[SEC/FUN/INFO/CHAT/TP] Towny Advanced v0.88.0.0 - Land and town management [3020+ 1.7.2-R0.3]

Discussion in 'Archived: Plugin Releases' started by ElgarL, Jul 7, 2011.

  1. Offline

    ElgarL

    Plugin: Towny
    [​IMG]

    New Towny Website!

    Taking Shades' Towny a step farther.

    A versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot, offering solutions for pvp, griefing, chat, inflated economies and monsters.

    Features (open)

    Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
    • Allows players to own and manage land based on a pre-set grid layout.
      • Players join towns and purchase plots of land.
      • Players decide who can build, destroy, use "switchs" and use items on every plot they control.
      • Towns can join together into nations, further structuring a server into teams.
      • Towns grant protection from monsters, pvp, fire, explosions and greifing.
    • Wilderness Rules (Optional)
      • Area between towns is wilderness, with its own build permissions.
      • Limit players' interaction with the wild to just harvest-able blocks, keeping the wild pristine.
      • Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
      • Block explosions and fire.
    • PVP Enhancements
      • Server with a strong PVP aspect will find Towny's grouping of players to be invaluable.
      • Prevent friendly-fire. (Optional)
      • Nations split players into larger teams.
      • Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
      • PVP can be turned on/off in wilderness, towns and worlds. (Optional)
    • Teleporting/Warping and Spawning (Optional)
      • Players can spawn to their town upon death.
      • Players can spawn to their town or a town that is within their nation/allied with their nation.
    • Customized modified chat. (Optional)
      • Colours, group prefixes and suffixes, nation, town, towny titles.
      • Channels for general, local, town, nation, moderator, admin and custom channels.
      • Anti-spam feature.
    • Shop plugin support. (Optional)
      • Limit shops to special Shop Plots, enhancing realism.
    • Economy plugin interaction. (Optional)
      • Supports all economy plugins.
      • Charge money for plots, towns, nations.
      • Flexible tax system.
      • Upkeep to remove money from the economy, stopping rampant inflation.
    • All Permissions Plugins supported. (Optional)
      • Perms 2/3, GroupManager, BukkitPermissions, bPermissions, PermissionsEx, etc.
    • Multiworld Support
      • Flexible settings for every world.
      • Enable/disable Towny in as many worlds as you like.


    REQUIRES
    • No other plugins, but is best with Questioner, so that invitations are given by Towns and Nations to residents and towns.
    Optional
    • Questioner 0.6
    • Essentials 2.5+ - (Towny /town spawn's obey Essentials teleport cooldown)
    • All permissions plugins are supported and provide greater customization (recomend GroupManager).
    • Economy plugin of your choice.
    (We no longer recommend using PEX at all. It breaks TownyPerms due to the reflection PEX performs.)
    Supported Economy Plugins
    • iConomy 5.01
    • iConomy 4/5 *
    • iConomy 6 *
    • EssentialsEco *
    • BOSEconomy *
    • Craftconomy *
    • * Requires Register.jar 1.8+ (or Vault) in your plugins folder.
    • Any Vault-capable economy plugin that supports false-player accounts. (Do not use register if your economy plugin is supported by vault.)
    Plugins That Support Towny
    Download Towny
    • Release Version: Link
    • Dev Versions/Jenkins: Link (Majorly Different - Visit IRC channel before using.)
    • Install Guide
    Wiki
    Towny Wiki Site

    Suggestions and Issues
    Make a suggestion - Link
    Report an issue - Link
    • Credits: Many thanks to all contributers including, but not limited to: Fuzziewuzzie, Shadeness, LlmDl, SwearWord and dumptruckman.
     
  2. Offline

    fromgate Retired Staff

    Towny is now supporting SQL. I'm going to move all Towny data to MySQL server. How I can do it?
     
  3. Offline

    Kowak

    should i do - -lockette.towny.wilds? to negate?
     
  4. Offline

    Denni300

    No you need the essentials Group Manager or PermissionsEX

    And how can i fix the /plot fs (price) bug ? It will be removed after the next reload ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  5. Offline

    AlmightyTarzan

    I've fixed it! Thank you :)
     
  6. Offline

    LlmDl

    Update to dev. It's fixed.

    Just don't give the node at all if you dont want them to lock the chests/doors in the wild. Giving the node allows them to do it.

    See the how towny works wikipage.

    Yes
    yes
    yes use '/ta givebonus {townname} {amount of townblcoks to give}'
    No, this would rely on towny supporting WG and WG supporting towny.
    no
    no
    No, but I would like this too.

    If you read the first post (which I sincerely hope you did,) you would know already.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  7. Offline

    Xenoyia

    Hi all!

    I'm having a big problem on my Towny server, although it's probably me being dumb.

    After about 10 minutes a certain section of my town becomes impossible to destroy or build on, and I can't find any reason why. Blocks I place disappear instantly and blocks I destroy return. It's only happening to one specific part near the spawn.
     
  8. Offline

    jbing12040

    Hello, for some reason non-ops cannot break or build in the wilderness even though I have the config saying they can. I have tried using Vperms and then the default bukkit permissions. Neither works I then tried telling the plugin not to use a permissions plugin and it still wont allow them to build... any suggestions?
     
  9. Offline

    LlmDl

    Get groupmanager and give your players towny.wild.*

    Read the 2nd post of this thread. You didn't give me anything to work with other than a lengthy 'it's not working'
    so I can't help you.
     
  10. Offline

    Xenoyia

    Well, that's pretty much it. No errors, nothing that looks out of the ordinary.

    [​IMG]

    I can't destroy anything in the red area, which I could at first. It stopped working exactly 15 minutes after I claimed it. I have the following plugins:

    BOSEconomy
    Deadbolt
    Essentials + GroupManager
    WorldBorder
    WorldEdit
    Towny
    Multiverse

    I have no idea what my bukkit and towny version is, but it's 100% the latest revisions
     
  11. Offline

    Denni300

    What was your first post ?
    Sorry what is DEV ? I´ve the latest version of towny of vault and craftbukkit !!! And it doesent work for me ! Pls tell me !
     
  12. Offline

    mike chester

    Hey, I just got this error today when towny went to collect taxes, as a result 3 towns got deleted, when I know they had money in the bank to begin with, this is the errors it threw at me, any ideas?

    2012-04-24 04:00:32 [WARNING] [Towny] Error: Could not create backup.
    2012-04-24 04:00:32 [SEVERE] java.io.FileNotFoundException: plugins\Towny\data\plot-block-data\world\-26_48_16.data (The system cannot find the file specified)
    2012-04-24 04:00:32 [SEVERE]at java.io.FileInputStream.open(Native Method)
    2012-04-24 04:00:32 [SEVERE]at java.io.FileInputStream.<init>(Unknown Source)
    2012-04-24 04:00:32 [SEVERE]at com.palmergames.util.FileMgmt.recursiveZipDirectory(FileMgmt.java:272)
    2012-04-24 04:00:32 [SEVERE]at com.palmergames.util.FileMgmt.recursiveZipDirectory(FileMgmt.java:269)
    2012-04-24 04:00:32 [SEVERE]at com.palmergames.util.FileMgmt.recursiveZipDirectory(FileMgmt.java:269)
    2012-04-24 04:00:32 [SEVERE]at com.palmergames.util.FileMgmt.zipDirectories(FileMgmt.java:258)
    2012-04-24 04:00:32 [SEVERE]at com.palmergames.bukkit.towny.db.TownyFlatFileSource.backup(TownyFlatFileSource.java:109)
    2012-04-24 04:00:32 [SEVERE]at com.palmergames.bukkit.towny.tasks.DailyTimerTask.run(DailyTimerTask.java:70)
    2012-04-24 04:00:32 [SEVERE]at com.bergerkiller.bukkit.nolagg.examine.TimedWrapper.run(TimedWrapper.java:20)
    2012-04-24 04:00:32 [SEVERE]at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
    2012-04-24 04:00:32 [SEVERE]at java.lang.Thread.run(Unknown Source)
    2012-04-24 04:02:07 [SEVERE] Block at -453,63,743 is FURNACE but has [email protected] Bukkit will attempt to fix this, but there may be additional damage that we cannot recover.
    2012-04-24 04:02:07 [WARNING] Task of 'Towny' generated an exception
    java.lang.ClassCastException: net.minecraft.server.TileEntityFurnace cannot be cast to net.minecraft.server.TileEntityChest
    at net.minecraft.server.BlockChest.remove(SourceFile:228)
    at net.minecraft.server.Chunk.a(Chunk.java:389)
    at net.minecraft.server.World.setRawTypeIdAndData(World.java:343)
    at org.bukkit.craftbukkit.block.CraftBlock.setTypeIdAndData(CraftBlock.java:107)
    at com.palmergames.bukkit.towny.object.PlotBlockData.restoreNextBlock(PlotBlockData.java:142)
    at com.palmergames.bukkit.towny.tasks.RepeatingTimerTask.run(RepeatingTimerTask.java:29)
    at com.bergerkiller.bukkit.nolagg.examine.TimedWrapper.run(TimedWrapper.java:20)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:126)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:517)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
     
  13. Offline

    ElgarL

    You have spawn protection enabled in teh bukkti.yml.

    That error means someone/something deleted a file during a backup process. It's not what caused your towns to fail.

    What version of Towny?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  14. Offline

    Denni300

    Pleas how can i fix the problem with /plot fs (price) ???
     
  15. Offline

    Skierdude45

    Hey everyone, sorry if this is already asked somewhere, didn't wanna read 142 pages of questions. Every time I try and download Towny onto my server, I reload and then everybody starts glitching out, and I mean, can't cant do anything except type. I'm thinking this might be a plugin issue? But I can't figure out which plugins are creating the issue. It always kicks people for speed hacking when I reload too. Also if anyone knows any other possible issues, the help would be greatly appreciated.
    Thanks!
    Skier
     
  16. Offline

    AlmightyTarzan

    No, what?=)
     
  17. Offline

    Denni300

    If i do /plot fs (price) it will be removed after the next reload???
    !!!
     
  18. Offline

    ElgarL

    I have already answered you earlier. This is fixed in Dev.
     
  19. Offline

    AHYHAX

    Please update you plugin for 1.2.5-R1.2 build
    Sorry my bad English.
     
  20. Offline

    LordXaosa

    I've got an error when starting server (1.2.4)
    Code:
    org.bukkit.plugin.IllegalPluginAccessException: Plugin attempted to register [email protected] while not enabled
        at org.bukkit.plugin.SimplePluginManager.registerEvents(SimplePluginManager.java:512)
        at com.palmergames.bukkit.towny.Towny.registerEvents(Towny.java:401)
        at com.palmergames.bukkit.towny.Towny.onEnable(Towny.java:126)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:383)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:351)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:333)
        at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:690)
        at org.bukkit.Bukkit.reload(Bukkit.java:182)
        at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:22)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:620)
        at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand(CraftServer.java:616)
        at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:674)
        at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:643)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:509)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
     
  21. Offline

    Switch0r

    Can somebody help me to block lava buckets in the wild.
    This perm does not work in with group manager: - -towny.wild.item_use.327
     
  22. Offline

    LlmDl

    This was fixed in dev.

    I told you to read the first post. It's the development version of towny, which is newer than the current release 0.80.0.0. You're a terrible poster and you should be ashamed of yourself.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  23. Offline

    AlmightyTarzan

    Try deleting towny plugin, than install it again. I had to do that after to much changin' in the plugins, and after that everything was back to normal.
     
  24. Offline

    Cheeriodude

    Hi, I use GroupManager on my MMO based server, we have 5 spawns (Main and Racials)
    I installed Towny, luckily server is still in Beta, so there is a whitelist, but you can apply to help build or code with our Devs (2/5)

    Now, to the main problem, as I said, I use GroupManager for my permissions, and when I installed Towny, the names got messed up.

    eg:
    My name would usually be: [Owner] Cheeriodude>
    But with Towny it would be: [Owner] [Owner] Cheeriodude Cheeriodude>
    And it comes up in chat TWICE!!! Please help!
     
  25. Offline

    Denni300

    Yes, I had the same. If you want to use Towny you have to install TownyChat (i think you already have). In the config.yml of TownyChat you can set the chat format like you want.
     
  26. Offline

    KingCalbo

    Having a problem with Bukkit Build 1.2.5-R1.0. As the mayor, I am trying to claim plots. I get a message saying, "Town cannot afford to claim 1 town blocks costing $1000. Add more money into town bank." The bank has more than enough money to claim plots. Just wondering how to fix this. Sorry if it was posted before. Running Towny version 0.80.0.0.
     
  27. Offline

    GimmeCookie

    is there a german.yml available for 0.8? please pn me :) Thx
     
  28. Offline

    Cheeriodude

    I did that, can I just delete all the formats and let GroupManager do it?
     
  29. Offline

    Denni300

    I don´t know i use TownyChat
     
  30. Offline

    Xmastermax15

    Hallo,
    I have a problem with Industrialcraft² + Towny. Without IC² it works fine.
    Here the error message:
    java.lang.NoClassDefFoundError: com/palmergames/bukkit/towny/Towny
    at com.palmergames.bukkit.TownyChat.Chat.checkPlugins(Chat.java:98)
    at com.palmergames.bukkit.TownyChat.Chat.onEnable(Chat.java:52)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:250)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:232)
    at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:375)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:362)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:191)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ClassNotFoundException: com.palmergames.bukkit.towny.Towny
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)

    What can I do to fix this?
     
  31. Offline

    ElgarL

    I am using Towny on a test server with IC2, with no issues. You'll need to post (pastebin.com) a full startup log.
     

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