[SEC/FUN/INFO] Towny v0.68 Fuzze Edition [818]

Discussion in 'Inactive/Unsupported Plugins' started by FuzzeWuzze, Apr 10, 2011.

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  1. Offline

    FuzzeWuzze

    Towny_FuzzeEdition:
    Version: v0.68

    Moderator Edit: Please direct your attention here for an updated version. This thread is now closed due to people spamming random things about how its not working.

    So this has been asked for many times so i decided to finally make this thread.
    This is related to Shade's brilliant Plugin Towny

    Since Shade has been MIA for a while now, and we dont know if hes coming back i've been trying to keep Towny afloat as best i can in hopes he does come back as i dont really have the RL schedule to much of anything other than maintain it to be usable.

    I hope in June once i have more free time if Shade still isnt back :'( to actually do a formal Github Fork and continue the project. So until then, dont bother asking for new features, as time allows the only thing i'll try to do is fix large glaring bugs that effect the mod. This is a very large plugin and Shade has spent a lot of time on it, so even when/if i do fork it will take some time to get fully up to speed on everything. For now i just have a basic understanding of how everything is interacting and enough debug skills to track down most bugs ;)

    How it works/Features
    -See Original Towny Page for Instructions on how to setup and Permissions.
    http://towny.xshade.ca/

    Read this page to learn what everything in the config does!
    http://towny.xshade.ca/configuration/config-values

    READ ME BEFORE POSTING BUGS OR ISSUES
    KNOWN "ISSUES" AND FIXES
    When reporting bugs, please use /townyadmin set debugmode on. Then perform the action and post or send me the log from your server. This will assist me in being able to fix the issue 10 faster, just simply saying "People can do X in my town when they shouldnt be able too" doesnt really help me at all and is impossible to replicate.
    • Permission cache errors
      • You didnt install Permissions properly, it creates a RENAMEME.yml file or something of the like when first started. This must be renamed to match your world name(for most people world.yml). Also you CANNOT have spaces in your world name. Test World is not an acceptable folder name, TestWorld is. Both towny and permissions dont like the Permissions YML file to have spaces.
    • /town top money causes exception
      • Your iConomy database is likely setup to still use sqlite. Ensure that your iConomy config file is setup to use database Type: H2SQL. A lot of people had issues with the sqlite to H2 conversion, if you still experience this error with it set properly your db may be corrupt. Back up your iConomy db and configs, then delete them all and allow iConomy to recreate them and see if it still happens. If it doesnt, your going to have to manually regrant people cash somehow as your iConomy database was corrupt.
    Permissions
    • towny.admin: User is able to use /townyadmin, as well as the ability to build/destroy anywhere. User can also able to make towns or nations when set to admin only.
    • towny.town.new :User is able to create a town (only is use when TOWN_CREATION_ADMIN_ONLY is on)
    • towny.town.claim : User is able to expand his town with /town claim
    • towny.nation.new :User is able to create a nation (only is use when NATION_CREATION_ADMIN_ONLY is on)
    • towny.wild.*: User is able to build/destroy in wild regardless if the config says no.
    • towny.wild.build
    • towny.wild.destroy
    • towny.wild.switch
    • towny.wild.item_use
    • towny.wild.block.[block id] : User is able to edit [block id] in the wild.
    • towny.spawntp :Use /town spawn when allow_town_spawn=false
    • towny.publicspawntp : Use "/town spawn [town]" (teleport to other towns) when allow_town_spawn_travel=false.
    GitHub
    https://github.com/fuzzewuzze/Towny

    IMPORTANT INFORMATION-READ ME BEFORE UPDATING PAST .63
    All versions .64 and after will require iConomy 5.0 and higher. When making this initial transition it is HEAVILY advised that you back up your h2 and MySQL database's. I tested as well as i could with various functionality within Towny and it seemed to be working as expected. Also note that a ton of plugins that use iConomy are still broken, so unless they ALL work i wouldnt suggest updating. You've been warned. Dont cry if something bad happens and you dont have a backup of your iConomy database ...
    • PLUGINS COMPILED/TESTED AGAINST(Recommended Versions)
      • Essentials 2.2
      • Permissions 2.7.4(DO NOT USE 3.X!)
      • iConomy 5.01
    • (JAR ONLY) Latest Build(.68) HERE
    IMPORTANT INFORMATION-READ ME BEFORE UPDATING PAST .63
    • V.61
    TODO:


    • Fix /towny top money from crashing towny
    • Investigate potential issues with build/destroy permissions.
    BUGS:

    • /town spawn will not charge players
    • DO NOT GIVE PLAYERS TOWNY.WILD.* permissions. Give players permissions by editing your config file by editing these. If players have wild permissions they can do funny business to get permission to build in other peoples towns.
      unclaimed_zone_build=false
      unclaimed_zone_destroy=false
      unclaimed_zone_item_use=false
      unclaimed_zone_switch=true
    • Some people are reporting a lot of [SEVERE] warnings related to Player_Item and Player_Move, i believe these are being triggered by other mods. If you are having this issue please list your other plugins.
    Changelog:

    Version .68
    • Compiled for CB818 (Minecraft 1.6.6)
    • Disabled town renaming (finally)
    • Do not use Permissions 3.0.x with Towny yet, there are still some MAJOR issues with the rework they are doing and a ton of people are nerd raging on their thread. I couldnt even get it to create my config or default files they were always blank, and i guess a ton of other people are having the same issues. Still didnt work when following instructions on how to make the file yourself. Because 2.7.4 works perfectly fine with CB818 im not in a rush to upgrade until they figure out their issues. Sorry if this causes plugin conflicts if some require Permissions 3.x but i doubt it will as not many mods are moving to it in its badly broken state. Because Towny is so heavily dependent on a lot of Permissions nodes being read properly i decided to stick with 2.7.4 for now. Ill work on a 3.x permissions build as soon as i feel its functioning properly.
    Version .66
    • Compiled for CB766
    • Players no longer need to /town set spawn, when a player does /town spawn they automatically go back to their town. Need to figure out how to re-implement the essentials teleport timer cooldown they changed their API
    Version .64
    • Updated to use iConomy 5.0+, BACKUP YOUR DATABASE FILES BEFORE UPGRADING.
    Version .63
    • Really fixed /town spawn!
    Version .62
    • First Official Release by Fuzze!
    • Fixed /town spawn INVESTIGATING
    • Fixed /towny map
    • Verified all permissions are working properly. I ran it on my test server and tested resident build/destroy/switch and outsider build/destroy/switch by using /town set perm and turning them on and off and trying them out. ALL the permissions acted as they should. This should put to rest a lot of bugs people are having with people building. This doesnt mean Towny is using the default_town_build=false config lines properly for new towns, thats next. It does mean if your mayor sets the options manually it works.
    Version .061R6
    • Disabled /towny top money for towns/nations until able to fix bug related to null iConomy accounts, I have a feeling its related to iConomy databases that were SQLite and transitioned to H2 like my own. It *should* work fine for Residents, so far i havent seen null resident returns.
    Version 0.61R5


    • Updated to work with CB670
     
  2. Offline

    FuzzeWuzze

    Did it create a towny folder with the settings? Thats the first step, if it hasnt done that then you probably dont have Towny in the right folder or something?
     
  3. Offline

    Zazamari

    outsiders can still use buckets inside other people's towns apparently.
     
  4. Offline

    FuzzeWuzze

    I just tested it and couldnt? Turn on debug in the config and do it...also please make sure you turned permissions on in your config if your using it. People seem to be using permissions but not actually enabling it, so tons of permissions dont work.
     
  5. Offline

    whitemorn

    Is there any way to disable /towny top money - Im using mysql and everything works great except for this known bug. Which freezes the server while is tries to run the query.
     
  6. Offline

    Ratchet

    is there any way to change the colour of the prefixes for King etc?
     
  7. Offline

    FuzzeWuzze

    I dont see why using mySQL would matter on iConomy, the crash is because Towny is getting an invalid account back from iConomy...do you have a way to look at your database and verify that you dont have errant input like towns that have really long names or special characters?

    Or if possible email me your database file and i can see if i can replicate it, i havent been able to with H2 now.
     
  8. Offline

    maxsteele

    No dick apology needed. :) I feel stupid, as I normally don't miss something like that on my server. I'm not sure why I had that set to false. I may have just missed it in the config.
    However, I don't understand how I couldn't have that on, but I gave permission to VIPs to use the towny.town.claim permission, and it worked..... I guess by default everyone can do towny.town.claim if they have a town, but I restricted it so only admins can make the towns in the first place.
    I'll take care of that right away though.
    And no, I'm not using any economy aspects of Towny. I knew I had that set to false. :)
     
  9. Offline

    NEO

    @FuzzeWuzze

    Where can i find townys full list of permissions? Doesn't seem to be anything for permissions in the link you provide to shades site.
     
  10. Offline

    Spiritax

    You need to change the onWorldLoad.
    "onWorldLoad has been replaced with a new signature, (WorldLoadEvent)"

    Can we have a access to the source code?
     
  11. Offline

    NEO

    Found the perms in the old towny thread. Now just need to figure out how to override the default ratio for claiming town blocks so it used the custom one defined in the levels.csv file.
     
  12. Offline

    hatstand

    I believe it uses the csv if you set the ratio to 0.

    Also, town spawns are being unset randomly - any ideas why this is happening?
     
  13. Offline

    FuzzeWuzze

    I believe town spawns are getting reset during server restarts, why i am not sure...its been happening since Shades last version...
     
  14. Offline

    Taemera

  15. Offline

    hatstand

    That would do it, we restart the server every few hours.

    I assume you've already checked that it's actually saving & loading the location?
     
  16. Offline

    FuzzeWuzze

    No on requiring iConomy, although it does support it. MySQL implementation of iConomy should work fine, but someone was reporting issues...i know that H2 database works fine.

    Yes on McMMO i use it on my server, i havent used War in awhile but dont see why it wouldnt.

    Should be compatible with HeroChat, wont integrate with it or anything but dont see why it would break it.

    Good catch didnt see that new one today. Looks like there will be some minor API modifications that will effect Towny ill change those later tonight and post an update.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  17. Offline

    Taemera

    Thank you very much, you're awesome.

    Yes, got it running without any trouble.
     
  18. Offline

    UnrealEgg

    Is there any way I can create multiple towns as an admin? So I do /town new Town1 and then I decide to do /town new Town2 (Currently says I am already part of a town) it won't let me create a second town under my name.

    Thanks.
     
  19. Offline

    FuzzeWuzze

    Currently the only way to do this is to create a virtual player in your residents, Shade actually had some of the NPC code in place to allow you to assign a town to a NPC(Virtual player) but i gotta spend some time fixing it to work.

    Theres no way to actually own multiple cities.
     
  20. Offline

    UnrealEgg

    Alright, thanks for the reply :)
     
  21. Offline

    2Bucks

    My server provider and I have been having trouble making Towny compatible with 2 worlds. We're trying to have Towny prevent building in the wilderness in one world, but not affect the other one. Is Towny capable of this?
     
  22. Offline

    FuzzeWuzze

    Sorry if i wasnt clear originally. Towny does NOT require any database software. But Towny does support iConomy, so if your going to be using that you need to set it up accordingly with a MySQL or H2 database(H2 is way easier you dont have to do anything). But thats ONLY if your using iConomy.
     
  23. Offline

    Psychos

    Can we have a access to the source code?
    Or an external file with all sentences for translation (only need this).
     
  24. Offline

    FuzzeWuzze

    Use Permissions mod to give the default user towny.wild.* on the world you want them to be able to build in the wild.
    Thats what i do as i have a Creative open world, and then my other world that runs towny and is more strict.
     
  25. Offline

    2Bucks

    Is there any way to disallow users from creating towns in another world?
    Perhaps by setting Town Creation Admin Only to true and only giving them the permissions in one of the worlds?
     
  26. Offline

    FuzzeWuzze

    Again like the thing above, use Towny permissions.
    towny.town.new :User is able to create a town (only is use when TOWN_CREATION_ADMIN_ONLY is on)

    Dont give them that permission in the world you dont want them building in and do in the one you do. And set TOWN_CREATION_ADMIN_ONLY to true in the config.
     
  27. Offline

    Zeus5966

    Sooo, well I got the new version aaand it died -.- Heres log
    Code:
    [Lnet.minecraft.server.Statistic;@d08633
    146 recipes
    [Lnet.minecraft.server.Statistic;@d08633
    16 achievements
    16:59:59 [INFO] Starting minecraft server version Beta 1.5_02
    16:59:59 [INFO] Loading properties
    16:59:59 [INFO] Starting Minecraft server on *:25565
    16:59:59 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-706-
    gf53e007-b740jnks (MC: 1.5_02)
    16:59:59 [INFO] Preparing level "world"
    16:59:59 [INFO] Preparing start region
    17:00:00 [INFO] LWC     Loading shared objects
    17:00:00 [INFO] LWC     Native library: plugins/LWC/lib/native/Windows/x86/sqlit
    ejdbc.dll
    17:00:00 [SEVERE] null initializing Towny v2.0.34 (Is it up to date?)
    java.lang.NullPointerException
            at ca.xshade.bukkit.towny.Towny.loadSettings(Towny.java:213)
            at ca.xshade.bukkit.towny.Towny.onLoad(Towny.java:220)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:88)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    17:00:00 [INFO] BukkitUpdater : Using Group Manager v1.0(alpha-5)
    17:00:00 [INFO] BukkitUpdater v0.3 is enabled!
    17:00:00 [INFO] BukkitUpdater : Checking for updates...
    17:00:01 [INFO] Loaded Essentials build 2.2.5 maintained by Zenexer, ementalo, A
    elux, Brettflan, KimKandor, snowleo and ceulemans.
    17:00:01 [INFO] GroupManager - INFO - Scheduled Data Saving is set for every 5 m
    inutes!
    17:00:01 [INFO] GroupManager version 1.0(alpha-5) is enabled!
    17:00:01 [INFO] Fake Permissions version 2.5.1 is enabled!
    17:00:01 [INFO] Loaded EssentialsSpawn build 2.2.5 maintained by Zenexer, ementa
    lo, Aelux, Brettflan, KimKandor, snowleo and ceulemans.
    17:00:01 [INFO] [iChat] Found Permissions (v2.5.1)
    17:00:01 [INFO] iChat (v2.2.3) enabled
    17:00:01 [INFO] [iConomy] Logging is currently disabled.
    17:00:01 [INFO] [iConomy] v5.0 (Eruanna) loaded.
    17:00:01 [INFO] [iConomy] Developed by: [Nijikokun]
    17:00:01 [INFO] [iConomy] hooked into Permissions.
    17:00:01 [INFO] [iWatch] iWatch version 0.5 is enabled!
    17:00:01 [INFO] [iWatch] Settings Loaded!
    17:00:01 [INFO] [Jail] Loaded 1 jail zones.
    17:00:01 [INFO] [Jail] Loaded 5 prisoners.
    17:00:01 [INFO] Log version 0.4: Loaded.
    17:00:01 [INFO] Log version 0.4: Events initialised successfully.
    17:00:04 [INFO] BukkitUpdater : Checking updates from repository in cache...
    17:00:06 [INFO] BukkitUpdater : Plugin 'EssentialsSpawn' isn't in loaded reposit
    ories
    17:00:06 [INFO] BukkitUpdater : Plugin 'iWatch' isn't in loaded repositories
    17:00:06 [INFO] BukkitUpdater : Plugin 'NoExplode' isn't in loaded repositories
    17:00:06 [INFO] BukkitUpdater : Plugin 'Tomb' isn't in loaded repositories
    17:00:06 [INFO] BukkitUpdater : Plugin 'Wanted' isn't in loaded repositories
    17:00:06 [INFO] BukkitUpdater : Done checking for updates.
    17:00:07 [INFO] Log version 0.4: Data loaded successfully.
    17:00:07 [INFO] Log version 0.4: Permission system detected.
    17:00:07 [INFO] LWC     Loaded 116 locale strings (0 overrides)
    17:00:07 [INFO] LWC     Using Nijikokun's permissions plugin for permissions
    17:00:07 [INFO] LWC     Loading SQLite
    17:00:07 [INFO] SQLite  Using: Native
    17:00:07 [INFO] LWC     At version: v2.31
    17:00:07 [INFO] [MotherNature] Using GroupManager version 1.0(alpha-5) for permi
    ssion handling
    17:00:07 [INFO] [MotherNature] Plugin enabled! (version 1.2)
    17:00:07 [INFO] NoExplode version 1.4 is enabled!
    17:00:07 [INFO] [Residence] Found Permissions Plugin!
    17:00:07 [SEVERE] com/nijiko/coelho/iConomy/iConomy loading Residence vv1.2.8 BE
    TA (Is it up to date?)
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at com.bekvon.bukkit.residence.Residence.checkIConomy(Residence.java:753
    )
            at com.bekvon.bukkit.residence.Residence.onEnable(Residence.java:132)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:632)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.ClassNotFoundException: com.nijiko.coelho.iConomy.iConomy
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:36)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:24)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            ... 12 more
    17:00:07 [INFO] Stargate v.0.4.4 is enabled.
    17:00:07 [INFO] [Stargate] Loaded 1 gate layouts
    17:00:07 [INFO] [Stargate] {world} Loaded 6 stargates with 0 set as always-on
    17:00:07 [INFO] [Stargate] {nether} Loaded 1 stargates with 0 set as always-on
    17:00:07 [INFO] [Stargate] Found Permissions (v2.5.1)
    17:00:07 [INFO] [Stargate] Found iConomy (v5.0)
    17:00:07 [SEVERE] com/nijiko/coelho/iConomy/iConomy loading Stargate v0.4.4 (Is
    it up to date?)
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at net.TheDgtl.Stargate.Stargate.onEnable(Stargate.java:119)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:632)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.ClassNotFoundException: com.nijiko.coelho.iConomy.iConomy
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:36)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:24)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            ... 11 more
    17:00:07 [INFO] [Tomb] (version 0.5.2) Enabled
    17:00:07 [INFO] [Tomb] Tombs loaded !
    17:00:07 [INFO] [Tomb] Successfully linked with Permissions.
    17:00:07 [SEVERE] Could not pass event PLUGIN_ENABLE to Tomb
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at be.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:
    53)
            at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.j
    ava:408)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:257)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:633)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Caused by: java.lang.ClassNotFoundException: com.nijiko.coelho.iConomy.iConomy
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:36)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.
    java:24)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            ... 13 more
    17:00:07 [SEVERE] PLAYER_COMMAND loading Towny v2.0.34 (Is it up to date?)
    java.lang.NoSuchFieldError: PLAYER_COMMAND
            at ca.xshade.bukkit.towny.Towny.registerEvents(Towny.java:229)
            at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:117)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:127)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:632)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    17:00:07 [INFO] VehicleZap v1.1.0 enabled.
    17:00:07 [SEVERE] Could not pass event PLUGIN_ENABLE to Tomb
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at be.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:
    53)
            at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.j
    ava:408)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:257)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:633)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    17:00:07 [INFO] [Wanted] Permissions found, commencing load.
    17:00:07 [INFO] [Wanted] Found data file commencing load.
    17:00:07 [INFO] [Wanted] There are no reports.
    17:00:07 [INFO] [Wanted] version [1.0.0] enabled.
    17:00:07 [SEVERE] Could not pass event PLUGIN_ENABLE to Tomb
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at be.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:
    53)
            at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.j
    ava:408)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:257)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:633)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    17:00:07 [INFO] WorldEdit 4.3 enabled.
    17:00:07 [INFO] WorldEdit: Permissions plugin detected! Using Permissions plugin
     for permissions.
    17:00:07 [SEVERE] Could not pass event PLUGIN_ENABLE to Tomb
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at be.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:
    53)
            at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.j
    ava:408)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:257)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:633)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    17:00:07 [INFO] WorldGuard: Permissions plugin detected! Using Permissions plugi
    n for permissions.
    17:00:07 [INFO] WorldGuard: (world) Single session is enforced.
    17:00:07 [INFO] WorldGuard: (world) TNT ignition is blocked.
    17:00:07 [INFO] WorldGuard: (world) Lighters are PERMITTED.
    17:00:07 [INFO] WorldGuard: (world) Lava fire is blocked.
    17:00:07 [INFO] WorldGuard: (world) All fire spread is disabled.
    17:00:07 [INFO] WorldGuard: Loaded configuration for world 'world"
    17:00:07 [INFO] WorldGuard: (nether) Single session is enforced.
    17:00:07 [INFO] WorldGuard: (nether) TNT ignition is blocked.
    17:00:07 [INFO] WorldGuard: (nether) Lighters are PERMITTED.
    17:00:07 [INFO] WorldGuard: (nether) Lava fire is PERMITTED.
    17:00:07 [INFO] WorldGuard: (nether) Fire spread is UNRESTRICTED.
    17:00:07 [INFO] WorldGuard: Loaded configuration for world 'nether"
    17:00:07 [INFO] WorldGuard: 3 regions loaded for 'world'
    17:00:07 [INFO] WorldGuard 5.0-alpha9 enabled.
    17:00:07 [SEVERE] Could not pass event PLUGIN_ENABLE to Tomb
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at be.Balor.Listeners.PluginListener.onPluginEnable(PluginListener.java:
    53)
            at org.bukkit.plugin.java.JavaPluginLoader$34.execute(JavaPluginLoader.j
    ava:408)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:257)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:633)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:218)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:116)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:94)
            at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:217)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:204)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:144)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:259)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    17:00:07 [INFO] Done (0.816s)! For help, type "help" or "?"
    >
     
  28. Offline

    NotYetRated

    Is it a known issue that TNT placed in wilderness, next to protected town, can destroy the town?
     
  29. Offline

    ShaDooM

    ./towny map suddently started behaving weird.
    I didnt change settings or anything else
    edit: nevermind i just saw 0.61 is outdated - I just looked at the thread topic and saw 0.61 - might wanna update the topic ^^
     
  30. Offline

    imaxorz

    Problem Report
    Towny = 0.63
    Essentials = 2.2.6

    I have Check Essentials set to true in Towny config and when Towny loads it does say that it's using iConomy and Essentials, however it seems to ignore cooldown time in the essentials config. Players can teleport as many times as they want, whenever they want.

    I realize you said no feature requests, but would it be hard to make Towny also check the warm up times?

    Thank you!
     
  31. Offline

    John19800

    i have a question i have 2 worlds on my server how do i make it to where 1 world cant build in the wild but the other can?
     
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