Inactive [SEC/MECH] LWC v4.1.1 :: Lightweight Protection for Chests, Furnaces, Dispensers, and more! [1.2]

Discussion in 'Inactive/Unsupported Plugins' started by Hidendra, Jan 17, 2011.

  1. Offline

    Hidendra

    LWC v4.1.1 3/1/2012
    [​IMG] Download
    [​IMG] Bleeding-edge builds
    [​IMG] Feature requests, Suggestions and Issues
    [​IMG] IRC - Live Chat ( irc.esper.net #LWC )
    [​IMG] github
    [​IMG] wiki (not fully up to date yet, sorry!)
    [​IMG] Donate


    DevBukkit
    Using LWC

    [​IMG] Modules
    Modules are seperate plugins much like LWC but extend LWC in some way, usually by giving extra functionality. While there may be more than already listed here, these modules are ones that are officially supported by LWC and maintained by the same author (Hidendra).

    [​IMG] LWC-Economy 1.30 - [​IMG] Download
    Configuration file: plugins/LWC/iconomy.yml

    LWC-Economy allows players to buy protections with economy money. At the moment, iConomy, BOSEconomy and Essentials are supported (have an Econ plugin that you want supported? PM me!) It can be configured on a per-user and per-group basis. It does not use Register.

    Aside from purchasing, when a user removes a protection, they will also be refunded what they initially paid for the protection.

    Discounts can also be given to each individual group, player, or by default. A discount is defined by giving X amount of protections for Y price, e.g 5 protections for free (0). After getting 5 protections for free, they pay full price again. They cannot get another discount again unless one of the following becomes true: a. an admin manually resets them b. the discounted amount of protections is increases (e.g increasing from 5 to 6 will mean said player gets 1 more for free) or c. the discount price itself changes (which means they will again get 5 protections for the new price.)


    What can be protected?
    • Chests
    • Dispensers
    • Furnaces
    • Doors
    • Signs
    • Trap doors
    • Anything else! Protections can be customized to anything you wish.

    Features
    • Plug 'n play! LWC handles all dependency resolution -- you just put LWC.jar in your plugins directory
    • Has reached a level where its routinely safe and stable.
    • Protections can be: Public, Password, and Private (by User and/or Groups)
    • If the block has a persistent inventory (ex. chest), LWC can protect it! (Unless the server owner disabled the protection of a specific block!)
    • Limits of how many protections a user or group can lock
    • Small memory footprint. No flat files.
    • For chests, only 1 side of the chest needs to be protected. The plugin saves space by dynamically linking connected chests as protected
    • Much, much more. This post would be extremely long if I were to post every feature LWC has to offer.

    Translations

    If your server would benefit more from a version of LWC in your native tongue, or you just want to do it because LWC is awesome, I'm open to allow translations to (almost any) language. Almost all LWC messages are editable.
    Locale files can be UTF-8, but are limited by Minecraft's charset (Latin-1.)

    The current and latest English locale can be found here:
    https://raw.github.com/Hidendra/LWC/master/src/lang/lwc_en.properties

    Currently, the following languages are officially bundled with LWC:
    • German - de - @Dawodo
    • Polish - pl - @Geoning @dudsonowa and @andrewkm
    • French - fr - @Cehel
    • Dutch - nl - @MadZero & @aoa2003
    • Czech - cz - @hofec
    • Swedish - sv - @christley
    • Russian - ru - @IlyaGulya - requires a Cyrillic font mod for the MInecraft client
    • Spanish - es - Raul " @RME " Martinez & David " @DME " Martinez
    • Danish - da - @TCarlsen

    Changelog (open)

    11/29/2011
    LWC 3.54
    • FIX: Exploit related to Showcase & LWC
    • /lwc admin report has been fixed

    9/22/2011
    LWC 3.53
    • FIX: All Permission plugins will now work as they should. In SuperPerms, lwc.protect will default to true. if you are using Permissions 2/3/GroupManager/etc, lwc.protect will default to false

    9/20/2011
    LWC 3.52
    • FIX: Permissions 2/3 stopped working correctly in 3.51

    9/19/2011
    LWC 3.51
    • lwc.protect has been changed to be default false again in SuperPerms

    9/16/2011
    LWC 3.50
    • Remove the permission metadata from defined commands so the endless onslaught of "LWC throwing Dave error !" stops

    9/16/2011
    LWC 3.49
    • FIX: Double console output

    9/15/2011
    LWC 3.48
    • 3.48 and 4.00 alphas can now be interchanged without receiving errors.
    • FIX: lwc.protect now defaults to true for SuperPerms, so Permissions 2/3 can be used without receiving Dave errors

    9/11/2011
    LWC 3.47
    • NEW: iConomy 6 support. LWC-Economy does not need to be updated, only LWC.jar

    9/11/2011
    LWC 3.46
    • FIX: The Redstone event was not being propagated via the new events

    9/10/2011
    LWC 3.45
    • FIX: plugins/LWC/locale/lwc.properties (Locale override) could not create new key values such as grass, stone, etc.
    • Feature: The "nospam" mode now hides notices.
    • Feature: Double wooden doors will now also auto open when opening them. They must both be protected.

    9/10/2011
    LWC 3.44
    • FIX: LWC would not auto reconnect to MySQL after sitting idle for a few hours

    9/3/2011
    LWC 3.43
    • NEW: Native PermissionsEx (PEX) support
    • NEW: /lwc admin purgebanned can now take -remove as an argument to also remove the removed blocks & item contents (e.g: /lwc admin purgebanned -remove)
    • FIX: An exception would be thrown when using /lwc admin cleanup while using SQLite
    • FIX: A Bukkit bug would throw an exception when a block was pushed above a chest via piston
    • FIX: The /permissions command on PermissionsBukkit 1.2 (not 1.1) was not working correctly.
    • The Polish localization has been updated courtesy of @Geoning

    LWC-Economy 1.30
    • NEW: Native Essentials Econ support
    • NEW: type: has been added to discounts (very latest iconomy.yml) to allow you to revert to the old way of how discounts were given (default: EXACT, old way: TOTAL)
    • NEW: Refunds can now be disabled by making iConomy.refunds false

    8/28/2011
    LWC 3.42
    • The flag "EXEMPTION" has been added to allow you to exempt flags from commands such as ADMIN PURGE and ADMIN EXPIRE; it prevents the protection from being removed unnecessarily. It can only be activated by LWC admins. Use /cexempt on or the usual /lwc flag exempt on
    • FIX: Some servers were experiencing a freezing issue on startup which is now fixed
    • FIX: Disabled modes were not properly disabled, despite being told the mode was disabled.

    8/26/2011
    LWC-Economy 1.21
    • FIX: On some servers LWC-Economy would not bootstrap itself into LWC correctly
    • LWC is unaffected, but due to how automatic provisioning works, the binary will be different from the last due it modifying the build number in /lwc admin version

    8/25/2011
    3.41
    • FIX: Servers with autoUpdate set to true would find 3.40 would crash all of the time due to a stackoverflow exception.
    • FIX: PermissionsBukkit /permissions command was unusable due to LWC making it load when the server first started, not when it normally would.

    8/25/2011
    LWC-Economy 1.20
    • LWC-iConomy.jar has now become LWC-Economy.jar -- please update accordingly.
    • BOSEconomy is now supported alongside iConomy. No extra setup is necessary for either!
    • Money paid for protections can now be refunded when you destroy the protection, even if the person who paid (the owner) is offline.
    • Discounts now give out the exact amount of protections for the discounted price. For example, if 'newCharge' is set to 0 and 'amount' is set to 5, a player will be able to create 5 protections for free after it takes effect.

    LWC 3.40
    • Almost all current LWC Module events have been deprecated. They have been replaced with events such as: `onProtectionInteract(LWCProtectionInteractEvent event)`
    • Fixed PermissionsBukkit compatibility: some commands did not work correctly
    • `/lwc admin cleanup` has accelerated to warp 5
    • Servers without any Permissions plugin would find anyone would have LWC Admin access
    • The mode "nospam" has been added to prevent protection creation messages from popping up (e.g "created protection successfully.") Use /cnospam or /lwc mode nospam, which toggles it on and off.
    • Protection history. LWC now logs all protection creations/destructions -- in the future, this may log chest access, but if it happens it will be a separate plugin such as LWC-Economy
    • -remove flags have been added to `/lwc admin expire` and `/lwc admin purge <player>` to remove the associated protection block. For example, if you use `/lwc admin purge -remove Hidendra`, it will remove all protections by Hidendra, and also all of the blocks protected in the world, along with any chest contents.
    • If LWC loses connection to MySQL, LWC will prevent access to chests until the connection is regained. This is to prevent stealing from chests if the connection is somehow lost and cannot be immediately regained.
    • Pistons can no longer destroy protected doors and so on.
    • Multitude of bug fixes and minor corrections
    • Minor optimizations

    3.31
    • PermissionsBukkit is now officially supported. LWC will still work on builds pre-1000
    • lwc.blockinventory has been renamed to lwc.deny - please take note
    • Fixed a bug where protections would be loaded from any world
    • Fixes to the Danish translation

    3.30
    • Added core.ignoreExplosions to core.yml to allow an admin to allow creeper explosions / TnT to destroy protections
    • Protections will now keep track of the last time they were interacted with
    • Added the command /lwc admin expire to allow you to expire protections that have not been used in so long. Example: /lwc admin expire 2 weeks
    • Added the command /lwc admin purgebanned to remove protections of every played in banned-players.txt
    • Added the command /lwc admin query to allow raw queries on the physical database
    • Drop transferring could not be disabled, it is now fixed.
    • Various bug fixes

    7/5/11
    3.21
    • Fix "fetch size" error
    • Removed the auto-removal of the very old players table

    7/4/11
    3.20

    • Very important bug fix for those who are using MySQL and prefixes. Prefixes will now work correctly and any issues arisen from MySQL usage should now be resolved
    • Fixed lang-defined block names being used in core.yml - protections instead of the english variant, otherwise all protections are broken.

    Credits
    • It's not all about me! I've tried my hardest and /lwc credits was the result. It turns out there is a lot more people I am extremely thankful to than can fit on one chat page, so instead it scrolls.
    • Many, many people helped with LWC in vastly different ways and it's impossible to credit every single person accurately, thus I missed a few people.

    Translations
    This update introduces three more languages: Russian, Spanish, and Dutch.
    • Russian - @IlyaGulya - requires a Cyrillic font mod for the Client
    • Spanish - Raul " @RME " Martinez
    • Spanish - David " @DME " Martinez
    • Dutch - @Tcarlsen

    Chunk corruption workaround
    • Have you ever noticed, when you /cinfo'd something, it said "That air is not registered"? Or when chests randomly stop working? If you get this a lot, you are most likely affected by an issue in Bukkit where chunks will mysteriously report Air (or some other block) for each block in the chunk. Please refer to this bug report on Leaky Bukkit: http://leaky.bukkit.org/issues/656
    • @morganm graciously found a way to workaround this issue, and it involves forcing every single protection to be cached and some other magical tidbits (without getting too technical.) To enable this, open up plugins/LWC/core.yml and then change bukkitBug656workaround to true. If you don't see it under core:, add it:
      Code:
          bukkitBug656workaround: true
      

    Behaviour
    • Trap doors are now available as a default protection for any new configurations: they will not automatically add themselves to existing LWC configurations
    • The default value for magnet.yml - perSweep has been changed from 20 to 40
    • The command /lwc debug has been added to test your permissions and show you precisely what you have access to
    • LWC now displays the git commit and Jenkins build (ci.griefcraft.com) in version strings (e.g /lwc admin version or /lwc admin report).

    6/16/11
    3.11
    • Translation: Swedish! Thank you @christley!
    • Bug fix for block placement

    6/16/11
    3.10
    • Translation: Czech! Thank you @hofec
    • The default value for core.showMyNotices has been changed to false (does not affect current installs.)
    • Burning furnaces have been fixed
    • Iron doors have been fixed
    • Redstone fix
    • Fixed auto register allowing registrations without having lwc.protect
    • Feature: auto openable Iron Doors. On by default -- iron doors (including double doors) will open (or close) when you click them provided they are both protected and you have access to them. "openAndClose," which closes the door automatically after x seconds (3 by default) is available but currently may not work as expected (works oppositely for doors facing North or South; doors will stay open.)
    • Trap doors (aka hatches) have been added to the default protection list. However, if you have an existing core.yml, and want trap doors, you either need to delete core.yml and restart the server (thus redownloading it) or adding trap_door to protections.blocks, e.g
      Code:
              trap_door:
                  enabled: true
                  autoRegister: off
      

    6/11/11
    3.06
    • Sign names have been normalized to "Sign" (e.g Wall sign and Sign post are shown as just Sign)
    • Added locale values for "you" and block names (chest, furnace, dispenser, wooden_door, iron_door, and so on.) Custom block names can be defined if you have custom protections.
    • Dutch translation -- thank you to @MadZero and @aoa2003

    6/08/11
    3.05
    • Notices will be shown correctly to admins when showMyNotices is disabled.

    6/08/11
    3.04
    • Limit the amount of queries the Magnet module can use (can be changed with magnet.perSweep, default 20. Delete magnet.yml to auto-regen it). On larger worlds, this was a severe issue
    • magnet.enabled now works correctly

    6/07/11
    3.03
    • MySQL prefix is now working as it should
    • Minor fix with the cache update in 3.02

    6/07/11
    3.02
    • Cache null protections as well, to prevent massive redstone spam

    6/07/11
    LWC 3.01

    Thank you so much to the many, many people who provided feedback and suggestions on 3.00.
    This changelog may be incomplete as I probably missed some obscure changes.

    Translations
    The following languages are now available in LWC:

    Lists support
    • LWC supports the Lists plugin which allows you to create a list for your protections to use. Anyone in this list attached to the protection can access your protection
    • When modifing/creating the protection, use l:ListName or list:ListName, e.g: /cmodify l:Test or /cprivate l:Test

    Configuration
    • lwc.properties is now gone. It has been replaced by multiple .yml files, e.g core.yml, limits.yml, worldguard.yml, and so on.
    • Your old lwc.properties is still automatically converted.

    Limits
    • The old in-database limits has been fully removed. It is replaced by an on-disk alternative, limits.yml. This very easily allows much more in-depth limits management (e.g only: 5 chests, 2 furnaces, 0 doors)

    Custom protections
    • It is now extremely easy to create your own custom protections, or remove existing ones (core.yml -> protections:). For example, this is how you would make Note Blocks protectable, and allow people to play them (But not change the note!):
    Code:
            note_block:
                enabled: true
                ignoreLeftClick: true
    

    API
    • [I hope] final major revision to the LWC Api. New additions will allow other plugins to hook into LWC much more easily and do things that were not possible before. Features can be seamlessly integrated into LWC as if they were in LWC itself.
    • PhysDB.getPrivateAccess is now deprecated -- please use protection.getAccess instead!
    • Protections can be more easily modified utilizing methods in their objects: save() (queued save), saveNow(), remove(), removeCache() (just removes the protection from the cache, not the database), and update() (just updates the cached protection, save()/saveNow() already does this)

    LWC Modules
    • Modules can be thought of as a plugin inside LWC itself -- more or less they will change LWC's behaviour in some way, depending on the module.
    • Very easily implemented by developers: cancel protection registrations, cancel that damn protection message, and way more! More info on the wiki.

    Admin customization
    • There are now a ton of permissions nodes; there is one for each admin command. For example, for every Admin command, you could use: lwc.admin or lwc.admin.*. For just "find" and "forceowner", you could give a group/player the following: lwc.admin.find and lwc.admin.forceowner. Full list on the wiki.
    • Please note that lwc.admin.* only grants all Admin commands; lwc.admin still has a higher authority over the former (e.g, lwc.admin is considered the owner of any protection, while lwc.admin.* is not !!)

    Player customization
    • Like the admin commands, the main LWC commands can now be customized via permissions. lwc.protect still functions the same (all functionality); some examples of new nodes are: lwc.create or lwc.create.* (create anything), lwc.create.private (only be able to create private protections), lwc.info (/cinfo), lwc.modify (/cmodify), lwc.unlock (/cunlock), and so on. Full list on the wiki.
    • Please note that without lwc.protect, you need to manually assign flags. E.g: lwc.flag.* or lwc.flag.redstone / lwc.flag.magnet

    Magnet flag
    • The chest will act as a magnet and suck up nearby items (within a 3 block radius.) This can be very useful for automatic farms (e.g animals or crops.) It is compatible with double chests.
    • Can also specify items that these special chests will not pick up (in magnet.yml)
    • Compatible with Double Chests

    iConomy
    • It is now possible to sell protections with the fully optional LWC-iConomy bridge module. You just throw LWC-iConomy.jar into your plugins folder and then edit iconomy.yml in plugins/LWC/ when it's generated on the next startup!
    • You can also allow players to have a certain amount of protections at a reduced price (or even free) e.g free protections while you have less than 5 (but regular price after that.)

    Performance
    • LWC now does major caching of protections in memory. Previously, LWC hit the database everytime a protection is opened; now they are routinely stored in cache without a huge hit on memory usage (very minimal.) It can be increased from the default of 10000 if you wish in core.yml (core.cacheSize). More will most likely be cached in the future
    • Access rights are now stored with Protections (for the curious, it uses an OUTER JOIN, so just 1 query.)
    • Protections are precached (as many as possible) when the server is started
    • Lots of bug fixes (mostly miscellaneous.)

    Other
    • MySQL prefix can now be configured (if you change it with an existing MySQL install, it will fix that automatically, don't worry!)
    • /cpersist or /lwc mode persist now acts as a toggle for the mode
    • Added the following aliases: /cpersist , /cdroptransfer , /cmagnet , and /cadmin
    • /climits displays your protection limit and how many protections you have protected.
    • Minor changes all around

    Cheers

    4/18/11
    2.31
    • Security bugfix regarding an issue in minecraft itself (thanks sycot)

    4/09/11
    2.30
    • Native German translation! If you wish to use LWC in German, please change "locale" in lwc.properties to de. Many thanks to @Dawodo for doing the translation!
    • /lwc admin cleanup will now show the correct values instead of variable names when outputting results
    • enforce-worldguard-regions is now compatible with WorldGuard 5.x
    • Redstone is now changed again. All set redstone flags are reset. Redstone will obey the deny-redstone config value (which is false by default), meaning if it is set to false, you need to explciitly set the flag to disable redstone (/lwc flag redstone on), and if it is set to true, all doors prevent redstone by default so you need to set the flag to allow redstone.

    4/06/11
    2.21
    • Minor bug fixes

    4/06/11
    2.20
    • By default, redstone WILL NOT open doors (at the moment, it appears dispensers are unaffected, hopefully they will be fixed in CraftBukkit). In order to allow redstone to open your door, you need to issue this: /lwc flag redstone on. Using /lwc flag will show you the available protection flags -- these are "switches", only on/off (only redstone flag exists at the moment)
    • Bug fix: Protections will auto protect themselves again when being placed

    4/05/11
    2.12
    • Official support for RB builds >600 now that I am back home
    [hit max thread length]


    enjoy, gents
     
  2. Offline

    Endimmion

    Ingame command still doesn't work.

    I'm using LWC 3.11 with Mysql, Bukkit 860 and Permissions 3.1.5b

    Auto-register works for furnace and chest, but we can't make them public with commands, or protect doors with commands. Even the info command doesn't work.

    There are no error in the server log.

    My core.yml

    Code:
    core:
        locale: en
        autoUpdate: false
        flushInterval: 10
        cacheSize: 10000
        defaultMenuStyle: basic
        showNotices: true
        showMyNotices: false
        verbose: false
        opIsLWCAdmin: false
    
    database:
        adapter: mysql
        path: plugins/LWC/lwc.db
        host: localhost
        database: xxxxx
        username: xxxxx
        password: xxxxx
        prefix: 'lwc_'
    
    protections:
        denyRedstone: false
        autoRegister: off
        ignoreBlockDestruction: false
        ignoreLeftClick: false
        ignoreRightClick: false
        blocks:
            chest:
                enabled: true
                autoRegister: private
            furnace:
                enabled: true
                autoRegister: private
            dispenser:
                enabled: true
                autoRegister: private
            sign:
                enabled: true
                autoRegister: off
            wooden_door:
                enabled: true
                autoRegister: off
            iron_door:
                enabled: true
                autoRegister: off
            trap_door:
                enabled: true
                autoRegister: off
    
    modes:
        droptransfer:
            enabled: true
        persist:
            enabled: true
     
  3. Offline

    iPWNtehN00B

    I'm having a similar problem to Endimmion.
    I lock doors using /lwc -c password <mypassword> but anybody can access them without entering the password.
    Any help?
     
  4. Offline

    agzt01

    I got a huge problem!

    I dont know what is happening, i didnt modify the config or anything and i get this syntax:


    Code:
    12:45:05 [INFO] LWC    Loaded 134 locale strings (0 overrides)
    12:45:05 [INFO] LWC    Using Permissions API...
    12:45:05 [INFO] LWC    Loading SQLite
    12:45:05 [SEVERE] java.lang.ClassNotFoundException: org.sqlite.JDBC
    12:45:05 [SEVERE]     at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
    12:45:05 [SEVERE]     at java.security.AccessController.doPrivileged(Native Method)
    12:45:05 [SEVERE]     at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    12:45:05 [SEVERE]     at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    12:45:05 [SEVERE]     at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    12:45:05 [SEVERE]     at com.griefcraft.sql.Database.connect(Unknown Source)
    12:45:05 [SEVERE]     at com.griefcraft.lwc.LWC.load(Unknown Source)
    12:45:05 [SEVERE]     at com.griefcraft.lwc.LWCPlugin.onEnable(Unknown Source)
    12:45:05 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:125)
    12:45:05 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:799)
    12:45:05 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:253)
    12:45:05 [SEVERE]     at com.bekvon.bukkit.plugman.PlugMan.enablePlugin(PlugMan.java:338)
    12:45:05 [SEVERE]     at com.bekvon.bukkit.plugman.PlugMan.reloadPlugin(PlugMan.java:352)
    12:45:05 [SEVERE]     at com.bekvon.bukkit.plugman.PlugMan.doCommand(PlugMan.java:133)
    12:45:05 [SEVERE]     at com.bekvon.bukkit.plugman.PlugMan.onCommand(PlugMan.java:65)
    12:45:05 [SEVERE]     at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
    12:45:05 [SEVERE]     at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
    12:45:05 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:279)
    12:45:05 [SEVERE]     at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:428)
    12:45:05 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:413)
    12:45:05 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
    12:45:05 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    12:45:05 [SEVERE] Error occurred while enabling LWC v3.11 (Is it up to date?): null
    java.lang.NullPointerException
        at com.griefcraft.sql.PhysDB.precache(Unknown Source)
        at com.griefcraft.lwc.LWC.load(Unknown Source)
        at com.griefcraft.lwc.LWCPlugin.onEnable(Unknown Source)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:125)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:799)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:253)
        at com.bekvon.bukkit.plugman.PlugMan.enablePlugin(PlugMan.java:338)
        at com.bekvon.bukkit.plugman.PlugMan.reloadPlugin(PlugMan.java:352)
        at com.bekvon.bukkit.plugman.PlugMan.doCommand(PlugMan.java:133)
        at com.bekvon.bukkit.plugman.PlugMan.onCommand(PlugMan.java:65)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:279)
        at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:428)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:413)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    If anyone has idea to fix or can help me,reply!
     
  5. Offline

    Debilitation

    @Hidendra

    Two questions for you.

    1) - how come I cannot set my limits for players/groups anymore? /lwc admin limits 10 g:Trusted <-- For example.
    Was the command changed, or what happened?

    2) If I move from SQLite to MySQL, do I have to change the path in core? Right now its set to my lwc.db in my LWC folder, but its set to MySQL with everything working in the config, how come it's not loading mysql? I assume I have to change the path, but change the path to what?

    Thanks.
     
  6. Offline

    Bronski

    i was having pretty much the same problem, and resolved it by switching back to sqlite. auto-reg chests worked but if i did /cprivate, i got no response at all to doors or already-made chests.
     
  7. Offline

    Endimmion

    But is there a way to import your mysql protection when moving back to sqlite?
     
  8. Offline

    Hidendra

    do not use _block, use just snow:
    Code:
            snow:
                enabled: true
                autoRegister: private
    
    (I realize that there is also the snow dirt block, so you may just want to use the block's Id)

    Ah, good good :)

    What CraftBukkit build are you running?

    LWC provides the lang files in the jar file. What OS are you using?

    Could you post your core.yml?

    Yes, LWC does it automatically.

    Leave database.path to plugins/LWC/lwc.db (DO NOT CHANGE IT), and then start LWC again with mysql enabled -- it will auto convert

    1. Limits are now in plugins/LWC/limits.yml -- you can assign per-block limits and so on now. There may be a command to make it a lot easier in the future

    2. No, the path is just for SQLite. If you change it, LWC will not automatically convert your protections to mysql

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  9. @Hidendra
    So the magnet feature was a immediate hit on my server, everyone is using it to collect stuff in their traps. Problem is that once chests get full, they start spraying items all over the place. Stuff bounces around room, getting tossed through walls and whatnot. Would it be possible to have the magnetic turn OFF once the chest gets full, and then reactivate when you take stuff out? I realize checking to see if chests are full after each pulse does add extra strain on the server, but so does hundreds upon hundred of bouncing items...
     
  10. Offline

    Hidendra

    Weird, I noticed this when I made it and it should be fixed already (in fact, I just tried it and it seems to be fine for me.) Could you pm me or just post your server IP, and show me? Perhaps I'm doing it a different way than how it's happening to you
     
  11. Was on 3.06 when it happened and just updated to 3.11. I dont know if it fixed the problem and users are starting to add extra chests and lava to burn excess dops from farms. Address is mc.nub.nu if you want to have a look. Im sure we can disable the extra chests and lava to see if it still acts up.

    Edit: problem remains. you are welcome to come test :)
     
  12. Offline

    Hidendra

    Okay, fixed in this build:
    http://griefcraft.com/bukkit/lwc/development/LWC.jar

    (posting so anyone else that wants it can have it before an official release)
     
  13. Offline

    spunkiie

    @Hidendra

    With 3.06 using block IDs in core.yml was NOT working. Did you fixed it in 3.11 ?

    Thanks :D
     
  14. Offline

    Hidendra

    ah, you need to apparently close the number in quotes. e.g, to protect id 57
    Code:
            '57':
                enabled: true
                autoRegister: private
    
     
  15. Offline

    Geit

    Just transitioned over to MYSQL from SQLLite and I can no longer protect anything by using commands such as '/lwc -c private' or '/cprivate' nor can I modify or remove existing protections. - However, Autoregistering still works fine.

    Any ideas on why this might be? It's quite the irk at the moment.

    EDIT: Forgot to mention - No errors are shown in the console.
     
  16. Offline

    Hidendra

    Did you /reload or do a server restart?
     
  17. Offline

    Geit

    Yes, restarted the server. - Problem persists.

    IP is 81.19.212.48, just in case it matters.
     
  18. Offline

    grandwazir

    Same issue, although for me I moved LWC into a new database using mysqldump so I could us the new prefix feature. After renaming all the tables the plugin refused to let me cprivate or cremove anything but all the protections were intact.

    Additionally could we have a list of tables created by LWC? I think I got most of them but it is difficult to tell without the prefix.
     
  19. Offline

    Sh4d0w

    @Hidendra:
    can you add permissions for the modes?
    example:
    lwc.protect.chest
    lwc.protect.woodendoor
    lwc.protect.23

    or for the other blocks:

    lwc.protect.<ID-Block>

    I want to protect an irondoor with password, but the iron and wooden door are blacklisted.
    I don't want, that this can do from other players, because all mines and their houses are locked.
    But me as admin, want to create a quest with a locked iron door...

    Is it possible to implement this?


    I could solve this problem over the limits and the groups.
    But this is "shitty" (^^), the user gets a message:
    "You have exceeded your allowed amount of protections!"

    Thats not optimal, the user were confused from this message

    and what is the setting 'showMyNotices' ?
     
  20. Offline

    agzt01

    @Hidendra

    What CraftBukkit build are you running?

    860 recomended build
     
  21. Offline

    Bashoogers

    An internal occurred while attempting to preform this command. :/
     
  22. Offline

    Sh4d0w

    btw.....

    Hidendra can you fix the german translation?

    >>Hinweis: Diese Öffentlich Chest wurde von you abgeschlossen.<<

    it should be:
    >>Hinweis: Diese Öffentliche Kiste wurde von dir abgeschlossen.<<
     
  23. Offline

    DragonSupremacy

    I got this error while using LWC 3.11.

    CB #860

    edit: after rebooting the server it didn't come up again
     
  24. At the first run of LWC 3.x he don not create any .yml file in the LWC folder, online put there in the libs...

    Code:
    2011-06-18 09:06:46 [SEVERE] Error occurred while enabling LWC v3.11 (Is it up to date?): null
    java.lang.NullPointerException
        at java.util.Locale.toLowerCase(Locale.java:1060)
        at java.util.Locale.convertOldISOCodes(Locale.java:1083)
        at java.util.Locale.<init>(Locale.java:272)
        at java.util.Locale.<init>(Locale.java:302)
        at com.griefcraft.lwc.LWCPlugin.onEnable(Unknown Source)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:125)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:799)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:253)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:140)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:118)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:232)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:219)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:146)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    when ingame I tryed some commands, it says "an internal error..." and in the console stay:
    
    2011-06-18 09:08:03 [SEVERE] null
    When try some commands it say internal error an in the consol stay:

    Code:
    2011-06-18 09:08:03 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'lwc' in plugin LWC v3.11
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:287)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:712)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:678)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:671)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:399)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NullPointerException
        at com.griefcraft.lwc.LWC.sendFullHelp(Unknown Source)
        at com.griefcraft.lwc.LWCPlugin.onCommand(Unknown Source)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
    2011-06-18 09:08:06 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'lwc' in plugin LWC v3.11
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:287)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:712)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:678)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:671)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:32)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:399)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NullPointerException
        at com.griefcraft.lwc.LWCPlugin.onCommand(Unknown Source)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
    We are running CB 861 a Plugin list you can get if you PM me ;)
     
  25. Offline

    Semtax

    Don't work with Permissions 3.1.5!
     
  26. Is this safe to use now, not sure if my issues were fixed, difficult to tell from change log :p
     
  27. Offline

    devatrox

    Having the same problem here. Never tried SQlite though because I always use MYSQL when possible.
    Can type /cprivate, it says touch the block and I do but nothing happens. No errors. Autoregister works but I turned it off now.

    CB860, Permissions 3.1.5b, LWC 3.11

    Here is my config:
    Code:
    core:
        locale: de
        autoUpdate: false
        flushInterval: 10
        cacheSize: 10000
        defaultMenuStyle: basic
        showNotices: true
        showMyNotices: false
        verbose: false
        opIsLWCAdmin: true
    
    database:
        adapter: mysql
        path: localhost:3306/ni2941_1_DB
        host: localhost
        database: ni2941_1_DB
        username: ****
        password: ****
        prefix: lwc_
    
    protections:
        denyRedstone: false
        autoRegister: off
        ignoreBlockDestruction: false
        ignoreLeftClick: false
        ignoreRightClick: false
        blocks:
            chest:
                enabled: true
                autoRegister: off
            furnace:
                enabled: true
                autoRegister: off
            dispenser:
                enabled: true
                autoRegister: off
            sign:
                enabled: true
                autoRegister: off
                ignoreRightClick: true
                ignoreLeftClick: true
            wooden_door:
                enabled: true
                autoRegister: off
            iron_door:
                enabled: true
                autoRegister: off
            trap_door:
                enabled: true
                autoRegister: off
            note_block:
                enabled: true
                ignoreLeftClick: true
                autoRegister: off
    
    modes:
        droptransfer:
            enabled: true
        persist:
            enabled: true
     
  28. Offline

    Endimmion

    Plugin author should mention that MySQL option is bugged for the moment, and so tell people to use SQLITE till it get fixed
     
  29. Offline

    Emiya Shirou

    Umm trapdoor isn't "auto protected" and i can't find it anywhere in files on server so how to set protection on trapdoor?
     
  30. Offline

    hofec

    open your LWC.jar with Winrar,7zip,etc. .. open lang folder -> lwc_de.properties .. edit with some text editor .. save and ALSO save in your archive - server must be shutdowned :)
     
  31. I may be missing something, but how can we prevent auto-registering of every lockable block, door, sign? I'm still sort of new to this, and running 3.06 (Not through choice, but because I'm trying to assist our admin in despamming the populace, who utilise a lot of signs for notices, that can now, only be removed by the owner, because they auto-register)

    Edit: Sorry, I should add that I am using the setting in core.yml, but it has no effect, and is set to 'false' at the moment' :)
     

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