[SEC/ADMN] CoreProtect v2.0 - Fast Block Logging / Rollbacks / Now With Chest Rollbacks [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Intelli, Mar 9, 2012.

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    CoreProtect v2.03 has now been submitted to BukkitDev for approval.

    Version 2.03 (March 5, 2013)
    • Fixed it so errors aren't shown on startup if the update server is down.
    • Fixed breaking both sides of a double chest quickly causing discrepancies in the logs.
    • Fixed TNT destroying double chests logging double the amount of items removed.
    • Fixed WorldEdit logging not working if CoreProtect initialized before WorldEdit.
    • Fixed certain SNAPSHOT versions of WorldEdit not being compatible with CoreProtect.
    • Fixed falling sand/gravel (etc) from above a broken block not being logged.
    • Fixed interaction logging so it only works for right clicks.
    • Added interaction logging for repeaters, wooden buttons, anvils, hoppers and droppers.
    • Improved error message if WorldEdit logging is unable to initialize.
    • Further improved performance of event processing.
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    thanks man, for me this plugins is the best.

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    CoreProtect v2.04 has now been submitted to BukkitDev for approval.

    Version 2.04 (March 6, 2013)
    • Fixed flower pots not being logged when the block under them is broken.
    • Fixed item frames / paintings not logging if destroyed by an obstruction.
    • Improved item frame / painting rollback accuracy, by making them run delayed.
    • Added player interaction logging for note blocks.
    • Added logging for blocks destroyed by Silverfish.
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    thanks for update :)
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    Best anti-grief plugin there is! :D Love it
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    Is CoreProtect 2.0 compatible w/ Minecraft 1.5 and Craftbukkit 1.5? Thanks.
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    Yep. Hopper/dropper transactions aren't logged yet though (waiting for Bukkit to implement the API for them)
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    CoreProtect v2.05 is now available.

    Version 2.05 (March 24, 2013)
    • Fixed player names not always linking to broken item frames / paintings.
    • Fixed skulls, cobwebs and tripwire broken by water/lava not being logged.
    • Fixed null pointer when accessing API if CoreProtect hasn't yet initialized.
    • Fixed TNT minecart explosions logging as "#explosion" instead of "#tnt"
    • Fixed multiple users modifying a container at once causing discrepancies in the logs.
    • Fixed not being able to do a "#container" rollback after inspecting a chest.
    • Fixed custom pagination on container lookups not persisting across pages.
    • Fixed a single user being able to start conflicting rollbacks simultaneously.
    • Added automatic patching system for CoreProtect database changes.
    • Added support for non-standard text length (for usernames/signs).
    • Added container transaction support for droppers, hoppers and trapped chests.
    • Added support for logging commands stored in command blocks.
    • Added complete support for Minecraft 1.5 block types.
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    Latest version of CoreProtect doesn't work with 1.5.1. You do /co i and click on something and nothing shows up.
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    Please post your startup log.
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    Robert Pendell

    It works. I admin for a server where we had that issue with 1.5.1. Wiping the log database cleared it and have not seen it since.
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    CoreProtect v2.06 & v2.07 is now available.


    Version 2.06 (April 26, 2013)
    • Fixed it so upgrades are able to continue if the enchantment data is invalid.
    • Fixed entity data not being properly filtered out for rollback/restore previews.
    • Fixed water from an ice block not logging as the person who broke the block.
    • Fixed piston movement logging the piston extension as a placed block.
    • Fixed placing pistons/chests/repeaters not logging the direction the block is facing.
    • Fixed asynchronous entity tracking error on the player chat event.
    • Fixed rare instances of starting a purge causing the plugin to lock up.
    • Fixed not being able to exclude non-standard block IDs in commands.
    • Fixed running a purge showing "database busy" instead of "purge in progress".
    • Fixed version managing system enforcing arbitrary limits on the version number.
    • Fixed custom potions in containers throwing NotSerializableException errors.
    • Fixed ClassCastException errors for rollbacks/restores when a container type is changed.
    • Fixed killing an entity with a splash potion not logging the username of the killer.
    Version 2.07 (April 27, 2013)
    • Fixed version system not working with non-standard number formats.
    • Fixed replacing a block (ex: snow) not always logging the block removal.
    • Improved time taken for performing rollback/restore previews.
    • Improved preview interface, now displays block count.
    • Added "coreprotect.lookup.block" permission, for blocking block data lookups.
    • Added "coreprotect.lookup.click" permission, for blocking interaction lookups.
    • Added "coreprotect.lookup.container" permission, for blocking container lookups.
    • Added "coreprotect.lookup.kill" permission, for blocking kill lookups.
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    CoreProtect v2.07b is now available

    Version 2.07b (May 1, 2013)
    • Fixed NumberFormatException during upgrade process for non-standard number formats.
    • Fixed rare instances of "Asynchronous entity track" error on rollbacks/restores.
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    Not to be hating, but how is it possible that on their MCStats page they have 13,849.66 repeating players???
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    umm the tekkit version of coreprotect doesnt log worldedit. Help? :)
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    I'm wondering exactly how /co restore works, i've had problems where I rollback and get the wrong time, then restore and it doesnt undo entirely, or sometimes at all, and then rollbacks and restores dont affect anything in that area.
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    Is there a way to show the name of the player that caused a creeper explosion instead of #creeper ?
    Also, is there a way to search a specific item in a chest ? a:container b:0419 (for horse armor) doesn't work.
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    Thanks for your plugin. I was able to successfully rollback my maps after each use while hooking into the plugin API.
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    Is there a EE patch for tekkit? Like RM, and DM tools?
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    Argh, massive griefing happened on our server. I need to find the player name responsible. So when a block has been removed by #tnt, is there any way to find WHO placed that tnt?

    Also, how can I remove fire that's still spreading? e:51 or u:#fire won't help.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 24, 2016
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    CoreProtect is such a well made plugin, very useful and especially fast with MySQL.
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    CoreProtect v2.0.9 has now been released.

    • Fixed EntityDeathEvent errors occurring when using the "MyPet" plugin.
    • Fixed StructureGrowEvent errors occurring when another plugin creates a badly formed event.
    • Fixed blocks visually disappearing from player inventories when using the inspector.
    • Improved management of deprecated Bukkit methods.
    • Added logging for items taken out of item frames.
    • Added logging for snow generated by Snow Golems.
    • Added logging for fire punched out by players.
    • Added logging for crops trampled by players.
    • Added logging for carpet and double plants broken by water/lava.
    • Added support for rolling back & restoring double plants, such as sunflowers.
    • Added description information for Minecraft 1.7 block types.
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    Robert Pendell

    Is there any way to get it so that CoreProtect logs changes to tekkit containers? It wasn't working as of 2.0.4 (the one built for 1.2.5 servers)
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    I am using it on my server ;D!
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    I'm not sure if there is something that prevents this from happening already. In a situation where the environment has been destroyed by TNT, the TNT blocks detonate again after a rollback because of a fire, torch, etc. that was placed next to it (and brought back by the rollback. Is there any way to stop this?
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    All you have to do is rollback the action. In this case, just rollback a:break or a:destroyed... I don't remember which one it is. It'll rollback the destroyed blocks only and not the tnt... hopefully

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