Notice Unfortunately, I will not be pushing anymore updates to this plugin and have made it private. It's too much effort to make everything configurable so that it can function to each of your desires. It's hindering me from working on the bigger ideas I have for it. Maybe once I get it developed fully I will release another build but that won't be for a while. I will however, keep this page updated with progress and you're always welcome to drop in to my server to try out new features. Description: Adds various careers and interesting mechanics to the game. Let it generate the config file and you can change things from there. I've programmed it so more careers can easily be added so send me your ideas and I'll expand this. Suggested Usage: This plugin is most fun on servers where people generally stay within close vicinity to each other as opposed to spreading out all over the map. On my server I force this by using Towny and requiring all towns to border an existing towns. The result is one large city made up of smaller districts. I'm essentially using towns as districts and a nation as a town. All my players stay in close vicinity to each other making the game feel more like a multiplayer experience instead of singleplayer with chat. This allows criminals and doctors to actually be found by the people looking for them. Requirements: Permissions iConomy Demo Servers: My server only averages about 15 players so I can't really see this plugin in the large-scale that I imagined. I want to see murderers, thieves, and doctors to team up and form gangs, etc. If you're willing to run this plugin in accordance with the suggested usage I have up above, let me know and I'll add your server to this list. Server List blockface.org Careers (Move your mouse to reveal the content) Careers (open) Careers (close) Careers: To learn a career, right click someone who has a career with a book. Doctor Other players can request to be healed by right clicking a doctor. This will cost 20 coins per heart. Can heal Rabies and other diseases that will be added eventually. Cannot heal yourself. Murderer Can kill any player and take their coins. If their murder is witnessed, they must kill the witnesses before being reported to the Officers. Once reported, they become wanted. If their murder is witnessed by an Officer they automatically become wanted. If a murderer has wanted status and is killed by an Officer, they will be jailed for 5 minutes. Officer Must kill all citizens reported as wanted. When a successful arrest is made, the Officer will be paid. Can jail citizens who are holding weapons at night. Miner Has a configurable chance of receiving coins when mining certain ores. Thief Has a configurable chance of overriding locking plugins. You must have another plugin that provides locks to players. I recommend using Towny and adding chests to the switch-ids in the settings. Will be injured on failed pick attempt. Commands (Move your mouse to reveal the content) Commands (open) Commands (close) Commands Code: /c set <career> - Sets your career. /c set <partialname> <career> - Sets matching name's career. /crime - Lists witnessed crimes. /crime <player> - Report player for committing crime. /crime wanted - See wanted players. /crime setjail - Set jail location. Permissions (Move your mouse to reveal the content) Permissions (open) Permissions (close) careers.employ - Allows admins to manually set jobs with /c set careers.nohell - Prevent a player from going to hell on death. careers.nodisease - Prevent a player from catching diseases. Upcoming Features (Move your mouse to reveal the content) Upcoming Features (open) Upcoming Features (close) Thieves Will have a chance of overriding any locking plugin with a lockpick. Farmer Need ideas. Something involving spawning pigs, sheep, cows. Murderer Add assault and battery to the crimes. Version 0.7 Test Build Thieves can flip levers by shooting an arrow at them. Assassins can poison citizens at night. Doctors can cure poisoning. Version 0.6 Test Build Hooked into Towny. Officers and Knights are paid by the town. Knights kill mobs for money Miner gets double smelt. Tamer sells wolves. So much other stuff, I can't even remember. Version 0.5 Added training by right clicking someone with a job with a book (configurable) Added permission node careers.nodisease Version 0.4 Added a single disease Rabies that can be cured by a doctor. Allowed setting of career from console. Fixed incorrect crime broadcast. Smaller bug fixes. Version 0.3 Fixed some config.yml issues. Added basic Thief support. Need to use external locking system (LWC, Towny). Some other stuff Version 0.2 Added Hell afterlife jail making doctors more useful. Murders can only happen at night. Added weapons charges. Players can defend themselves if attacked by murderers. Version 0.1 Initial release.