[SEC] Orebfuscator 2.1.7 - Anti X-RAY [CB 1.4.5-1.7.10]

Discussion in 'Archived: Plugin Releases' started by lishid, Sep 24, 2011.

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    Orebfuscator - Anti X-RAY:

    Bukkit-Dev link here:
    All important information available here:


    Configuration guide and performance optimizations:

    Orebfuscator 2.1.7 for MC 1.4.5-1.7.10

    Legacy versions:


    CPU testing (open)

    Engine modes (open)


    Support the developer: [​IMG]

    Attached Files:

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    Okay well thank you for the awesome plugin :)
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    You're welcome :D

    What os is the server running on?
    What versions of CraftBukkit, Orebfuscator, Spout (if you have), NoLagg (if you have)?
    Also, when the server 'crahes', the java process just disappears? no warning or anything?
    Is it possible to make a video showing how it crashes?
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    Bukkita version R4, R4 orebufoscator version. Nolag, I do not have this plugin. I do not know if this is needed to have to record a video because the server crash at irregular intervals, regardless of the number of players. It does not appear to me no warning;/ Can you tell me how to set the most efficient settings?
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    It has nothing to do with efficient setting if it crashes randomly.
    also, what is R4 orebfuscator version? Orebfuscator is versionned 1.x.x.
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    Bukkit R4, orebufoscator 1.3.9
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    Hi, it's me again. My server have been hanging after a couple hours even when I have a custom plugin that restarts the server if ram usage is 90%. But the plugin's usage doesn't show up in bukkit. commandbook and the custom plugin shows that the server is using 900mb but task manager shows that java is using 3.3gb and server hangs at around 3.6gb.

    I have a 4gb ram server and I'm was surprised to see that the ram went from 500mb to 800mb from me just roaming around while flying and speeding for 3 minutes.

    Any way to use less ram by changing the settings or is there a way for you to tell bukkit the amount of ram the plugin is using? Because I just have no choice but to take out the plugin so server doesn't hang :(

    P.S.-I also use spout and I use the latest version of orebfuscator. just saying just in case info is needed.
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    Ok, first of all, you don't seem to know how memory works in java. When java allocates memory, it's taken from the system and never returned back to the system even if the memory is free'd. When internal memory is near full, Java automatically tries to delete the unecessary memory. This means that Java could be taking 4 GB from the system, but only 2GB of the four is used. The other 2 GB is used up by the java process but is considered free in the java VM.
    I'm guessing you set up the xmX to more than what is available for Java to use? If you have 4GB on your system, keep in mind that your system and other applications are taking a percentage of that, so set your xmX accordingly.
    Please read carefully the Memory section of this article: https://github.com/lishd/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
    You should try the different types of garbage collectors to see if you get any improvements.
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    Can you help me?
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    works great on 1.1 R-4

    thanks a bunch for this
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    Not with the current symptoms. Processes doesn't just crash randomly usually. When they crash, some report must be generated. Do you use windows? Check your software events if so.
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    Serwer jest na hostingu . Zadnych raportow ani błędow nie ma . Jeżeli chcesz jakąś informacje lub plik to pisz.
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    I'm sorry I don't understand polish. Apart from that, where are you hosting your server?
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    I did set the xmX accordingly and this is a dedicated server. I set it so it can only use 2gb but it still goes over 2gb and it still keep on rising and then java just hangs when it reaches 3.3gb. When I disable your pluign via plugman, it stops rising and the server lasted for a whole day without hanging so I just decided to take orebfuscator out but I'm just worried about griefers xraying for diamonds and griefing my server.

    I also do know the OS takes some of the RAM and I don't have any other applications running.

    I use a program called CleanMem on my personal computer and it works very well whenever I almost run out of ram (before I upgraded computer to 16gb) so I'll try to use that on my dedicated computer and I'll report some results. Should be an interesting experiment. but since Java allocates the memory, it might not help but I'm still going to try it.

    yeah, CleanMem and -XX:+UseConcMarkSweepGC helps A LOT. ram went from 1.2gb to 200mb so it cleans a lot of garbage but something might happen but nothing happened yet. I'll report some more things later. Btw, this is cleanmem. http://www.pcwintech.com/cleanmem
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    Thanks for the good news! It might be a GC issue after all... I'd suggest you try Java 1.7 if you don't have it currently, but I'm curious as to why Java takes more than the maximum allowed memory.
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    The server is hosting. Any reports or no bugs. If you want any information or file is write.
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    You're not making any sense. I'm asking where you host your server.
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    The server hosts a special server hosting Minecraft. Page ycraft.pl
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    Ok, last few things I recommend you to try before giving up:

    1. Try removing plugins one by one to see if it still crashes.
    2. Try update everything plugin-wise.
    3. Try removing all plugins that are not up-to-date.
    4. Try switching host?
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    I assume you saw that dev builds of 1.2 were pushed today.
    ...if not, dev builds of 1.2 were pushed today!
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    Workin on an update!

    Ok... Anvil introduced a whole new chunk packet system. Studying it now.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 14, 2016
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    gogogo update to r6 :D
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    I was thinking and I have found this: adding 0 (air) to RandomBlocks gives big hit to cave finders and transparent texture packs

    2012-03-02_14.08.31.png 2012-03-02_14.09.05.png

    However, chest finding is still a joke with either x ray mod or texture pack.


    Adding chest to RandomBlocks fixes this, but clients suffers from dramatical fps drop. Could that be fixed or is that client side problem?
  24. lishid Can you update it to Bukkit #2013?
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    Again, any transparent block in randomBlocks might affect FPS because the minecraft client tries to render every one of them.

    IN the process of doing so. The new anvil system is giving me a hard time though, so it might take a while.
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    Yes, but chests hinder performance much more than they should (from 150fps to 15fps).

    It's very similar to signs problem (game lags down when there are a lots of signs nearby), but fake chests are sent only as blocks, not as entiities, right?
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    Well, clients renders a special entity when there's a chest block.
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    Even when there is not entity sent from server? That's a shame.

    Any other idea, how could we prevent chest finding using X-ray mods?
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    It has nothing to do with entity or not, the point is that the client renders it, and many chests being rendered reduces FPS dramatically.
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    Your plugin is the last plugin needed to move my server onto a release :)

    Good Luck and work!
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    Then why is there virtually no fps drop when I'm looking at fake ores?

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