[SEC/FUN] Factions 2.0.0 - Guilds, War and user-controlled antigrief [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by MassiveCraft, May 29, 2011.

  1. Offline

    Juujuux

    I need help.
    Is there a way to change /f bypass in the plugin save files?
    I am worried that someone was able to get it, because something happened where he was able to break in another factions land, but that is disabled unless your in their land.. Help please!
     
  2. Offline

    VIROS

    Getting an odd error. I'm using the {FACTION} method in my chat format on EssentialsChat, but instead of showing the faction's tag where {FACTION} is in the chat format, it just shows {FACTION}. i.e.

    Instead of {FACTION}Namehere becoming [TagHere]Namehere, {FACTION}Namehere stays as {FACTION}Namehere.

    Plugins: Essentials, WorldEdit, WorldGuard, PermissionsEx, EssentialsChat, EssentialsSpawn, Permissions, Factions, ModifyWorld

    Factions Config:
    Code:
    {
      "baseCommandAliases": [
        "f"
      ],
      "allowNoSlashCommand": true,
      "colorMember": "GREEN",
      "colorAlly": "LIGHT_PURPLE",
      "colorNeutral": "WHITE",
      "colorEnemy": "RED",
      "colorPeaceful": "GOLD",
      "colorWar": "DARK_RED",
      "powerPlayerMax": 10.0,
      "powerPlayerMin": -10.0,
      "powerPlayerStarting": 0.0,
      "powerPerMinute": 0.2,
      "powerPerDeath": 4.0,
      "powerRegenOffline": false,
      "powerOfflineLossPerDay": 0.0,
      "powerOfflineLossLimit": 0.0,
      "powerFactionMax": 0.0,
      "prefixAdmin": "**",
      "prefixMod": "*",
      "factionTagLengthMin": 3,
      "factionTagLengthMax": 10,
      "factionTagForceUpperCase": false,
      "newFactionsDefaultOpen": false,
      "newPlayerStartingFactionID": "0",
      "showMapFactionKey": true,
      "showNeutralFactionsOnMap": true,
      "showEnemyFactionsOnMap": true,
      "canLeaveWithNegativePower": true,
      "factionOnlyChat": true,
      "chatTagEnabled": true,
      "chatTagRelationColored": true,
      "chatTagReplaceString": "{FACTION}",
      "chatTagInsertAfterString": "",
      "chatTagInsertBeforeString": "",
      "chatTagInsertIndex": 0,
      "chatTagPadBefore": false,
      "chatTagPadAfter": true,
      "chatTagFormat": "[%s]",
      "factionChatFormat": "§e[GuildChat]§a%s:§f %s",
      "allianceChatFormat": "§e[AllyChat]§a%s:§f %s",
      "autoLeaveAfterDaysOfInactivity": 10.0,
      "removePlayerDataWhenBanned": true,
      "worldGuardChecking": false,
      "logFactionCreate": true,
      "logFactionDisband": true,
      "logFactionJoin": true,
      "logFactionKick": true,
      "logFactionLeave": true,
      "logLandClaims": true,
      "logLandUnclaims": true,
      "logMoneyTransactions": true,
      "homesEnabled": true,
      "homesMustBeInClaimedTerritory": true,
      "homesTeleportToOnDeath": true,
      "homesRespawnFromNoPowerLossWorlds": true,
      "homesTeleportCommandEnabled": true,
      "homesTeleportCommandSmokeEffectEnabled": true,
      "homesTeleportCommandSmokeEffectThickness": 3.0,
      "homesTeleportAllowedFromEnemyTerritory": true,
      "homesTeleportAllowedFromDifferentWorld": true,
      "homesTeleportAllowedEnemyDistance": 32.0,
      "homesTeleportIgnoreEnemiesIfInOwnTerritory": true,
      "disablePVPBetweenNeutralFactions": false,
      "disablePVPForFactionlessPlayers": false,
      "enablePVPAgainstFactionlessInAttackersLand": false,
      "noPVPDamageToOthersForXSecondsAfterLogin": 3,
      "peacefulTerritoryDisablePVP": true,
      "peacefulTerritoryDisableMonsters": false,
      "peacefulMembersDisablePowerLoss": true,
      "claimsMustBeConnected": false,
      "claimsCanBeUnconnectedIfOwnedByOtherFaction": true,
      "claimsRequireMinFactionMembers": 1,
      "considerFactionsReallyOfflineAfterXMinutes": 0.0,
      "actionDeniedPainAmount": 1,
      "territoryNeutralDenyCommands": [],
      "territoryEnemyDenyCommands": [
        "sethome",
        "home",
        "tpahere",
        "spawn",
        "tpaccept",
        "tpa"
      ],
      "territoryShieldFactor": 0.3,
      "territoryDenyBuild": true,
      "territoryDenyBuildWhenOffline": true,
      "territoryPainBuild": false,
      "territoryPainBuildWhenOffline": false,
      "territoryDenyUseage": true,
      "territoryEnemyDenyBuild": true,
      "territoryEnemyDenyBuildWhenOffline": true,
      "territoryEnemyPainBuild": false,
      "territoryEnemyPainBuildWhenOffline": false,
      "territoryEnemyDenyUseage": true,
      "territoryEnemyProtectMaterials": true,
      "territoryAllyDenyBuild": true,
      "territoryAllyDenyBuildWhenOffline": true,
      "territoryAllyPainBuild": false,
      "territoryAllyPainBuildWhenOffline": false,
      "territoryAllyDenyUseage": true,
      "territoryAllyProtectMaterials": true,
      "territoryBlockCreepers": false,
      "territoryBlockCreepersWhenOffline": false,
      "territoryBlockFireballs": false,
      "territoryBlockFireballsWhenOffline": false,
      "territoryBlockTNT": false,
      "territoryBlockTNTWhenOffline": false,
      "territoryDenyEndermanBlocks": true,
      "territoryDenyEndermanBlocksWhenOffline": true,
      "safeZoneDenyBuild": true,
      "safeZoneDenyUseage": true,
      "safeZoneBlockTNT": true,
      "safeZonePreventAllDamageToPlayers": false,
      "safeZoneDenyEndermanBlocks": true,
      "warZoneDenyBuild": true,
      "warZoneDenyUseage": true,
      "warZoneBlockCreepers": false,
      "warZoneBlockFireballs": false,
      "warZoneBlockTNT": true,
      "warZonePowerLoss": true,
      "warZoneFriendlyFire": false,
      "warZoneDenyEndermanBlocks": true,
      "wildernessDenyBuild": false,
      "wildernessDenyUseage": false,
      "wildernessBlockCreepers": false,
      "wildernessBlockFireballs": false,
      "wildernessBlockTNT": false,
      "wildernessPowerLoss": true,
      "wildernessDenyEndermanBlocks": false,
      "ownedAreasEnabled": true,
      "ownedAreasLimitPerFaction": 0,
      "ownedAreasModeratorsCanSet": false,
      "ownedAreaModeratorsBypass": true,
      "ownedAreaDenyBuild": true,
      "ownedAreaPainBuild": false,
      "ownedAreaProtectMaterials": true,
      "ownedAreaDenyUseage": true,
      "ownedLandMessage": "Owner(s): ",
      "publicLandMessage": "Public faction land.",
      "ownedMessageOnBorder": true,
      "ownedMessageInsideTerritory": true,
      "ownedMessageByChunk": false,
      "pistonProtectionThroughDenyBuild": true,
      "territoryProtectedMaterials": [
        "DISPENSER",
        "CHEST",
        "SOIL",
        "FURNACE",
        "BURNING_FURNACE",
        "WOODEN_DOOR",
        "JUKEBOX",
        "DIODE_BLOCK_OFF",
        "DIODE_BLOCK_ON",
        "TRAP_DOOR",
        "FENCE_GATE",
        "ENCHANTMENT_TABLE",
        "BREWING_STAND",
        "CAULDRON"
      ],
      "territoryDenyUseageMaterials": [
        "FLINT_AND_STEEL",
        "BUCKET",
        "WATER_BUCKET",
        "LAVA_BUCKET"
      ],
      "territoryProtectedMaterialsWhenOffline": [
        "DISPENSER",
        "CHEST",
        "SOIL",
        "FURNACE",
        "BURNING_FURNACE",
        "WOODEN_DOOR",
        "JUKEBOX",
        "DIODE_BLOCK_OFF",
        "DIODE_BLOCK_ON",
        "TRAP_DOOR",
        "FENCE_GATE",
        "ENCHANTMENT_TABLE",
        "BREWING_STAND",
        "CAULDRON"
      ],
      "territoryDenyUseageMaterialsWhenOffline": [
        "FLINT_AND_STEEL",
        "BUCKET",
        "WATER_BUCKET",
        "LAVA_BUCKET"
      ],
      "spoutFactionTagsOverNames": true,
      "spoutFactionTitlesOverNames": true,
      "spoutFactionAdminCapes": true,
      "spoutFactionModeratorCapes": true,
      "spoutTerritoryDisplayPosition": 3,
      "spoutTerritoryDisplaySize": 1.0,
      "spoutTerritoryDisplayShowDescription": true,
      "spoutTerritoryOwnersShow": true,
      "spoutTerritoryNoticeShow": true,
      "spoutTerritoryNoticeTop": 40,
      "spoutTerritoryNoticeShowDescription": false,
      "spoutTerritoryNoticeSize": 1.5,
      "spoutTerritoryNoticeLeaveAfterSeconds": 2.0,
      "capeAlly": "https://github.com/MassiveCraft/Factions/raw/master/capes/ally.png",
      "capeEnemy": "https://github.com/MassiveCraft/Factions/raw/master/capes/enemy.png",
      "capeMember": "https://github.com/MassiveCraft/Factions/raw/master/capes/member.png",
      "capeNeutral": "https://github.com/MassiveCraft/Factions/raw/master/capes/neutral.png",
      "capePeaceful": "https://github.com/MassiveCraft/Factions/raw/master/capes/peaceful.png",
      "econEnabled": false,
      "econUniverseAccount": "",
      "econCostClaimWilderness": 30.0,
      "econCostClaimFromFactionBonus": 30.0,
      "econClaimAdditionalMultiplier": 0.0,
      "econClaimRefundMultiplier": 0.5,
      "econCostCreate": 100.0,
      "econCostOwner": 15.0,
      "econCostSethome": 30.0,
      "econCostJoin": 0.0,
      "econCostLeave": 0.0,
      "econCostKick": 0.0,
      "econCostInvite": 0.0,
      "econCostHome": 0.0,
      "econCostTag": 0.0,
      "econCostDesc": 0.0,
      "econCostTitle": 0.0,
      "econCostList": 0.0,
      "econCostMap": 0.0,
      "econCostPower": 0.0,
      "econCostShow": 0.0,
      "econCostOpen": 0.0,
      "econCostAlly": 0.0,
      "econCostEnemy": 0.0,
      "econCostNeutral": 0.0,
      "econCostNoBoom": 0.0,
      "bankEnabled": true,
      "bankMembersCanWithdraw": false,
      "bankFactionPaysCosts": true,
      "bankFactionPaysLandCosts": true,
      "worldsNoClaiming": [],
      "worldsNoPowerLoss": [],
      "worldsIgnorePvP": [],
      "worldsNoWildernessProtection": []
    }
    Essentials Config:
    Code:
    ############################################################
    # +------------------------------------------------------+ #
    # |                       Notes                          | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
    # If you receive an error when Essentials loads, ensure that:
    #   - No tabs are present: YAML only allows spaces
    #   - Indents are correct: YAML heirarchy is based entirely on indentation
    #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
    #   - List items are prefixed with a hyphen and indented:
    #       lists:
    #         - look like this
    #       not:
    #       - like this
    #   - Text with symbols is enclosed in single or double quotation marks
    #   - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
    #   - You have saved the document as UTF-8, NOT the default, ANSI
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 Essentials (Global)                  | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # A color code between 0-9 or a-f. Set to 'none' to disable.
    ops-name-color: 'f'
    
    # The character(s) to prefix all nicknames, so that you know they are not true usernames.
    nickname-prefix: '~'
    
    # Disable this if you have any other plugin, that modifies the displayname of a user.
    change-displayname: false
    
    # Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
    # The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
    # The value of change-displayname (above) has to be true.
    # If you don't set this, it will default to true if essentials chat is installed.
    # Don't forget to remove the # infront of the line
    #prefix-suffix: true
    
    # The delay, in seconds, required between /home, /tp, etc.
    teleport-cooldown: 0
    
    # The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
    teleport-delay: 0
    
    # The delay, in seconds, required between /heal attempts
    heal-cooldown: 60
    
    # What to prevent from /i /give
    # e.g item-spawn-blacklist: 46,11,10
    item-spawn-blacklist:
    
    # Set this to true if you want permission based item spawn rules
    # Note: The blacklist above will be ignored then.
    # Permissions:
    #  - essentials.itemspawn.item-all
    #  - essentials.itemspawn.item-[itemname]
    #  - essentials.itemspawn.item-[itemid]
    #  - essentials.give.item-all
    #  - essentials.give.item-[itemname]
    #  - essentials.give.item-[itemid]
    permission-based-item-spawn: false
    
    # Mob limit on spawnmob
    spawnmob-limit: 10
    
    # Shall we notify users when using /lightning
    warn-on-smite: true
    
    # motd and rules are now configured in the files motd.txt and rules.txt
    
    # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
    # priority.  If a command is in this list, Essentials will try to give ITSELF priority.  This does not always work:
    # usually whichever plugin was updated most recently wins out.  However, the full name of the command will always work.
    # For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
    # will still map to Essentials, whereas it might normally get forced upon WorldGuard.  Commands prefixed with an "e",
    # such as /egod, will always grant Essentials priority.
    # We should try to take priority over /god.  If this doesn't work, use
    # /essentials:god or /egod.  If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
    overridden-commands:
      - god
    
    # Disabled commands will be completelly unavailable on the server.
    disabled-commands:
    # - nick
    
    # Restricted commands have been removed.
    # Now we have a whitelist, all commands not on this list are only available to ops.
    # These will have NO EFFECT if you have Permissions installed!
    # They are here only if you want something simpler than Permissions.
    # These are the permissions without the "essentials." part.
    player-commands:
      - afk
      - back
      - back.ondeath
      - balance
      - clearinventory
      - compass
      - depth
      - getpos
      - geoip.show
      - help
      - helpop
      - home
      - home.others
      - ignore
      - info
      - kit
      - list
      - mail
      - mail.send
      - me
      - motd
      - msg
      - nick
      - pay
      - ping
      - powertool
      - protect
      - r
      - rules
      - seen
      - sell
      - sethome
      - setxmpp
      - signs.create.protection
      - signs.create.trade
      - signs.break.protection
      - signs.break.trade
      - signs.use.balance
      - signs.use.buy
      - signs.use.disposal
      - signs.use.free
      - signs.use.heal
      - signs.use.mail
      - signs.use.protection
      - signs.use.sell
      - signs.use.time
      - signs.use.trade
      - signs.use.warp
      - signs.use.weather
      - spawn
      - suicide
      - tpa
      - tpaccept
      - tpahere
      - tpdeny
      - warp
      - warp.list
      - world
      - worth
      - xmpp
    
    # Note: All items MUST be followed by a quantity!
    # Times are measured in seconds.
    kits:
      tools:
        delay: 10
        items:
          - 277 1
          - 278 1
          - 279 1
    
    # Disable all signs
    signs-disabled: false
    
    # Backup runs a command while saving is disabled
    backup:
      # Interval in minutes
      interval: 60
      # Add a command that backups your data, e.g.
      #command: 'rdiff-backup World1 backups/World1'
    
    # Set this true to enable permission per warp.
    per-warp-permission: false
    
    # Sort output of /list command by groups
    sort-list-by-groups: false
    
    # More output to the console
    debug: false
    
    # Set the locale for all messages
    # If you don't set this, the default locale of the server will be used.
    # Don't forget to remove the # infront of the line
    #locale: de_DE
    
    # Turn off god mode when people exit
    remove-god-on-disconnect: false
    
    # Use the permission system of bukkit
    # This only works if no other permission plugins are installed
    use-bukkit-permissions: false
    
    # Auto-AFK
    # After this timeout in seconds, the user will be set as afk.
    # Set to -1 for no timeout.
    auto-afk: 300
    
    # Auto-AFK Kick
    # After this timeout in seconds, the user will be kicked from the server.
    # Set to -1 for no timeout.
    auto-afk-kick: -1
    
    # Set this to true, if you want to freeze the player, if he is afk.
    # Other players or monsters can't push him out of afk mode then.
    # This will also enable temporary god mode for the afk player.
    # The player has to use the command /afk to leave the afk mode.
    freeze-afk-players: false
    
    # When the player is afk, should he be able to pickup items?
    # Enable this, when you don't want people idling in mob traps.
    disable-item-pickup-while-afk: true
    
    # You can disable the death messages of minecraft here
    death-messages: true
    
    # Add worlds to this list, if you want to automatically disable god mode there
    no-god-in-worlds:
    #  - world_nether
    
    # Set to true to enable per-world permissions for teleporting with /world
    # Give someone permission to teleport to a world with essentials.world.<worldname>
    world-teleport-permissions: false
    
    # The number of items given if the quantity parameter is left out in /item or /give.
    # If this number is below 1, the maximum stack size size is given. If oversized stacks
    # is not enabled, any number higher then the maximum stack size results in more than one stack.
    default-stack-size: -1
    
    # Oversized stacks are stacks that ignore the normal max stacksize.
    # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
    # How many items should be in a oversized stack?
    oversized-stacksize: 64
    
    # Do you allow to repair enchanted weapons and armor?
    # If you set this to false, you can still allow it for certain players using the permission
    # essentials.repair.enchanted
    repair-enchanted: true
    
    #Do you want essentials to keep track of previous location for /back in the teleport listener?
    #If you set this to true any plugin that uses teleport will have the previous location registered.
    register-back-in-listener: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHome                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # When users die, should they respawn at their first home, instead of the spawnpoint or bed?
    respawn-at-home: false
    
    # If no home is set send you to bed or spawn when /home is used
    spawn-if-no-home: true
    
    # Allows people to set their bed at daytime
    update-bed-at-daytime: true
    
    # Allow players to have multiple homes.
    # Define different amounts of multiple homes for different permissions, e.g. essentials.sethome.multiple.vip
    # People with essentials.sethome.multiple.unlimited are not limited by these numbers.
    sethome-multiple:
      # essentials.sethome.multiple
      default: 3
      # essentials.sethome.multiple.vip
      vip: 5
      # essentials.sethome.multiple.staff
      staff: 10
    
    #Set timeout in seconds for players to accept tpa before request is cancelled.
    #Set to 0 for no timeout
    tpa-accept-cancellation: 0
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsEco                      | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Defines the balance with which new players begin.  Defaults to 0.
    starting-balance: 0
    
    # worth-# defines the value of an item when it is sold to the server via /sell.
    # These are now defined in worth.yml
    
    # Defines the cost to use the given commands PER USE
    command-costs:
      # /example costs $1000 PER USE
      #example: 1000
      # /kit tools costs $1500 PER USE
      #kit-tools: 1500
    
    # Set this to a currency symbol you want to use.
    currency-symbol: '$'
    
    # Set the maximum amount of money a player can have
    # The amount is always limited to 10 trillions because of the limitations of a java double
    max-money: 10000000000000
    
    # Enable this to log all interactions with trade/buy/sell signs and sell command
    economy-log-enabled: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHelp                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Show other plugins commands in help
    non-ess-in-help: true
    
    # Hide plugins which dont give a permission
    # You can override a true value here for a single plugin by adding a permission to a user/group.
    # The indervidual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help this setting reguardless.
    # You can use negitive permissions to remove access to just a single plugins help if the following is enabled.
    hide-permissionless-help: true
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsChat                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    chat:
    
      # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
      # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
      # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
      # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
      # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
      radius: 0
    
      # Chat formatting can be done in two ways, you can either define a standard format for all chat
      # Or you can give a group specific chat format, to give some extra variation.
      # If set to the default chat format which "should" be compatible with ichat.
      # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting
    
      format: '{FACTION} {DISPLAYNAME}: {MESSAGE}'
      #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
    
      group-formats:
      #  Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
      #  Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
    
      # If your using group formats make sure to remove the '#' to allow the setting to be read.
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 EssentialsProtect                    | #
    # +------------------------------------------------------+ #
    ############################################################
    
    protect:
      # Database settings for sign/rail protection
    
      # mysql or sqlite
      datatype: 'sqlite'
    
      # If you specified MySQL above, you MUST enter the appropriate details here.
      # If you specified SQLite above, these will be IGNORED.
      username: 'root'
      password: 'root'
      mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
    
      # For which block types would you like to be alerted?
      # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
      # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket
      alert:
        on-placement: 10,11,46,327
        on-use: 327
        on-break:
    
      blacklist:
    
        # Which blocks should people be prevented from placing
        placement: 10,11,46,327
    
        # Which items should people be prevented from using
        usage: 327
    
        # Which blocks should people be prevented from breaking
        break:
    
        # Which blocks should not be pushed by pistons
        piston:
    
      # General physics/behavior modifications
      prevent:
        lava-flow: false
        water-flow: false
        water-bucket-flow: false
        fire-spread: true
        lava-fire-spread: true
        flint-fire: false
        lightning-fire-spread: true
        portal-creation: false
        tnt-explosion: false
        tnt-playerdamage: false
        fireball-explosion: false
        fireball-fire: false
        fireball-playerdamage: false
        creeper-explosion: false
        creeper-playerdamage: false
        creeper-blockdamage: false
        enderdragon-blockdamage: true
        enderman-pickup: false
        villager-death: false
        # Monsters won't follow players
        # permission essentials.protect.entitytarget.bypass disables this
        entitytarget: false
        # Prevent the spawning of creatures
        spawn:
          chicken: false
          cow: false
          creeper: false
          ghast: false
          giant: false
          monster: false
          pig: false
          pig_zombie: false
          sheep: false
          skeleton: false
          slime: false
          spider: false
          squid: false
          zombie: false
          wolf: false
          cave_spider: false
          enderman: false
          silverfish: false
          ender_dragon: false
          villager: false
          blaze: false
          mushroom_cow: false
          magma_cube: false
          snowman: false
    
      # Maximum height the creeper should explode. -1 allows them to explode everywhere.
      # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
      creeper:
        max-height: -1
    
      # Protect various blocks.
      protect:
        # Protect all signs
        signs: true
    
        # Prevent users from destroying rails
        rails: true
    
        # Blocks below rails/signs are also protected if the respective rail/sign is protected.
        # This makes it more difficult to circumvent protection, and should be enabled.
        # This only has an effect if "rails" or "signs" is also enabled.
        block-below: true
    
        # Prevent placing blocks above protected rails, this is to stop a potential griefing
        prevent-block-on-rails: false
    
        # Store blocks / signs in memory before writing
        memstore: false
    
      # Disable various default physics and behaviors
      disable:
        # Should fall damage be disabled?
        fall: false
    
        # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
        # They will be unable to attack users without that same permission node.
        pvp: false
    
        # Should drowning damage be disabled?
        # (Split into two behaviors; generally, you want both set to the same value)
        drown: false
        suffocate: false
    
        # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
        lavadmg: false
    
        # Should arrow damage be disabled
        projectiles: false
    
        # This will disable damage from touching cacti.
        contactdmg: false
    
        # Burn, baby, burn!  Should fire damage be disabled?
        firedmg: false
    
        # Should the damage after hit by a lightning be disabled?
        lightning: false
    
        # Should people with build: false in permissions be allowed to build
        # Set true to disable building for those people
        build: true
    
        # Should people with build: false in permissions be allowed to use items
        # Set true to disable useing for those people
        use: true
    
        # Should we tell people they are not allowed to build
        warn-on-build-disallow: true
    
        # Disable weather options
        weather:
          storm: false
          thunder: false
          lightning: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |            Essentials Spawn / New Players            | #
    # +------------------------------------------------------+ #
    ############################################################
    
    newbies:
      # Should we announce to the server when someone logs in for the first time?
      # If so, use this format, replacing {DISPLAYNAME} with the player name.
      # If not, set to ''
      #announce-format: ''
      announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
    
      # When we spawn for the first time, which spawnpoint do we use?
      # Set to "none" if you want to use the spawn point of the world.
      spawnpoint: newbies
    
    # Set this to lowest, if you want Multiverse to handle the respawning
    # Set this to normal, if you want EssentialsSpawn to handle the respawning
    # Set this to highest, if you want to force EssentialsSpawn to handle the respawning
    respawn-listener-priority: normal
    
    # End of File <-- No seriously, you're done with configuration.
    
    Thanks in advance for your consideration!
    ~VIROS
     
  3. Offline

    DaNksta

    People have figured out they can stand just inside safe zones and farm mobs without worrying about taking damage. I turned off "safeZonePreventAllDamageToPlayers" but I need a way to allow mobs to damage players inside safe zones.
    I really, really, REALLY need this! People are exploiting this pretty hard the only option I see is removing all the safe zones. Am I missing a hidden option somewhere?
    Has anyone found a way to stop this exploit and still be able to use safe zones?
    Can you please either make it so players cant hurt mobs inside a safe zone, or an option so that players can get attacked by mobs while standing inside a safe zone, or add a counter-measure to disallow mobdrops just outside of safe zones
     
  4. Offline

    lubblig

    I as admin and with all permissions tried to do /f safeclaim to make my safe zone but I get the error: Strange argument "safeclaim" Use the command like this: /f
    What am I doing wrong?
     
  5. Offline

    MacDante

    @lubblig try /f claim safezone
     
  6. Offline

    lubblig

    yepp it worked! Thanks!
     
  7. Offline

    Djrowling

    @Brettflan
    Major bug
    If a block is above a chest an enemy faction can simpily destroy the block and quickly open chest. This sucks for raiding. Its really not fair :(
     
  8. Offline

    T4L_Goose

    It's something that the faction's plugin can't fix. It's a server to client communication issue. There will always be some latency, so in the time between the block being broken for the client, and the server saying "You can't do that", the block will not exist for the split second. The only way to fix that is to make chests protected.
     
  9. Offline

    zanew8

    PLEASE HELP!

    I have been trying to work this out for AGES!
    How do I make it so default players can make a faction? I have tried putting the faction.kit.halfplayer permission node in the default permissions but that doesn't seem to work? even if I have no faction permission nodes in the default group it still lets them create factions?

    your help would be VERY much appreciated!

    Regards,
    Zane
     
  10. Offline

    Teh Kitteh

    I have a request, can you make a permission that will exempt a person from loosing power once a day?
     
  11. Offline

    LordDead1233

    This is a nice plugin for like everything and we use it but if we claim something the power of us stays at 10 or 2 and if you want to claim again it says You need more power. and your power is just 10 or something.
    how to fix this please help.
    oh and what do you mean with documentation, like a video?
     
  12. Offline

    ac3boyrom3o

    It does it's /pex group [name] remove [permission node] I did it and checked the permission files to, no permission node from faction there but the members still can use the /f and create factions etc.!

    EDIT: Never mind used the article here
     
  13. Offline

    laserlemons

    What is the permission for letting someone view their power? factions.power and factions.viewanypower don't seem to be doing anything.
     
  14. Offline

    ac3boyrom3o

    do you want them or don't want them to create factions?
    if not look at my last comment and go to the article I had that problem now its resolved :)
     
  15. Offline

    MonkeyCraft

    Quick question...

    when a user makes a private message will admin and ops still be able to see this message and if not then is there a way of turning off private messages through factions to use something else?
     
  16. Offline

    toastieness

    Everytime i try to change the conf.json and restart the server absolutely nothing happens
     
  17. Offline

    ac3boyrom3o

    Hey I have a bug... whenever I join a Faction and try talking in the chat it doesnt work, however /msg works and so does /me. I tried changing /f chat many times but still nothing :( I am using the essentials Chat that comes with it, I use PEX... Please help

    I'm not sure about how to disable things but you can view private messages with this command if you have essentials installed /socialspy it shows every priv message :) hope this helped

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  18. Offline

    ledhead900

    You need the full player kit node, and please lay of the caps-lock for safety reasons of course.
     
  19. Offline

    Nonin

  20. Offline

    jeremytrains

    OMG! I had all of my land claimed and my faction home set. Then, all of a sudden - ALL OF MY CLAIMED LAND DISSAPEARED AND NOW NONE OF THE FACTIONS ON MY SERVER HAVE ANY CLAIMED LAND!!! I think it happened when I updated to 1.0.1-R1. Then, all of the faction homes were reset because they need to be in claimed land! I looked in board.json and all of the claimes are still in there. restarting my server does nothing. PLEASE HELP!

    Edit: When I try to claim the land again, it says "You do not have enough power..."

    I looked at your console error. To me, it seems that Minecraft itself is having an error when a player FLYS (hence the Packet10Flying) What other plugins do you have? Do any have to do with flying? I don't know about the factions thingy though

    [I might be completely wrong]

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  21. Offline

    Josh Bolduc

    Is there a way to prevent tnt from destroying claimed areas? People are able to blow up other faction bases without claiming their land.
     
  22. Offline

    saintnorbert

    Hi,

    Is it possible to deactivate claim on the territory of an unconnected player?

    I search in the conf.json but i don't find

    Thanks
     
  23. Offline

    Brettflan

    1. For a voting system, we would need to work out a way to store the list of things which are up for vote and the list of votes made by people (a new data file needed), and some way of time-limiting the process. Among other such details. Not in fact simple at all.
    2. If a faction is designated as "permanent", it cannot be disbanded by anyone. /f permanent <faction>

    Bypass mode is not stored between server restarts, and not stored in the data files at all. Further, when someone enables it, it logs to the server console/log: <player> has ENABLED admin bypass mode.

    You look to have things correctly configured, so I really don't know why it's not working for you. I actually use EssentialsChat on my own server without a hitch.

    Not the most efficient way of farming mobs IMO, so not a huge exploit in my mind, but whatever. In 1.7 you should be able to disable monster safety in safe zones if you so desire.

    Not likely, sorry.

    Sorry, I don't understand what your problem is. Have you read the user guide to better understand how the plugin works? Incidentally, that's what we mean by documentation.

    I'm not sure what you're talking about; Factions does not have a private message feature.

    Read.

    Not enough info for me to even venture a guess. I use EssentialsChat myself without any problems.

    Doesn't look at all related based on the stack trace.

    What exactly do you mean? Does the faction info indicate 0 claimed land? Is their claimed land not showing up as claimed when you go there, and anyone is allowed to do anything there? Since you say the board.json file is intact with claims stored in it, the claims should still be there.
    2. Yes, and? If you run /f who, what does it indicate about your faction power and number of claimed land?

    You could enable the setting "territoryBlockTNT", but it would prevent anyone from using TNT in claimed land while members of that faction are online. There's no way to tell who might have triggered the TNT in the first place. You would probably be better off just enabling the setting "territoryBlockTNTWhenOffline", which prevents TNT from exploding in claimed territory if all members of that faction are offline. So: f config territoryBlockTNTWhenOffline true

    Not currently possible, sorry.
     
  24. Offline

    jeremytrains

    if I use "/f show" the power is at 70/70/70. The board.json is intact. When I walk through my claimed land it never says that I have land claimed. Maybe I should re-download Factions. Lemme try that. standby for results

    Results: Did not change anything. I cant claim land because my faction has no more power (70/70/70) and I cant set the home because it says that it needs to be in claimed land. Does this work with 1.0.1-R1? I have the latest version of factions and CB 1.0.1-R1. Do I need to re-generate my board.json? The power says I have claimed land, but it does not show up when I walk around and I cant set my home because it needs to be in claimed land - AND IT WONT LET ME!


    PROBLEM FIXED!!! I just fixed the problem! I just realized, I changed the world name! It did not update in the board.json. Problem fixed!
     
  25. Offline

    ac3boyrom3o

    Thats all the info there is -_-

    Hey nvm I went into the console and it said "30.12 21:11:43 [Server] SEVERE [Factions v1.6.2] NOTE: To fix this quickly, running this command should work: f config chatTagInsertIndex 0" I did the command and it works hope this helps anyone

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  26. Offline

    TitanCraft

    Im fairly new to this stuff and run a nice small server ive been getting this message

    [SEVERE] Error occurred while enabling Factions v1.6.2 (Is it up to da
    e?): MAGMA_CUBE
    java.lang.NoSuchFieldError: MAGMA_CUBE
    at com.massivecraft.factions.Conf.<clinit>(Conf.java:313)
    at com.massivecraft.factions.P.onEnable(P.java:81)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:183)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoade
    .java:957)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManag
    r.java:280)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:176)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:15
    )
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:422)
    at org.bukkit.Bukkit.reload(Bukkit.java:186)
    at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java
    22)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:1
    3)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:
    64)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:
    60)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:553)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:530)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)


    ANY help??? i think i put in everything correctly the plugin and the gson.
     
  27. Offline

    Guy3

    hey dude can you make the plugin work with group manager? it would really help.
     
  28. Offline

    Jaroski

    I have the same error like a TitanCraft, few days ago everything worked fine, but today i wanted to change few configs and plugin is already down :< but if its not configurated its working.

    btw what about a little change with economy ? Register is "out of date", isn't plugin Vault a better idea ?
     
  29. Offline

    ledhead900

    1. fair enough
    2. completely forgot about that thanks.
     
  30. Offline

    MrJangles

    Is it possible to disable the name tag in specific worlds?
     

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