Great work on the release everything with factions I've tried so far is working 100%. I have it set up on my server where you can edit the blocks of enemy factions for 3.5 hearts per block and a couple of things people asked for on the server was if food can be set to take a hit per block being destroyed so people would have to eat to regen health after destroying. The pain amount gives the faction online a bit of time to defend their base when enemies show up and with food taking a hit also the attackers would have to stand still and eat when breaking into a base. That's just a suggestion that would make sieging a base a bit more difficult/fun depending on how you look at it not really critical. Would definitely like to see the option for enemy factions to not be able to use each others protected materials while one is offline in a future release though. Only way to keep the enemy from being able to get to to chests is have it set where they cant edit blocks while one is offline and put all your chests behind blocks. This just creates an inconvenience for faction players who have to destroy blocks everytime they want to get to something then put them back.