as $
    -------------------------------------------------------------------------------$

    -- Head --
    Stacktrace:
    at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
    at java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
    at java.io.BufferedInputStream.read1(BufferedInputStream.java:286)
    at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
    at java.io.DataInputStream.readFully(DataInputStream.java:195)
    at java.io.DataInputStream.readFully(DataInputStream.java:169)
    at net.minecraft.server.v1_8_R3.NBTTagByteArray.load(NBTTagByteArray.ja$

    -- NBT Tag --
    Stacktrace:
    at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
    at java.io.BufferedInputStream.fill(BufferedInputStream.java:246)
    at java.io.BufferedInputStream.read1(BufferedInputStream.java:286)
    at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
    at java.io.DataInputStream.readFully(DataInputStream.java:195)

    -- System Details --
    Details:
    Minecraft Version: 1.8.6
    Operating System: Linux (arm) version 3.18.7-v7+
    CPU: 5x ARMv7 Processor rev 5 (v7l)
    Java Version: 1.8.0, Oracle Corporation
    Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corpor$
    Memory: 160025576 bytes (152 MB) / 519045120 bytes (495 MB) up to 51904$
    JVM Flags: 2 total; -Xmx512M -Xms512M
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    CraftBukkit Information:
    Running: CraftBukkit version git-Spigot-044d928-e8c6403 (MC: 1.8.6) (Impleme$
    Plugins: { WorldEdit v6.1;no_git_id com.sk89q.worldedit.bukkit.WorldEditPlug$
    Warnings: DEFAULT
    Reload Count: 0
    Threads: { WAITING Thread-16: [java.lang.Object.wait(Native Method), java.la$
    Recent tasks from 1032-1062{EnjinMinecraftPlugin:com.enjin.officialplugin.tp$
    Profiler Position: N/A (disabled)
    Player Count: 1 / 250; [EntityPlayer['RCD330'/287, l='SPAWN', x=-201.60$
    Is Modded: Definitely; Server brand changed to 'Spigot'
    Type: Dedicated Server (map_server.txt)
     
  2. Offline

    bwfcwalshy Retired Staff

    Moved to Bukkit Alternates
     
  3. Offline

    Boomer

    98% chance you have a corruption in your map. You can try to use Region Fixer to remove any corrupt chunks, restore the map from a previous backup, or wipe the map and restart it anew...
     
Thread Status:
Not open for further replies.

Share This Page