Inactive [SEC] AuthMe v2.5.1 - High Performance Authorization plugin [1818/1.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by pomo4ka, Jun 19, 2011.

  1. Offline

    darkwarriors

    u can register how many ppll u want there arent any type of limit on number of registration

    u have 2 jars in same dir :D

    to me.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  2. Offline

    tomasara413

    Ok and and I apologize for the question I did not think that there is a translation
     
  3. Offline

    imabanana1337

    The plugin doesn't work at all for me, a configuration file isn't even generated
    Here is my plugins list:
    Announcements
    BOSEconomy
    ChatManager
    ChestShop
    Essentials
    EssentialsSpawn
    ExpPlugin_v2.0
    Factions
    godPowers
    Lockette
    LogBlock
    mcMMO
    NoCheat
    NoLagg
    PermissionsEx
    Ptweaks
    SpawnerAdjuster
    supplysign
    Tim (tim the enchanter)
    WorldEdit
    Those are all the plugins, if you can tell me if any of them conflict with AuthMe that would be awesome
     
  4. Offline

    darkwarriors

    very strnage under what CB ? and what version of Authme? ( hope the latest 2.6.5 )
     
  5. Offline

    imabanana1337

    I am trying to use the most recent version of AuthMe under craftbukkit-1.2.4-R0.1
    i don't know exactly what build that is, but that's what i see it as
     
  6. Offline

    darkwarriors

  7. Offline

    Crankmast3r

    is there a bug where players can login as me and not have to input password or a way around it or something i had someone login under my account and disband 3 different factions i have it set so you cant even talk before logging in and this is just annoying having to rollback for no reason x.x.

    Cheers,
    Crankmaster
     
  8. Offline

    darkwarriors

    setup unLoggedInGroup and no-one will disband other factions.
     
  9. Offline

    Crankmast3r

    im not 100% sure what im suppose to do with that i tried creating a group called unloggedingroup but it didnt do anything on login
    is this just a config setting or do i have to create a group like ex. member or VIP?

    thanks alot for your reply
    Crank
     
  10. Offline

    Schlumpf

    1nameless likes this.
  11. Offline

    Crankmast3r

    i just want to be able to stop people from deleting other peoples factions...still playing around with the groups and such but no luck so far im using essentials group manager if that makes a diffrence, i create a group in my worlds folder but on login am still able to do the faction glitch

    Crank
     
  12. Offline

    darkwarriors

    PermissionsCheck: true

    just read the how to install AuthMe Reloaded page..
     
  13. Offline

    XsNiPeRxXz

    Small problem! Most of the time, whenever I stop/reload the server. Peoples inventories get cleared. But none of my Admins or CoOwners do. Any help on this? Thanks.
     
  14. Offline

    Satael

    I have a problem. When I for the first time get wood and reconnect all my items is lose! For the second and etc. there wasn't that problem...

    What must I do?
     
  15. Offline

    darkwarriors

    yes iam fixing this bug asap.
     
  16. Offline

    BeeT

    darkwarriors you fixed but where we can find download link?
     
  17. Offline

    Singed_Waffles

    Is there a file that holds passwords so I can easily access it?
     
  18. Offline

    darkwarriors

    iam fixing not fixed, but.. http://dev.bukkit.org/server-mods/authme-reloaded/ here all ipdates.

    if u use flatfile backend AuthMe/auths.db hodls all information
     
  19. Offline

    Riolu

    Okay, all problems I found:
    1. Don't warn player to relogin, after server reload.
    2. Always drop session after reconnect to server. Annoying relogining.
    3. No shortcuts like /l and /reg.
    4. I want unlogined players allow to suicide by /kill command and add next node to config.yml
    Code:
     Permissions:
    PermissionsOnJoin:
      - bukkit.command.kill
    But this is not working.

    I miss old AuthMe much! :'(
     
  20. Offline

    darkwarriors

    / reload command isent supported and will not supporterd, stop and start, reload will broke many thing.
    2 increese login session.. it your choice like old authme..
    3 why? old authme hasent..
    4 have u enable permissioncheck: true? player has that permission in their default and join group? what version of authme do u have? and old auhtme hasnt this so why u want this?


    i miss old authme too..
     
  21. Offline

    Riolu

    I would try with permissioncheck: true
    Thank you.
    I have last wersion I found here. Old AuthMe isn't worked at 1.2 versuon of bukkit :(
    And yes, it has shortcuts. I always loggined with /l <mypassword>
     
  22. Offline

    darkwarriors

    nope whoami2 official version hasent it

    https://github.com/whoami-plugins/authme-2.0/blob/master/src/plugin.yml

    and dont enable PermissionCheck: true that will cost alot of intelligence in reading wiki..
    if your permissions dont work, is nothing related to AuthMe, AuthMe prevent all command if u are unlogged as older version.. ;)
     
  23. Offline

    FlawlessSin

    anyone know how to allow more than one user per network (exceeded maximum register limit error) play? a user and his brother can't play at the same time.
     
  24. Offline

    darkwarriors

    add this perm authme.allowed2accounts to both user
     
  25. Offline

    xpasix

    German register & login tutorial.
    Deutsches registrieren & einloggen Tutorial.
     
  26. Offline

    iluvanimestyle

    AuthMe works like a charm for me but when someone is not signed in, they can sitll press f3 and see the coordinates. This is bad because then people will have a way to find other peoples bases. anyone have a fix?
     
  27. Offline

    darkwarriors

    the only awaible solution is teleportunAuthToSpawn: true so all the time ppl should see spawn location instead of real location.

    think about location displayd on f3 is client side, very difficult to avoid it.
     
  28. Offline

    Lucky__13

    I have a Qwestion normaly on the last builds when iam ingame and i type /reload it reloads the server and authme tells me i have to use /login password but on this version it not telling me to login,Must i put this on in the config plz tell me becouce i canot find it what i have to do.. Thanks Lucky
     
  29. Offline

    darkwarriors

    nope /relaod command is disabled for latest AuthMe! just kick-all-players stop and restart!
     
  30. Offline

    Lucky__13

    oke is it comming back or is it goin forever. thanks for the qwick replay.
     

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