[SEC/FUN] Factions 2.0.0 - Guilds, War and user-controlled antigrief [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by MassiveCraft, May 29, 2011.

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    While technically possible to code, such a command is inefficient.
    Incooperating /f perm and /f access together is way more efficient.
    Leaders and officers can override owner-permissions by default, so if you don't want the normal members to be able to build everywhere, you can deny it within /f perm and specify their plot access with /f access.
    Besides that, make use of the newly added recuit rank (only available on github or in the next published versions). It will help you to organise your claiming alot.
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    Okay I'm a faction owner on a server and my faction home has like places where they can out their chests, but I noticed that they're stealing from each other, som is it possible to add protection to chests etc from others opening them without making anybody owner of the chunck etc...
  3. I'm using Lockette for that. Just rightclick on a chest with a sign in your hand and only you can open it. Add more names on the sign (may use up to two signs) to allow extra people access.
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    I'm a FACTION owner, not a server owner, Lockette is not installed on this server :(
  5. Well, ask on the server then if they can add it. And are you sure they don't have a plugin for locking chests?
    What server are you playing on?

    Try writing this in the console:

    If one of them gives you commands for that plugin they already have a protection plugin.
    You can read about LWC here if that one works.
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    whats the permission for the ./f claim max
  7. Forgive me if I'm blind/retarded or something and suck at configuring the plugin, but I'm having trouble getting lava/waterbuckets to work in enemy faction territory while block protection is enabled. Is there a particular config option I need to change? I figured simply making sure they weren't in the blacklist would allow them to be placeable. Instead I get a message saying 'you cannot edit x faction's territory' or something to that effect.
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    In the main guide, there is a section for the json configuration. If the server is shutdown, you should be able to delete the according materials if I am not mistaking.

    Otherwise, you can try( I am not sure if it works) to run the ingame edit commands for the config and try to type in water and lava in the according place. This might switch it of, no guarantee though on this way.

    I am not aware of the max subcommand, nor on which version you run. Try re-reading the documention and figure it out yourself if this command and node exists is a good way though.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    I'm running permissionsEx ad in trying to have it so defaults can't create factions but I'm having trouble. I removed the factions.create from their group perms but they can still use the command?
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    Hey is there a way to make Factions work with Voltz because its like impossible to get it work because i just get an error:

    2013-05-06 01:28:49 [INFO] [BukkitForge] [Factions v1.6.9.4] === ENABLE START ==
    2013-05-06 01:28:49 [INFO] [BukkitForge] [Factions v1.6.9.4] Creating default: .
    2013-05-06 01:28:49 [SEVERE] [BukkitForge] Error occurred while enabling Faction
    s v1.6.9.4 (Is it up to date?)
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.TypeAdapter
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.TypeAdapter
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.getAdapter(Gson.java
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.CollectionT
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.getAdapter(Gson.java
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.ReflectiveT
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.ReflectiveT
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.ReflectiveT
    at org.bukkit.craftbukkit.libs.com.google.gson.internal.bind.ReflectiveT
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.getAdapter(Gson.java
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.toJson(Gson.java:538
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.toJson(Gson.java:525
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.toJson(Gson.java:480
    at org.bukkit.craftbukkit.libs.com.google.gson.Gson.toJson(Gson.java:460
    at com.massivecraft.factions.zcore.util.Persist.save(Persist.java:116)
    at com.massivecraft.factions.zcore.util.Persist.loadOrSaveDefault(Persis
    at com.massivecraft.factions.zcore.util.Persist.loadOrSaveDefault(Persis
    at com.massivecraft.factions.Conf.load(Conf.java:369)
    at com.massivecraft.factions.P.onEnable(P.java:99)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:852)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:836
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:217)
    at keepcalm.mods.bukkit.asm.BukkitStarter.run(BukkitStarter.java:46)
    at java.lang.Thread.run(Unknown Source)
    2013-05-06 01:28:49 [INFO] [BukkitForge] Going to load perms file: permissions.y
    2013-05-06 01:28:49 [INFO] [BukkitForge] Server permissions file permissions.yml
    is empty, ignoring it
    2013-05-06 01:28:49 [INFO] [BukkitForge] Loaded plugins:
    2013-05-06 01:28:49 [INFO] [BukkitForge] WorldBorder- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] Orebfuscator- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] GroupManager- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] WorldEdit- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] SimpleTeams- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] CoreProtect- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] Permissions- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] ScheduledAnnouncer2- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] ClearLag- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] Multiverse-Core- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] Votifier- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] WorldGuard- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] GAListener- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] Essentials- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] TekkitCustomizer- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] EssentialsProtect- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] EssentialsSpawn- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] EssentialsChat- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] EssentialsAntiBuild- Enabled: true
    2013-05-06 01:28:49 [INFO] [BukkitForge] Factions- Enabled: true
    2013-05-06 01:28:49 [INFO] [Minecraft.WorldEdit] Accepted EditSessionFactory of
    type net.coreprotect.worldedit.CoreProtectEditSessionFactory from net.coreprotec
    2013-05-06 01:28:50 [INFO] [STDOUT] GroupManager - INFO - Bukkit Permissions Upd
    2013-05-06 01:28:54 [INFO] [Minecraft] User GirlPower_1403 connecting with mods
    [BasicComponents, mmmPowersuits, ICBM, AtomicScience, Railcraft, AssemblyLine, M
    ekanism, ModularForceFieldSystem, ElectricExpansion, BlastCraft, MekanismGenerat
    ors, MekanismTools, Liquid Mechanics]
    2013-05-06 01:28:54 [INFO] [ForgeModLoader] User GirlPower_1403 connecting with
    mods [BasicComponents, mmmPowersuits, ICBM, AtomicScience, Railcraft, AssemblyLi
    ne, Mekanism, ModularForceFieldSystem, ElectricExpansion, BlastCraft, MekanismGe
    nerators, MekanismTools, Liquid Mechanics]
    2013-05-06 01:28:54 [INFO] [Minecraft] GirlPower_1403[/] logged i
    n with entity id 530 at (110.75943309351216, 71.0, 259.1344596430115)
    2013-05-06 01:28:55 [INFO] [STDOUT] Loading Player: GirlPower_1403
    2013-05-06 01:28:55 [INFO] [STDOUT] Sending serverside check to: GirlPower_140ma
    manuadd girl owner
    2013-05-06 01:29:07 [INFO] [Minecraft] Unknown command. Try /help for a list of
    manuadd girlpower_1403 owner
    2013-05-06 01:29:18 [INFO] [BukkitForge] Server issued server command: manuaddgi
    rlpower_1403 owner
    2013-05-06 01:29:18 [INFO] [STDOUT] ←[31;1mCouldn't retrieve your world. Default
    world 'overworld' selected.←[m
    2013-05-06 01:29:18 [INFO] [STDOUT] ←[33;1mYou changed player 'GirlPower_1403' g
    roup to 'Owner' in world 'overworld'.←[m
    2013-05-06 01:29:22 [WARNING] [BukkitForge] [Factions v1.6.9.4] Non existing fac
    tionId 0 requested! Issuing cleaning!
    2013-05-06 01:29:22 [INFO] [BukkitForge] [Factions v1.6.9.4] Reset faction data
    (invalid faction) for player GirlPower_1403
    2013-05-06 01:29:22 [WARNING] [BukkitForge] [Factions v1.6.9.4] Non existing fac
    tionId 0 requested! Issuing cleaning!
    2013-05-06 01:29:22 [INFO] [BukkitForge] [Factions v1.6.9.4] Reset faction data
    (invalid faction) for player GirlPower_1403
    2013-05-06 01:29:22 [INFO] [BukkitForge] GirlPower_1403 issued server command: f
  11. Offline


    Hey there!
    Is there a way to configure which mobs can spawn in Safezone?
  12. Offline


    Try to use the kit lightplayer which excludes tp create faction.
    Try to use the 1.8 version although I am not very sure if it works. I also cannot guarantee you that ot works with bukkitforge....
    In 1.8 you should be able to create a faction similar to the safezone you know but with the monster flag pff.
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    With the new config, how can i set it up so factionless members can open chest's in faction territory?

    i want to enable it so when a faction is raiding, the players raiding the faction can open the chest's even if they are not part of that faction
  14. Offline


    Ok, sorry for the dumb question, but I am stumped. I am setting up a new Factions Server, with fiberoptic connection. It will consist of 5 worlds, one for claiming territory, the others for mining and harvesting, and all for pvp/warring. I know how to prevent claiming in the other worlds, but how do I set the main world so that the wilderness is protected, ie no one can destroy or build in wilderness, only in their factions claimed territory. The harvest worlds will be regularly reset, but not the main world where people build their houses.

    I found this in an old changelog:
    * Added in options to protect all wilderness (unclaimed) areas, in case that's your sort of thing: //"wildernessDenyBuild"//,

    Is it no longer a feature? I do not see this as an option in the config and using command /f config wildernessDenyBuild true is not recognized. I would like to deny wilderness editing on one planet only, like "wildernessDenyBuild": [world1]

    Anyway to achieve this?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    Try out the 2.0 branch, it should be possible with this.
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    Awesome, where do I find this 2.0 branch?
  17. Offline


    Last edited by a moderator: Jul 15, 2016
  18. Offline


    I have a question I want to update from to 1.8.2, I have read the change log, but I don't know if that's all
    I have to change to let it work properly, can you write what to change to let the version work properly? I know how to change the chat, but there is more what i have to do to let it work i guess?

    you have to change it from [FACTION] to [factions_relcolor][factions_tag]

    factions_relcolor gives the color code, green, red, purple of white (faction relation colors) en faction_tag for the faction name tag :p (this is what i will gona use with essentials chat)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    Where do I find branch 2.0?
  20. Offline


    Sorry, I was away at the weekend. The 2.0 branch can only be downloaded via github, but it is (to my knowledge) bug free.
    We removed the spout integration and now are depending on Mcore. But it runs fine.
    The chat integration and various config options were removed. If you attempt to perform a config change and it says it is not existing anymore it was taken out. I am sorry that we have no exact list for the change, I was not yet in the tester team when it took place.

    And Yes, we know the guide is outdated but the maintainer didn't care about documentation that much as he should have. We will write a proper documentation for the 2.0 release which we will most likely have to force people to use. Maintaining three versions is a mess for both sides.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    Ok, so I have what I think is the downloaded files, but I don't see a Factions.jar, do I just dump these files into the folder? Are there instructions somewhere?

    Does this plugin still use bukkit?
  24. Offline


    Going back to Towny Advanced, Has everything I need, except the ability of players to take territory :( , I'll check back with Factions next time I need to update the server, I hope it gets more user friendly, more documentation, and not so needlessly complicated, kudos for all the hard work though, keep it up
  25. Offline


    My players world prefix and faction prefix dissapered in the new update!
    Also the ranks prefix dissapered
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    Hi i have a server running this plugin. There is a problem though, faction members of a faction cant open their own chests, It will say "your faction does not allow you to use containers". I have tried searching for an answer but i have found none that fix the problem, any help would be greatly appreciated. Nevermind, fixed it =)
  27. Offline


    i have a idea for the econ thing with factions i have been using the versoin from bukkit, but it seems there is newer on another website >.< so idk if the econ was removed & or u already have this in it T.T

    but im going to give the idea's anyways ^_^!
    have a few ideas & options u could maybe add to this plugin i have always loved this plugin when my brother use to host MC but now his server pc is broken T.T so im hosting 1 on my craptop & playing on destop lol yes i know i fail T.T hehe

    ok here we go =^.^=
    1: econ money for owning land goes right into faction bank instead of to all the members.

    2: /f bank log to see who all d / w money.

    3: a econ option u have to pay tax to keep ur faction or it will deleted (maybe price based on land u own? also maybe up for auction to the highest bidder starting out with members of faction than to anyone in the server), unless its set to perm faction than maybe not need to pay at all?.

    4: econ option that instead of every member getting a = cut of the money they get a cut based on the power they have so if 2 members both give 10 power they both get = cut of the money but if a member is doing bad or like never logged in so power drops down to 0 power the member with 10 power gets it all.(maby based on average power that person had not just the power he has when the pay time ticks)

    5: now i also had some other ideas with number 4 & 1: like if u do ingame events grant the faction bonus power to the guild its self the faction bank could be included in the incoming money cut based on power.

    will than i hop u like my ideas, <3 all the dev ppl behind this plugin i have always been kinda silence about it before but really do <3 this plugin i would be really upset if it ever died or got replaced ty for still being alive now that i got my own MC account ^_^!
  28. Offline

    Deleted user

    Stop cancelling MONITOR chat events. It's annoying, pointless, and it blocks chat plugins from working right.
  29. Offline


    im sorry i have been looking off & on for 3 days for this maybe someone can help me T.T

    /f show chunk or /f sc
    what is the permission node for this, but now only my owner group can use it, my admin cant also i wanna make it so my builder can so it would help if i know what the node was called ty
  30. Offline


    When i downloaded the new factions plugin it says [world] Instead of [FactionName] before the name! :( Cant fix

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