Inactive [SEC] AuthMe v2.5.1 - High Performance Authorization plugin [1818/1.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by pomo4ka, Jun 19, 2011.

  1. Offline

    pomo4ka

    No you can not. :)
     
  2. Offline

    haris2201

    Hmm, an other question:
    Is there a way to save the passwords readable?
    I think after this everybody needs to register again but this doesn't care me so much :)
     
  3. Offline

    pomo4ka

    In Russia, this information is a violation of Russian law and will be administratively punished (imprisonment and fines), and spread the word, the same prohibited. So.. :)
     
  4. Offline

    haris2201

    Ok,
    Thank you anyway for the great plugin.
     
  5. Hey there is problem with Multicraft i have bought a server where multicraft is admin panel and authDB is resetting server every 50 sec (when i run it on my computer it was working) without any error. Can you repair that ?
    FACEPALM i do big mistake and write this post not in this topic -.-
    DELETE it and ignore this post ;P
     
  6. Offline

    whoami

    Actually you can. Well you cant see the passwords in cleartext but a web login is possible. Ask the guy from this post. I helped him to make his weblogin compatible with the new hash format. If you ask him nicely he will probably send you his implementation.
     
    haris2201 likes this.
  7. Offline

    haris2201

    Thank you!
    I will try it now.
     
    pomo4ka likes this.
  8. Offline

    sfxworks

    Whirlpool would be nice too >_> otherwise decode & reencode all my user's data.
     
  9. Offline

    whoami

    It would not be hard to implement but if you use it unsalted I wont do it...
     
  10. When AuthMe is installed then the client addon for WorldEdit doesnt show the grid on selections.
    Anyone knows why its blocking it and if it can be fixed ?

    If i put my name under AllowPlayerUnrestrictedAccess then i can see the grid....but thats not secure cause there is no password then :p

    My guess is that the worldguard addon sends something to the server and the plugin denies it.

    Maybe adding something for that in the .yml file like : WorldEditClientAddInstalled: true ? false

    Figured it out....in the yml file just enable the Sessions.
    Once you log in, log out and relogin and it will work after that.
     
  11. Offline

    sfxworks

    I use a randomly generated salt each time :p
     
  12. Offline

    whoami

    well then tell me how exactly you create your hashes :) is it whrp(password+salt) or something else?
     
  13. Offline

    alfskan

  14. Offline

    Joeyy

    Nvm
    Works great thanks!
     
  15. Offline

    Xx_Plutonium_xX

    I dont know why, I can't find the sql file for mysql...
     
  16. Offline

    whoami

    Thats because there is no .sql file.
     
  17. Offline

    Xx_Plutonium_xX

    But, if it dont have sql file, how i can put it on navicat... I think you know what is it.
    I begin in Minecraft plugins, i'm a french java encoder.
     
  18. Offline

    whoami

    Actually I never heard of it but I suppose it is some sort of database management tool right?
    Well run the plugin it creates the needed table, then connect with your management tool to the database and browse through the table or edit/create/delete entries.
     
  19. Offline

    MasterMeNL

    See later post.
     
  20. Offline

    SpencerB

    I'm not sure if this helps at all, but when my database reached about 11k lines of user's and passwords it started spamming errors, something to do with unable to get total player count. I fixed the problem myself by deleting 2,ooo users.
     
  21. Offline

    whoami

    The exact error message would be helpful.
     
  22. Offline

    alfskan

    I using bukkitcontrib(http://forums.bukkit.org/threads/dev-bukkitcontrib-alpha-0-1-3-953.18192/)
    and player editor(http://forums.bukkit.org/threads/ad...layers-skins-capes-and-title-953.22951/page-9)

    Login fitrstime, player editor(or bukkitcontrib) couldnt load skins.

    so I have to diconnect and reconnect to see skins.(I have to set login sessions true for see skins)

    and occured login delay while reconnect.

    is it only my problem?

    cb953, mc173, all of plugins are latest version

    please help me...T,T
     
  23. Offline

    whoami

    Hmm that might be a useful hint. I will take a look at it

    I can't promise anything because I don't use either of those two plugins.
     
  24. Offline

    alfskan

    I`m counting on you! :'(
     
  25. Offline

    MasterMeNL

    This plugin for some reason breaks Lahwran's Client-side Worldedit-CUI Mod which is strange since this is a server mod. As soon as I remove the plugin, it works again on my server. Worldedit itself seems to work (only tried //replace with it on), but perhaps it blocks a piece of the Worldedit server trying to send info to the client?

    CraftBukkit: #953
    Bukkit: #754
    ChatBukkit: #104
    HomeBukkit: #101
    ScrapBukkit: #100

    Plugins: BackupPlugin, Biome (change biome ingame), ControllerBlock, HeroicDeath, iChat-p3, LWC, MagicCarpet, MinecartMania, Nethrar, OddGive, OddItem, Permissions (3), properTime, Rakamak (Instead of this plugin, I swap this one with AuthMe when I try it), SpawnMob, TelePlusPlus, TimeShift, Tombstone, WeatherPlugin, Wings (Inactive DEV, but it works), WorldEdit, WorldGuard,

    As far as I could see there were no errors either.
    I also attached the server.log (renamed to txt) (a brand new one, just for this) to this post, there are ZERO errors.

    Greetings,
    MasterMe.
     

    Attached Files:

  26. Offline

    whoami

    Hi can you test if this is working for you? I just ran it on my local server and the skins showed for me.

    Note: This is a dev version. It contains a few changes that are not fully tested and might break things. Don't run it on your production server...

     
  27. Offline

    alfskan

    I tried to test it. but got this error.

    Code:
    2011-07-10 22:12:10 [INFO] alfskan tried to use command /register ****
    2011-07-10 22:12:10 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'register' in plugin AuthMe v0.8
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:298)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:711)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:676)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:669)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:84)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NullPointerException
        at de.fgtech.pomo4ka.AuthMe.PlayerCache.PlayerCache.setPlayerAuthenticated(PlayerCache.java:59)
        at de.fgtech.pomo4ka.AuthMe.AuthMe.onCommand(AuthMe.java:284)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
        ... 12 more
    but I think it still has same problem.

    because before type register command, skins didnt loaded.:'(
     
  28. Offline

    whoami

    Ok try this. Don't change the file name. Just delete the old Authme plugins. If you rename it weird things happen. I still have to figure out why.
     
  29. Offline

    alfskan

    I still got same error...:'(
    I didnt change the file name.
     
  30. Offline

    MasterMeNL

    WorldEdit client-side thingy works with this one.
    Thank you very much. :)
     

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