[SEC/FUN/INFO/CHAT/TP] Towny Advanced v0.88.0.0 - Land and town management [3020+ 1.7.2-R0.3]

Discussion in 'Archived: Plugin Releases' started by ElgarL, Jul 7, 2011.

  1. Plugin: Towny

    New Towny Website!

    Taking Shades' Towny a step farther.

    A versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot, offering solutions for pvp, griefing, chat, inflated economies and monsters.

    Features (open)

    Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
    • Allows players to own and manage land based on a pre-set grid layout.
      • Players join towns and purchase plots of land.
      • Players decide who can build, destroy, use "switchs" and use items on every plot they control.
      • Towns can join together into nations, further structuring a server into teams.
      • Towns grant protection from monsters, pvp, fire, explosions and greifing.
    • Wilderness Rules (Optional)
      • Area between towns is wilderness, with its own build permissions.
      • Limit players' interaction with the wild to just harvest-able blocks, keeping the wild pristine.
      • Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
      • Block explosions and fire.
    • PVP Enhancements
      • Server with a strong PVP aspect will find Towny's grouping of players to be invaluable.
      • Prevent friendly-fire. (Optional)
      • Nations split players into larger teams.
      • Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
      • PVP can be turned on/off in wilderness, towns and worlds. (Optional)
    • Teleporting/Warping and Spawning (Optional)
      • Players can spawn to their town upon death.
      • Players can spawn to their town or a town that is within their nation/allied with their nation.
    • Customized modified chat. (Optional)
      • Colours, group prefixes and suffixes, nation, town, towny titles.
      • Channels for general, local, town, nation, moderator, admin and custom channels.
      • Anti-spam feature.
    • Shop plugin support. (Optional)
      • Limit shops to special Shop Plots, enhancing realism.
    • Economy plugin interaction. (Optional)
      • Supports all economy plugins.
      • Charge money for plots, towns, nations.
      • Flexible tax system.
      • Upkeep to remove money from the economy, stopping rampant inflation.
    • All Permissions Plugins supported. (Optional)
      • Perms 2/3, GroupManager, BukkitPermissions, bPermissions, PermissionsEx, etc.
    • Multiworld Support
      • Flexible settings for every world.
      • Enable/disable Towny in as many worlds as you like.

    • No other plugins, but is best with Questioner, so that invitations are given by Towns and Nations to residents and towns.
    • Questioner 0.6
    • Essentials 2.5+ - (Towny /town spawn's obey Essentials teleport cooldown)
    • All permissions plugins are supported and provide greater customization (recomend GroupManager).
    • Economy plugin of your choice.
    (We no longer recommend using PEX at all. It breaks TownyPerms due to the reflection PEX performs.)
    Supported Economy Plugins
    • iConomy 5.01
    • iConomy 4/5 *
    • iConomy 6 *
    • EssentialsEco *
    • BOSEconomy *
    • Craftconomy *
    • * Requires Register.jar 1.8+ (or Vault) in your plugins folder.
    • Any Vault-capable economy plugin that supports false-player accounts. (Do not use register if your economy plugin is supported by vault.)
    Plugins That Support Towny
    Download Towny
    • Release Version: Link
    • Dev Versions/Jenkins: Link (Majorly Different - Visit IRC channel before using.)
    • Install Guide
    Towny Wiki Site

    Suggestions and Issues
    Make a suggestion - Link
    Report an issue - Link
    • Credits: Many thanks to all contributers including, but not limited to: Fuzziewuzzie, Shadeness, LlmDl, SwearWord and dumptruckman.
  2. Offline


    Thats the way im using. But when it comes to large city, it is much easier and practical grounds the grant only 1 size. 4x4 in a big city can be a mess.

    Oh. i forgot.

    Great Job! Fantastic Plugin
  3. Offline


    Thanks for the work on this plugin, however we have some big problems with it.

    Whenever we do a server reboot, usually we lose one towns data, have to delete and rebuild it.

    Just now we had people leave Town A to make a new town, say Town B.

    Once they created the town, had members, homeblock, spawn, claimed land.... we rebooted 5 mins after and did /town list.

    It showed their town had 0 members, and had 0/0 blocks. The residents were back as residents in Town A again too.

    Very strange. We host on multiplay and run lwc, essentials, and a couple of others. We have even disabled other addons and just tried with towny, but the problem is still there.

    We tested creating the new town and doing reboots 5 times now, each time the town loses its data.

    Can you help please?​
  4. Offline


    This is all cleared up in the next release. The trouble is that using /reload or /ta reload doesn't save and reload the data folder, only the config.yml.

    Hang tight 0.73 is just getting its final testing done on it.
  5. Would it be possible to give assistants the rank of Assistant, ie it is displayed in /town resident list and pops up when you enter the assistant's plot? Just like the mayor's rank is displayed.
  6. Offline


    There's already a ticket written for kings to be able to give prefixes to their minions. That would do what you're talking about if it were enabled for mayors as well.
  7. I like the idea of mayors being able to give titles. Just hope it comes with a permission node. Some of my the players on my server will not be able to handle that power.

    Perhaps i should change the request to: Any assistant who doesnt already have a title should automatically get the Assistant title (which the mayor can change or remove if wanted and has the permission node to adjust titles in his/her town).

    Just to make it easier for residents to see who can help them.. maby color their names diffrently in /town aswell. Something to make officials stand out.
  8. Offline


    Reporting an issue with the current Dev build, as I'm not sure where to do it normally. It's a bit odd...

    As an admin with '*' permissions, I was able to use /town spawn with no problems. When a player tried to do it it threw this error:

    2011-07-16 18:20:05 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'town' in plugin Towny v0.72.2 Dev
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:299)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:713)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:677)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:670)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoSuchMethodError: com.earth2me.essentials.Teleport.teleport(Lorg/bukkit/Location;Lcom/earth2me/essentials/Trade;)V
        at ca.xshade.bukkit.towny.Towny.checkEssentialsTeleport(Towny.java:501)
        at ca.xshade.bukkit.towny.command.TownCommand.parseTownCommand(TownCommand.java:144)
        at ca.xshade.bukkit.towny.command.TownCommand.onCommand(TownCommand.java:77)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
    I disabled the 'use essentials' check in the config and after that it worked fine. What I don't get is why it would work for me but not other players. I'm wondering if somehow it is looking for an essentials permissions check in addition to the towny check and failing. Because this is specifically in my survival world where most teleporting is disabled but for things that cost money.

    I may not be running the absolute most recent essentials, but I am in 2.4 and the normal essentials teleport commands still work.
  9. Offline


    Any chance of getting teleports in town?
    I know there is the /town spawn, but I mean like teleporting to different areas in the town.
  10. Offline


    Extra town-exclusive warps might be an idea.
    TheDranzer likes this.
  11. Offline


    If you look at the "Residence" plugin setting up something like their Subzones could work.
  12. Offline

    Phantom Index

  13. Offline


    I removed all my towny plugins, folders, Downloaded this, followed all the steps and it dont work
    Towny is red, no commands work nothing, What do i do?
    I have tried redownloading it, re installing it, Nothing is working.
    Please help

    I removed all my towny plugins, folders, Downloaded this, followed all the steps and it dont work
    Towny is red, no commands work nothing, What do i do?
    I have tried redownloading it, re installing it, Nothing is working.
    Please help, Here is my start up

    2011-07-16 23:27:31 [INFO] Starting minecraft server version Beta 1.7.2
    2011-07-16 23:27:31 [INFO] Loading properties
    2011-07-16 23:27:31 [INFO] Starting Minecraft server on
    2011-07-16 23:27:31 [WARNING] The server will make no attempt to authenticate usernames. Beware.
    2011-07-16 23:27:31 [WARNING] While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
    2011-07-16 23:27:31 [WARNING] To change this, set "online-mode" to "true" in the server.settings file.
    2011-07-16 23:27:31 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-904-g9277096-b953jnks (MC: 1.7.2)
    2011-07-16 23:27:31 [INFO] DataSourcePool [iConomyChestShop] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20]
    2011-07-16 23:27:31 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader]
    2011-07-16 23:27:32 [INFO] Entities enhanced[0] subclassed[1]
    2011-07-16 23:27:32 [INFO] LWC    Loading shared objects
    2011-07-16 23:27:32 [INFO] LWC    Native library: plugins/LWC/lib/native/Windows/amd64/sqlitejdbc.dll
    2011-07-16 23:27:33 [INFO] [LogBlock] Version check: There is a newer version: v1.22
    2011-07-16 23:27:33 [INFO] [LogBlock] Connecting to MRCHASEZS@jdbc:mysql://mysqlhost:3306/TC31378306643435078731606...
    2011-07-16 23:27:33 [INFO] Preparing level "KingsCraft"
    2011-07-16 23:27:33 [INFO] Preparing start region for level 0 (Seed: 5944220116861330522)
    2011-07-16 23:27:34 [INFO] Preparing spawn area: 97%
    2011-07-16 23:27:34 [INFO] Announcer Speed set at 6000
    2011-07-16 23:27:34 [INFO] 6000
    2011-07-16 23:27:34 [INFO] Announcer version 0.5 is enabled!
    2011-07-16 23:27:34 [INFO] Thanks to Eisental for the excellent advice! :)
    2011-07-16 23:27:34 [INFO] [AutoSave] Loading config file
    2011-07-16 23:27:34 [INFO] [AutoSave] Version 2.0.1 is enabled: 18ad2ec7-40f0-4837-a0f2-5e7b3c7400aa
    2011-07-16 23:27:34 [INFO] [AutoSave][Permission] Custom Permissions "Local Permissions" found: Loaded
    2011-07-16 23:27:34 [INFO] [AutoSave][Permission] PermissionsEx not found.
    2011-07-16 23:27:34 [INFO] [AutoSave][Permission] Permissions (Phoenix) found: Waiting
    2011-07-16 23:27:34 [INFO] BorderGuard version 4.0 is enabled!
    2011-07-16 23:27:42 [INFO] Loaded Essentials build 2.4.1 by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans and Xeology
    2011-07-16 23:27:42 [INFO] [Essentials] Payment method found (iConomy version: 5)
    2011-07-16 23:27:42 [INFO] Loaded EssentialsChat build 2.4.1 by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans and Xeology
    2011-07-16 23:27:42 [INFO] GroupManager - INFO - Scheduled Data Saving is set for every 10 minutes!
    2011-07-16 23:27:42 [INFO] GroupManager version 1.0(alpha-5) [Zombie-Version, please switch to Permissions 3] is enabled!
    2011-07-16 23:27:42 [INFO] Loaded EssentialsSpawn build 2.4.1 by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans and Xeology
    2011-07-16 23:27:42 [INFO] Found Diamonds STARTED
    2011-07-16 23:27:42 [INFO] [HeroicDeath] enabled.
    2011-07-16 23:27:44 [INFO] [iConomy] Logging is currently disabled.
    2011-07-16 23:27:44 [INFO] [iConomy] v5.01 (Eruanna) loaded.
    2011-07-16 23:27:44 [INFO] [iConomy] Developed by: [Nijikokun]
    2011-07-16 23:27:45 [INFO] [iConomyChestShop] version 2.75 initialized!
    2011-07-16 23:27:45 [INFO] [iConomyChestShop] iConomy version 5 loaded.
    2011-07-16 23:27:45 [INFO] [iConomyChestShop] Permissions version 2.7.2 loaded.
    2011-07-16 23:27:45 [INFO] [iConomyChestShop] LWC version 2.31 loaded.
    2011-07-16 23:27:45 [INFO] [iOP] v0.6 Enabled
    2011-07-16 23:27:45 [INFO] [IPGet] - IPGet version 0.8 is enabled!
    2011-07-16 23:27:45 [INFO] LogBlockQuestioner v0.02 enabled
    2011-07-16 23:27:45 [INFO] LWC    Loaded 116 locale strings (0 overrides)
    2011-07-16 23:27:45 [INFO] LWC    Using Nijikokun's permissions plugin for permissions
    2011-07-16 23:27:45 [SEVERE] Another plugin is trying to enable Permissions manually. Don't do this! It's probably com.griefcraft.lwc.LWC
    2011-07-16 23:27:45 [INFO] Fake Permissions version 2.7.2 is enabled!
    2011-07-16 23:27:45 [INFO] [AutoSave][Permission] Permissions (Phoenix) hooked.
    2011-07-16 23:27:45 [INFO] [iConomy] hooked into Permissions.
    2011-07-16 23:27:45 [INFO] LWC    Loading SQLite
    2011-07-16 23:27:45 [INFO] SQLite    Using: Native
    2011-07-16 23:27:45 [INFO] LWC    At version: v2.31
    2011-07-16 23:27:45 [INFO] Loading Config File...
    2011-07-16 23:27:45 [INFO] print_reports = false
    2011-07-16 23:27:45 [INFO] [mcMMO] Permissions enabled.
    2011-07-16 23:27:45 [INFO] mcMMO version 1.0.32 is enabled!
    2011-07-16 23:27:45 [INFO] [Performance Tweaks] Version 0.08 enabled.
    2011-07-16 23:27:45 [INFO] [Performance Tweaks] Set auto save interval to 36000 in world "KingsCraft"
    2011-07-16 23:27:45 [INFO] [Performance Tweaks] Chunk Life Time: 300000ms
    2011-07-16 23:27:45 [INFO] [Performance Tweaks] Chunk Prune Time: 5000ms
    2011-07-16 23:27:45 [INFO] [Performance Tweaks] Monster Limit set to 0
    2011-07-16 23:27:45 [INFO] [Performance Tweaks] Monster Limiter:
    2011-07-16 23:27:45 [INFO] [Performance Tweaks]      "KingsCraft":
    2011-07-16 23:27:45 [INFO] [Performance Tweaks]          Max Monsters: 2500
    2011-07-16 23:27:45 [INFO] [Performance Tweaks]          Allow Monsters: true
    2011-07-16 23:27:45 [INFO] [Performance Tweaks]          Allow Animals: true
    2011-07-16 23:27:46 [INFO] [
    ] Database: [Load] flatfile [Save] flatfile
    2011-07-16 23:27:46 [INFO] [Towny] Loading Error: Could not read resident data 'True_Art'.
    2011-07-16 23:27:46 [INFO] [Towny] Error: Failed to load!
    2011-07-16 23:27:46 [INFO] [Towny] Version: 0.72.1 - Mod Disabled
    2011-07-16 23:27:46 [INFO] WorldEdit 4.6 enabled.
    2011-07-16 23:27:46 [INFO] WorldEdit: Permissions plugin detected! Using Permissions plugin for permissions.
    2011-07-16 23:27:46 [INFO] WorldGuard: Permissions plugin detected! Using Permissions plugin for permissions.
    2011-07-16 23:27:46 [INFO] WorldGuard: (KingsCraft) Single session is enforced.
    2011-07-16 23:27:46 [INFO] WorldGuard: (KingsCraft) TNT ignition is PERMITTED.
    2011-07-16 23:27:46 [INFO] WorldGuard: (KingsCraft) Lighters are PERMITTED.
    2011-07-16 23:27:46 [INFO] WorldGuard: (KingsCraft) Lava fire is blocked.
    2011-07-16 23:27:46 [INFO] WorldGuard: (KingsCraft) All fire spread is disabled.
    2011-07-16 23:27:46 [INFO] WorldGuard: Loaded configuration for world 'KingsCraft"
    2011-07-16 23:27:46 [INFO] WorldGuard: 1 regions loaded for 'KingsCraft'
    2011-07-16 23:27:46 [INFO] WorldGuard 5.2.2 enabled.
    2011-07-16 23:27:46 [INFO] [xAuth] Loading player accounts..
    2011-07-16 23:27:46 [INFO] [xAuth] Done! Loaded 3870 Accounts!
    2011-07-16 23:27:46 [INFO] [xAuth] v1.2.5 Enabled!
    2011-07-16 23:27:46 [INFO] [MCNSAChat] permissions successfully loaded
    2011-07-16 23:27:46 [INFO] [SimpleRestart] plugin enabled
    2011-07-16 23:27:46 [INFO] [SimpleRestart] warning scheduled for 21000 seconds from now!
    2011-07-16 23:27:46 [INFO] [SimpleRestart] warning scheduled for 21300 seconds from now!
    2011-07-16 23:27:46 [INFO] [SimpleRestart] warning scheduled for 21480 seconds from now!
    2011-07-16 23:27:46 [INFO] [SimpleRestart] warning scheduled for 21540 seconds from now!
    2011-07-16 23:27:46 [INFO] [SimpleRestart] reboot scheduled for 21600 seconds from now!
    2011-07-16 23:27:46 [INFO] [LogBlock] Permissions found.
    2011-07-16 23:27:46 [INFO] [LogBlock] Scheduled consumer with bukkit scheduler.
    2011-07-16 23:27:46 [INFO] Logblock v1.20 by DiddiZ enabled.
    2011-07-16 23:27:46 [INFO] [NoCheat] version [1.07c] couldn't find CrafTIRC plugin. Disabling logging to IRC.
    2011-07-16 23:27:46 [INFO] [NoCheat] version [1.07c] is enabled with the following checks: moving speedhack flying fastswim
    2011-07-16 23:27:46 [INFO] Done (1.281s)! For help, type "help" or "?"
    2011-07-16 23:27:46 [INFO] / lost connection
    2011-07-16 23:27:46 [INFO] / lost connection
    2011-07-16 23:27:46 [INFO] / lost connection
    2011-07-16 23:27:46 [INFO] / lost connection
    2011-07-16 23:27:46 [INFO] sclossin [/] logged in with entity id 829 at ([KingsCraft] -436.40625, 77.0, 288.78125)
    2011-07-16 23:27:46 [SEVERE] Could not pass event PLAYER_JOIN to IPGet
        at org.yoharnu.IPGet.FileHandler.isUserAlreadyLogged(FileHandler.java:185)
        at org.yoharnu.IPGet.IPPlayerListener.onPlayerJoin(IPPlayerListener.java:24)
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
  14. Offline


    True_Art has a messed up file in /towny/data/residents/true_art.txt.
    You can delete him or try restoring his file from a backup.
  15. Offline


    As you can see from my post above, I get this warning:

    2011-07-16 23:27:46 [INFO] [Towny] Loading Error: Could not read resident data 'True_Art'. 2011-07-16 23:27:46 [INFO] [Towny] Error: Failed to load! 2011-07-16 23:27:46 [INFO] [Towny] Version: 0.72.1 - Mod Disabled

    I delete it, and it just keep coming back, and no its gone, and its still not working

    If any of my players log on and they have a _ in there name, Towny cant read it, and it disables towny, why is this?
    It didnt do that on any other versions, How can i fix this, i cant use towny because so many player have _ i cant ban them all, like the name Big_town Would crash towny or Little_city
    Is there anyway to fix this

    Its not just _ anymore
    Not matter what i do, A new name always end up messing it up.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
  16. Offline


    is there a way to disable /town top money ?

    Im not sure why this happens but still crashes my server. If my economy DB is messed up i dont know, but i cant afford to reset it to use towny.
    Is disabling the command possible ?
  17. Offline


    Alias it to do nothing. I use CommandHelper to do that, but you might be able to using Bukkit.yml.
  18. I was thinking it would be nice to be able to toggle critters on/off on various claims/plots. That way you can get rid of the pesky critters filling your streets and trampling your crops while you can still have em spawn and be in pastures and fenced of areas of farms.

    A simple way could be to have em despawn on all city claims, and have possibility to toggle on on certain plots from /plot.
  19. Offline


    Come into the IRC channel again, I can help you there.
  20. Offline


    I want towns to have to pay more the bigger they are each day.
    So I want town to pay 100x(plot)xDay
  21. Offline


    when i restart server i need to delete whole towny folder and start over again becouse it wont work and i get this in my console can someone help me ? :
    2011-07-17 12:16:41 [INFO] [PvPToggle] Loading...
    2011-07-17 12:16:41 [INFO] [PvPToggle] found and loaded world world
    2011-07-17 12:16:41 [INFO] [PvPToggle] Permissions system detected!
    2011-07-17 12:16:41 [INFO] [PvPToggle] Enabled!
    2011-07-17 12:16:41 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    2011-07-17 12:16:41 [INFO] [Towny] Loading Error: Exception while reading world file world
    2011-07-17 12:16:41 [SEVERE] ca.xshade.bukkit.towny.NotRegisteredException: Hammville is not registered.
    2011-07-17 12:16:41 [SEVERE] at ca.xshade.bukkit.towny.object.TownyUniverse.getTown(TownyUniverse.java:550)
    2011-07-17 12:16:41 [SEVERE] at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadWorld(TownyFlatFileSource.java:546)
    2011-07-17 12:16:41 [SEVERE] at ca.xshade.bukkit.towny.db.TownyDataSource.loadWorlds(TownyDataSource.java:164)
    2011-07-17 12:16:41 [SEVERE] at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    2011-07-17 12:16:41 [SEVERE] at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:600)
    2011-07-17 12:16:41 [SEVERE] at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:116)
    2011-07-17 12:16:41 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    2011-07-17 12:16:41 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:857)
    2011-07-17 12:16:41 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:264)
    2011-07-17 12:16:41 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:151)
    2011-07-17 12:16:41 [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:136)
    2011-07-17 12:16:41 [SEVERE] at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
    2011-07-17 12:16:41 [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
    2011-07-17 12:16:41 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
    2011-07-17 12:16:41 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
    2011-07-17 12:16:41 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-17 12:16:41 [INFO] [Towny] Loading Error: Could not read world data 'world'.
    2011-07-17 12:16:41 [INFO] [Towny] Error: Failed to load!
    2011-07-17 12:16:41 [INFO] [Towny] Version: 0.72.1 - Mod Disabled
  22. Offline


    Hammville is missing from somewhere, check these places:
    -any resident files that should be part of hammville.

    Alternately find backups of these files and restore them.
  23. Offline


    I am probably the first in a long line to complain but RB 1000 broke towny it seems... Hope you guys release an update soon D: Heres the console output. if you need anything from me just ask.

    15:29:05 [INFO] [Towny] Database: [Load] flatfile [Save] flatfile
    15:29:05 [INFO] [Towny] Loading Error: Exception while reading world file world
    15:29:05 [SEVERE] ca.xshade.bukkit.towny.NotRegisteredException: RawVille is not registered.
    15:29:05 [SEVERE] at ca.xshade.bukkit.towny.object.TownyUniverse.getTown(TownyUniverse.java:550)
    15:29:05 [SEVERE] at ca.xshade.bukkit.towny.db.TownyFlatFileSource.loadWorld(TownyFlatFileSource.java:546)
    15:29:05 [SEVERE] at ca.xshade.bukkit.towny.db.TownyDataSource.loadWorlds(TownyDataSource.java:164)
    15:29:05 [SEVERE] at ca.xshade.bukkit.towny.db.TownyDataSource.loadAll(TownyDataSource.java:75)
    15:29:05 [SEVERE] at ca.xshade.bukkit.towny.object.TownyUniverse.loadDatabase(TownyUniverse.java:600)
    15:29:05 [SEVERE] at ca.xshade.bukkit.towny.Towny.onEnable(Towny.java:116)
    15:29:05 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    15:29:05 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:878)
    15:29:05 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:272)
    15:29:05 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
    15:29:05 [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146)
    15:29:05 [SEVERE] at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:380)
    15:29:05 [SEVERE] at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:281)
    15:29:05 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
    15:29:05 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:320)
    15:29:05 [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:713)
    15:29:05 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:677)
    15:29:05 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:670)
    15:29:05 [SEVERE] at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    15:29:05 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    15:29:05 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    15:29:05 [SEVERE] at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    15:29:05 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    15:29:05 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    15:29:05 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    15:29:05 [INFO] [Towny] Loading Error: Could not read world data 'world'.
    15:29:05 [INFO] [Towny] Error: Failed to load!
    15:29:05 [INFO] [Towny] Version: 0.72.1 - Mod Disabled
  24. Offline


    That's not because of RB 1000, although I cannot confirm it Towny works in 1000. Thats because RawVille is glitched. Look up a couple posts for how I recommend fixing it.
  25. Offline


    Can you fix the Towny-Error:
    Playernames starting with '_' wont work with towny.
    If you fix that or have it fixed, i would love to use your plugin.
  26. Offline


    This has been fixed for ages, pastebin.com your config.yml.

    The regex doesnt allow for certain characters in resident/town/nation names. In the next release it's been fixed so that if you try to rename something that the regex doesn't agree with, it cancels the rename. Hold tight 0.73 is almost out.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Sep 9, 2018
  27. Offline


    Is there a reason that towny doesn't protect chests inside towns? Or does my config just need adjusting?
  28. Offline


    I don't understand, i do /town set perm outsiders off but still they can open chests
  29. Offline


    @wootalyzer @thedjshow

    in the config files add the chest item id "54" under switch use.

        switch_ids: 64,69,70,71,72,77,96,25,84,93,94,54
  30. Offline


    Thanks :D
  31. Offline

    Ben Balentine

    i'm having issues with nations that have names with 's in them, preventing the plugin from starting. i don't get a detailed error log, and all the data files have the names registered correctly, but the plugin starts up again when i remove the nation and its registrations.

Share This Page