Inactive [RPG] Heroes v1.4.6 - Classes, Skills, Experience, Damage System [1.1r4]

Discussion in 'Inactive/Unsupported Plugins' started by Herocraft Coding, Jul 20, 2011.

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    Version 1.2.3
    By: Herocraft Coding (Kainzo, DThielke, RightLegRed, Rigby90, Sleaker and many others)
    Disclaimer: Heroes is still "beta" - if it burns down your house, sleeps with your wife and rides off on the kids - we are not at fault.​
    license by-nc-nd 3.0​

    Introduction to Heroes
    Heroes is a dynamic, flexible and highly configurable class, skill and experience system. Heroes itself is the hub of your players RPG experience, boasting classes, multi-tiered and fully fleshed out. Along with classes, Heroes offers your players a new style of PvP through our well-developed skill system and our weapon + armor restrictions. No longer will your mages have the ability to use diamond swords, your rogues will no longer sneak around in their heavy diamond tunics and most importantly, you can now hurl fireballs and stun your targets. The best part of this? It's your choice how your Heroes is set up, don't want a certain skill, that's fine, you can just remove the skill and be done with it! We're working towards making everything about Heroes configurable.

    What can I do with it?
    With Heroes, you can do almost anything you'd want to do on an RPG server. The main feature is our customizable tiered class system, which offers as much to the server owner as possible. Your Heroes could be totally unique to your server, it could be the reason players play your server over a server with Heroes but a different set up. The same can be said about our skill system, it's unique to any of the other RPG plugins out there. Other plugins dub "Skills" as methods which you level up, this isn't the case with Heroes. Skills are things you can do which are unique to your class. Some of our favorite skills are Fireball, Jump and Port. This is what makes Heroes unique.

    What will you help me with?
    We'll help you with errors. That is where it ends. We will not be supporting your issues with your configuration files unless it's a bug within our code. Heroes is a big plugin and it's taken a few months to develop, we don't want to spend the next few months supporting silly issues rather than developing new and awesome features. Posting in this thread with an issue regarding a YML file will get you ignored. We'll be OK with helping you understand the configuration files, but we will not be fixing them for you.

    Where can I download it?
    You can download the latest recommended build here. You can download only the primary Heroes jar or the primary jar along with all the skills provided in a ZIP archive. Each skill inside the ZIP is enclosed in it's own jar, meaning you can pick and choose what skills you want your server to run. This is so you don't have un-necessary weight on your server.

    Objective:
    • Full encompassing RPG system
    • Level & Advancement based on experience
    • Highly configurable
    • As lightweight as possible
    Features:
    • Classes
      • Permission nodes to set what classes are obtainable for the default user
      • Custom class names
      • 'Parent | Child' optional relationship, (example HEALER -> CLERIC)
      • Configurable inventory restrictions
    • Permitted Skills
      • Skills in the base platform of Heroes
      • All permitted skills start with /skill <skillname>
      • Allows for developers to add in their own code for new skills
      • Adjustable through skills.yml or overwritten in classes.yml
    • Permission Skills
      • Based on the permission-node system, ability to set the level required to learn certain permission-nodes to have a highly configurable system.
      • Does not use the /skill prefix - Permission skills copy the original command exactly.
      • Also works with non-command required Permission nodes (ie. Firelord for special armor abilities for certain classes)
      • Example: herosneak.sneak can be granted to a "Rogue" class at level 10 - so when they reach level 10 - they can now use the ability /sneak
    • Binding Skills
      • Ability to '/bind <skillname>' to an item to right click and use that skill
      • Use '/bind' again to clear the bind and remove the right click ability
      • Currently only works for Permitted-Skills
    • Inventory Restriction
      • Armor & Weapon restrictions based on level and class
      • Configurable in classes.yml [DIAMOND]
    • Levels
      • /level - to show information about the level - comes with a nice interface to show you how much left to obtain the next level.
      • Set a mastery level - once achieved the user may switch to different classes and have their level/skills saved on the mastered class.
      • Configurable curves of exp to make lower levels easier and higher levels harder to get through
      • Optional Health gain per level
      • Configurable loss of exp (0.10 = 10% per death) by current level
    • Exp-Sources
      • SKILL - exp for using a skill
      • CRAFTING - exp for crafting an item
      • MINING - exp for mining blocks
      • KILLING - exp for slaying mobs
      • LOGGING - exp for jacking lumber
      • PVP - exp for PVP
    • Health/Damage
      • Set environmental damage
      • Set monster health/damage
      • Allow bed healing for players to regenerate health in bed!
      • Set player health (works with heart ratios)
      • Set across the broad item damage or override single classes in class.yml
    • Mana
      • /mana - shows the current amount of mana - caps at 100%.
      • Server wide regen of mana - default is 5% mana regen every 5-6 seconds.
      • Configurable mana regen rate
    • Parties
      • EXP-Sharing - on/off
      • PVP - on/off
      • Bonus Exp per extra party member
      • Group-Skills
      • Volatile
    Commands:
    • /hero - the base command for Heroes (also a help tip)
    • /bind - the ability to bind skills to items
    • /level - the ability to see the needed exp to next level
    • /mana - the ability to see mana level
    • /party - the party commands
    Permissions:



    PermissionGrants permission to...
    heroes.classes.*Choose all classes
    heroes.classes.class-name-in-all-lowercaseChoose the specified class
    heroes.resetAllows the user to RESET and go back to default class
    heroes.admin.expSet a player's experience
    heroes.admin.classchangeSet a player's class
    heroes.admin.healthchangeSet a player's health
    heroes.admin.reloadReload configuration files

    SoftDepends:
    • iCo5/Register
    • Permission 3.1+
    • Spout 1.02+
    • External Modules (Link to Guide on how to create soon!)
    Official Skills (open)

    Official Skills
    Absorb - Converts all damage into mana
    Antidote - Cures you of Poisons!
    AssassinsBlade - Your blade applies poisons!
    Backstab - Extra damage when attacking from behind
    Bandage - Bandages the target + Cures Bleeds
    Barrage - Fire a Barrage of Arrows around you.
    Battery - Gives your target mana
    Blackjack - Occasionally stuns your opponent
    Bladegrasp - Blocks incoming melee damage
    Blaze - Sets everyone around you on fire
    Bleed - Causes your target to bleed
    Blink - Teleports you 4-5 blocks
    Bolt - Calls a bolt of thunder down on the target
    Boltstorm - Calls down bolts periodically
    Charge - Charges towards your target
    Confuse - Confuses your target
    Dispel - Removes effects from your target
    Drainsoul - Absorb health from target
    Firearrow - Shoots a burning arrow
    Fireball - Shoots a dangerous ball of fire
    Flameshield - Fire can't hurt you!
    Forcepush - Forces your target backwards
    Gills - Negate drowning damage
    GroupHeal - Heals all party members nearby
    GroupTeleport - Summons your group to your location
    Harmtouch - Deals direct damage to the target
    Hellgate - Teleports you and your nearby party to or from the nether
    Icebolt - Fires a snowball that hurts the player and if they're on fire puts them out
    IcyAura - Periodically damage players around you, and turns the ground they walk on to ice
    Invuln - Grants total damage immunity
    Jump - Launches you into the air
    Layhands - Heals the target to full
    LickWounds - Heals your nearby wolves
    Manaburn - Burns the targets mana
    ManaFreeze - Stops your target regening mana
    ManaShield - Uses your mana as a shield
    Might - Increases party members damage
    Overgrowth - turns a sapling into a tree
    Piggify - Forces your target to ride a pig
    Poison - Poisons the target
    PoisonArrow - Your arrows apply poison!
    Port - Teleports you and your nearby party to the set location!
    Pray - Heals the target
    Pulse - Damages everyone around you
    Recall - saves a location and lets you teleport back to it
    Replenish - Brings your mana back to full
    Reflect - Reflects all the damage done to you back to your target
    Rejuvenate - heal the target over time
    Revive - Teleports the target to their place of death
    Root - Roots your target in place
    Safefall - Stops you from taking fall damage for a short amount of time
    SafefallOther - Stops your target from taking fall damage for a short amount of time
    Shield - Your shield absorbs damage!
    Smite - Direct damage on a player
    Smoke - You completely disappear from view
    Sneak - Hides your nameplate and makes you sneak without holding shift
    Superheat - Your pickaxe becomes superheated
    Summon - Summons a creature to fight by your side
    SummonArrow - Summons you some arrows!
    Summonfood - Summons you food!
    Syphon - Gives your health to the target
    Taunt - Taunts enemies around you
    Telekinesis - Activate levers buttons and other interactable objects from afar!
    Teleport - Teleports you to (roughly) to your party member!
    Track - Locates a player
    UnholyRitual - Target Zombie or Skeleton is sacrificed, necromancer receives mana
    Web - creates webs around the target
    Wolf - Summons and tames a wolf to your side
    XMuteOre - Transmutes ores into more valuable ones
    Public Skills (open)

    Report Issues -> Here

    V 1.2.3 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Multiworld
    Fixes to BedHealing
    All 'range' settings have been replaced, use "radius" or "max-distance" depending on the skill. SEE THE FULL CHANGELOG!!
    All Skills can now be given reagent and reagent-cost nodes!
    New Skills - Deconstruct, ChainLightning, Consume, Multibolt!
    The Mark functionality of Recall is now it's own skill!
    Please see the full Changelog for 1.2.3
    Old Changes (open)

    V 1.2.2 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Permission-Skills/reload Permissions
    Skills/XP can be turned off on worlds now!
    Updates/Fixes to Skills including new ones!
    SkillSpeed/SkillOne has been deprecated due to performance issues
    Please see the full Changelog for 1.2.2
    V 1.2.0 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Bug-Fixes galore
    Massive Skill changes
    Updated to CB#1060 - Projectile skills/damages updated appropriately
    Added option to easily allow classes all armor/skills/weapons
    Please see the full Changelog for 1.2.0
    V 1.1.4 - Update Skills!!
    Idiot-proofing
    Friendly-fied the default config.yml
    Fixed UnholyRitual
    Auto-Save hero files on levelup
    Save the Hero back to file whenever they level.
    V 1.1.3 - Optional bed healing!
    Added option for beds to heal players a percent of their health
    Added createHealthBar in Messaging, switched to concurrent map
    Fix for possible Hat plugins to function until the inventory stuff gets another overhaul
    Formatting and removed needless persistence variables
    Cleaned up HPlayerListener - pulled bedThread to HeroManager
    Fixed costs not obeying swapMasteryCost correctly
    Changed the target of bolt's dummy event
    V 1.1.2 - PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Converted the class selection process to an interactive command
    More alterations to the Party UI.
    Players with invalid classes stored are now reset.
    Added new command framework and adjusted things accordingly
    Oops, Sorry MAP_0 I didn't mean to overwrite you.
    Fixed the command handler
    Fixed an NPE issue.
    V 1.1.1
    Fixed default fall damage entry in damages.yml and added lava entry
    Improved Who command.
    V 1.1.0
    Draw the map from Right to Left so the Health values are updated first
    Implement PartyUI command, this command gives you the Map Item which is linked to the Party UI
    Copy the default font file from the JAR if one doesn't already exist
    Draw the map from Right to Left so the Health values are updated first
    Remove parties after they are no longer used.
    Basic Map Party UI, some tweaks to be made here and there.
    V 1.0.1
    Fixed class name casing issue.
    Fixed health desyncing when leveling up.
    Removed extra debug setting checks.
    V 1.0.0
    Implemented Damage/Health
    V 0.9.9
    Parties Fully Functional

    Have an issue? PARSE your CONFIGS before posting ERRORS.
    http://yaml-online-parser.appspot.com/
    Along with your detailed error message, reply with;
    Heroes Ver:
    Perms 3.1+ Ver:
    CraftBukkit Ver:
    Spout Ver:
    Download| Report Issues -> Here
    [​IMG]
    Have questions? join us at #Heroes on esper.net in IRC.
    Love Heroes? wanna help the server that sponsors it? Vote for us HERE!

     
    madmac, babybellepvp, RufoH and 30 others like this.
  2. Offline

    leo82309

    You need to Give your clas the Enchant skill
     
  3. Offline

    Acars

    I set it to 50
     
  4. Offline

    Endlesswrath

    I have been trying for weeks now to create 4 classes for our server. I have to say that it has been the most frustrating and aggravating thing I have ever used. I can't seem to make the classes work when I launch the server, I use the class generator, I put in the things I want my class to have, and then turn the text into a YML. But severes keep popping up inside my log. I thought it was just because I used custom skill names (Renaming One to Sprint, and renaming Bleed to Rend) But it wasn't working. Can someone please help me out here!
     
  5. Offline

    llaraet

    And what are the severes? No-one can help if you dont post your errors mate ^^
     
  6. Offline

    SmudgeCraft

    Please update to R7! I really love this plugin and our server is depending on it!
     
  7. Offline

    Lodo

    Anyone has an idea when a better build comes out?
    We are getting a lot of errors when we try to install it, Console is getting spammed :p I think a new Dev build would work
     
  8. Offline

    craftovski

    Can someone PLS tell me why commands only work for OP's (like /hero choose or /hero path) and how should i fix this? Ty.
     
  9. Offline

    pigrocket

    Are you using permissions plugin? If you aren't, get one, and give those persmissions to your default group of players.
     
  10. Offline

    craftovski

    oh ok tyvm
     
  11. Offline

    cammino1

    HELLO pls help me someone i am so angry -.-

    when i type /hero choose cleric everything works but when i type /hero confirm An internar error appears...

    in the server log appears following fail:_

    2012-03-15 11:04:26 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'hero' in plugin Heroes v1.4.5-b1214
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:461)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:818)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:778)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:761)
    at lishid.orebfuscator.hook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:117)
    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:112)
    at lishid.orebfuscator.hook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:60)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
    Caused by: java.lang.NoSuchMethodError: org.bukkit.event.Event.<init>(Ljava/lang/String;)V
    at com.herocraftonline.dev.heroes.api.ClassChangeEvent.<init>(ClassChangeEvent.java:24)
    at com.herocraftonline.dev.heroes.command.commands.ChooseCommand$StateB.execute(ChooseCommand.java:185)
    at com.herocraftonline.dev.heroes.command.BasicInteractiveCommand.execute(BasicInteractiveCommand.java:46)
    at com.herocraftonline.dev.heroes.command.CommandHandler.dispatch(CommandHandler.java:68)
    at com.herocraftonline.dev.heroes.Heroes.onCommand(Heroes.java:177)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 14 more


    can someone help me please its so sad =(
     
    crazytastie likes this.
  12. Offline

    Knight0fChrist

    I can't seem to download the 1.2.3 skills from:
    Report Issues -> Here

    V 1.2.3 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Multiworld
    Fixes to BedHealing
    All 'range' settings have been replaced, use "radius" or "max-distance" depending on the skill. SEE THE FULL CHANGELOG!!
    All Skills can now be given reagent and reagent-cost nodes!
    New Skills - Deconstruct, ChainLightning, Consume, Multibolt!
    The Mark functionality of Recall is now it's own skill!
    Please see the full Changelog for 1.2.3

    When I click V1.2.3 - Update Skills it says error 404


    Cammino1, what version of minecraft and heroes are you running. If you are running 1.2.3 minecraft with the official release of heroes I don't believe they work together, you will need to down grade minecraft or get the dev build of heroes. Or wait for the release of the new official 1.2.3 heroes version.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  13. Offline

    Santar0

    I actually heard that the plugins before 1.1R4 will break and some will still work for 1.2.3 if they are released for 1.1R6 is it right or am I wrong ? :s
     
  14. Ahhh for motherland!
     
  15. Offline

    cammino1

    why they dont update this to 1.2? ...
     
  16. Offline

    Knight0fChrist

    If you are talking about Heroes, it is because bukkit hasn't updated to 1.2 yet I believe. And if you are talking about bukkit it is because they want to get everything right before releasing. You can get the bukkit dev file for 1.2.3 rather easily though if you need it.
     
  17. Offline

    cammino1

    where i can get it and when they will update?
     
    prophesix likes this.
  18. Offline

    SmudgeCraft

    I have some suggestions for the heroes plugin:

    -Use the spoutcraft gui to create an interface for class trainers. Lets say you want to train a skill. Right click a class trainer and a box will show up with different options: Skills, Class tree(as the achievements already look like in default minecraft) - Mastered classes look like "achieved" achievments does. If you click skills, then all available skills should show up, and maybe it would be integrated with economy plugins, so it would cost X amount of the currency on the server.

    -Maybe create something like dungeons which you can fight monsters and bosses and recieve item drops at different drop rates. And you would recieve a high amount of XP to kill the boss.

    -Use spout to enable custom skins for the class trainers.

    I would be more then overwhelmed with happiness if at least one of these suggestions will be used!
     
  19. Offline

    prophesix

    So this wont work for 1.2.3? cuz I'd honestly be willing to pay money to see this plugin working on my server again =( I love this plugin!!!!


    I love that idea I'd have to second the class trainer idea... as for the mob arenas i think theres a few out there that do it already.. and with custom drops//boss mobs too =) (What I'm currently using: http://dev.bukkit.org/server-mods/mobdugeon/)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 14, 2016
  20. Offline

    cammino1

    plz update this to 1.2.4 PLEASE why youndont update this -.-
     
  21. Offline

    MindlessKyle

    Any ETA till a 1.2.3/4 build? Thanks
     
  22. Offline

    v3c3

    Update this plugin soon, please. I really love this plug.
     
  23. Offline

    cczeus

    The developers said that they would update at the next recommended build and its now out! please update!
     
  24. Offline

    Regpuppy

    update, plOx? Want to see if this is worth ditching Mcmmo :p
     
  25. Offline

    cczeus

    I just use both :p they work great together!
     
  26. Offline

    ogedi

    Just update the plugins yourself if your that desperate :S
    Its really not that hard.
     
  27. I got an issue with our server:

    We have different worlds and an special rp-world. I want to activate the pluging only the rp-world. But when I disable Heroes in all other worlds, they are unable to get any EXP from any source.

    So my request is, whether is it possible to complety activate Heroes on one world?
     
  28. Offline

    revo96

    Could you add something like
    in world / world_the_end / world_nether heroes doesnt work
    but in pvp world it works like that you can bind heroes to worlds and that you will add it as option in
    the config some thing like

    worldbound: false (Default)
    Boundedworlds:
    - Whateveryounamedit
    - seriouslyjustputnamehere

    I would appreciate if you could something like this
    ~Revo
     
  29. Offline

    ogedi

    ^ you can add specific plugins for different worlds.
     
  30. Offline

    Stuie

    Is there a guide for this? I've tried various things with Heroes and some of the Heroes stuff always bleeds over to my other worlds.
     
  31. Offline

    lollollolcows

    dude update plz
     
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