Inactive [RPG] Heroes v1.4.6 - Classes, Skills, Experience, Damage System [1.1r4]

Discussion in 'Inactive/Unsupported Plugins' started by Herocraft Coding, Jul 20, 2011.

Thread Status:
Not open for further replies.
  1. [​IMG]

    Old Post - Check BukDev (open)
    Old Post - Check BukDev (open)

    Version 1.2.3
    By: Herocraft Coding (Kainzo, DThielke, RightLegRed, Rigby90, Sleaker and many others)
    Disclaimer: Heroes is still "beta" - if it burns down your house, sleeps with your wife and rides off on the kids - we are not at fault.​
    license by-nc-nd 3.0​

    Introduction to Heroes
    Heroes is a dynamic, flexible and highly configurable class, skill and experience system. Heroes itself is the hub of your players RPG experience, boasting classes, multi-tiered and fully fleshed out. Along with classes, Heroes offers your players a new style of PvP through our well-developed skill system and our weapon + armor restrictions. No longer will your mages have the ability to use diamond swords, your rogues will no longer sneak around in their heavy diamond tunics and most importantly, you can now hurl fireballs and stun your targets. The best part of this? It's your choice how your Heroes is set up, don't want a certain skill, that's fine, you can just remove the skill and be done with it! We're working towards making everything about Heroes configurable.

    What can I do with it?
    With Heroes, you can do almost anything you'd want to do on an RPG server. The main feature is our customizable tiered class system, which offers as much to the server owner as possible. Your Heroes could be totally unique to your server, it could be the reason players play your server over a server with Heroes but a different set up. The same can be said about our skill system, it's unique to any of the other RPG plugins out there. Other plugins dub "Skills" as methods which you level up, this isn't the case with Heroes. Skills are things you can do which are unique to your class. Some of our favorite skills are Fireball, Jump and Port. This is what makes Heroes unique.

    What will you help me with?
    We'll help you with errors. That is where it ends. We will not be supporting your issues with your configuration files unless it's a bug within our code. Heroes is a big plugin and it's taken a few months to develop, we don't want to spend the next few months supporting silly issues rather than developing new and awesome features. Posting in this thread with an issue regarding a YML file will get you ignored. We'll be OK with helping you understand the configuration files, but we will not be fixing them for you.

    Where can I download it?
    You can download the latest recommended build here. You can download only the primary Heroes jar or the primary jar along with all the skills provided in a ZIP archive. Each skill inside the ZIP is enclosed in it's own jar, meaning you can pick and choose what skills you want your server to run. This is so you don't have un-necessary weight on your server.

    Objective:
    • Full encompassing RPG system
    • Level & Advancement based on experience
    • Highly configurable
    • As lightweight as possible
    Features:
    • Classes
      • Permission nodes to set what classes are obtainable for the default user
      • Custom class names
      • 'Parent | Child' optional relationship, (example HEALER -> CLERIC)
      • Configurable inventory restrictions
    • Permitted Skills
      • Skills in the base platform of Heroes
      • All permitted skills start with /skill <skillname>
      • Allows for developers to add in their own code for new skills
      • Adjustable through skills.yml or overwritten in classes.yml
    • Permission Skills
      • Based on the permission-node system, ability to set the level required to learn certain permission-nodes to have a highly configurable system.
      • Does not use the /skill prefix - Permission skills copy the original command exactly.
      • Also works with non-command required Permission nodes (ie. Firelord for special armor abilities for certain classes)
      • Example: herosneak.sneak can be granted to a "Rogue" class at level 10 - so when they reach level 10 - they can now use the ability /sneak
    • Binding Skills
      • Ability to '/bind <skillname>' to an item to right click and use that skill
      • Use '/bind' again to clear the bind and remove the right click ability
      • Currently only works for Permitted-Skills
    • Inventory Restriction
      • Armor & Weapon restrictions based on level and class
      • Configurable in classes.yml [DIAMOND]
    • Levels
      • /level - to show information about the level - comes with a nice interface to show you how much left to obtain the next level.
      • Set a mastery level - once achieved the user may switch to different classes and have their level/skills saved on the mastered class.
      • Configurable curves of exp to make lower levels easier and higher levels harder to get through
      • Optional Health gain per level
      • Configurable loss of exp (0.10 = 10% per death) by current level
    • Exp-Sources
      • SKILL - exp for using a skill
      • CRAFTING - exp for crafting an item
      • MINING - exp for mining blocks
      • KILLING - exp for slaying mobs
      • LOGGING - exp for jacking lumber
      • PVP - exp for PVP
    • Health/Damage
      • Set environmental damage
      • Set monster health/damage
      • Allow bed healing for players to regenerate health in bed!
      • Set player health (works with heart ratios)
      • Set across the broad item damage or override single classes in class.yml
    • Mana
      • /mana - shows the current amount of mana - caps at 100%.
      • Server wide regen of mana - default is 5% mana regen every 5-6 seconds.
      • Configurable mana regen rate
    • Parties
      • EXP-Sharing - on/off
      • PVP - on/off
      • Bonus Exp per extra party member
      • Group-Skills
      • Volatile
    Commands:
    • /hero - the base command for Heroes (also a help tip)
    • /bind - the ability to bind skills to items
    • /level - the ability to see the needed exp to next level
    • /mana - the ability to see mana level
    • /party - the party commands
    Permissions:



    PermissionGrants permission to...
    heroes.classes.*Choose all classes
    heroes.classes.class-name-in-all-lowercaseChoose the specified class
    heroes.resetAllows the user to RESET and go back to default class
    heroes.admin.expSet a player's experience
    heroes.admin.classchangeSet a player's class
    heroes.admin.healthchangeSet a player's health
    heroes.admin.reloadReload configuration files

    SoftDepends:
    • iCo5/Register
    • Permission 3.1+
    • Spout 1.02+
    • External Modules (Link to Guide on how to create soon!)
    Official Skills (open)

    Official Skills
    Absorb - Converts all damage into mana
    Antidote - Cures you of Poisons!
    AssassinsBlade - Your blade applies poisons!
    Backstab - Extra damage when attacking from behind
    Bandage - Bandages the target + Cures Bleeds
    Barrage - Fire a Barrage of Arrows around you.
    Battery - Gives your target mana
    Blackjack - Occasionally stuns your opponent
    Bladegrasp - Blocks incoming melee damage
    Blaze - Sets everyone around you on fire
    Bleed - Causes your target to bleed
    Blink - Teleports you 4-5 blocks
    Bolt - Calls a bolt of thunder down on the target
    Boltstorm - Calls down bolts periodically
    Charge - Charges towards your target
    Confuse - Confuses your target
    Dispel - Removes effects from your target
    Drainsoul - Absorb health from target
    Firearrow - Shoots a burning arrow
    Fireball - Shoots a dangerous ball of fire
    Flameshield - Fire can't hurt you!
    Forcepush - Forces your target backwards
    Gills - Negate drowning damage
    GroupHeal - Heals all party members nearby
    GroupTeleport - Summons your group to your location
    Harmtouch - Deals direct damage to the target
    Hellgate - Teleports you and your nearby party to or from the nether
    Icebolt - Fires a snowball that hurts the player and if they're on fire puts them out
    IcyAura - Periodically damage players around you, and turns the ground they walk on to ice
    Invuln - Grants total damage immunity
    Jump - Launches you into the air
    Layhands - Heals the target to full
    LickWounds - Heals your nearby wolves
    Manaburn - Burns the targets mana
    ManaFreeze - Stops your target regening mana
    ManaShield - Uses your mana as a shield
    Might - Increases party members damage
    Overgrowth - turns a sapling into a tree
    Piggify - Forces your target to ride a pig
    Poison - Poisons the target
    PoisonArrow - Your arrows apply poison!
    Port - Teleports you and your nearby party to the set location!
    Pray - Heals the target
    Pulse - Damages everyone around you
    Recall - saves a location and lets you teleport back to it
    Replenish - Brings your mana back to full
    Reflect - Reflects all the damage done to you back to your target
    Rejuvenate - heal the target over time
    Revive - Teleports the target to their place of death
    Root - Roots your target in place
    Safefall - Stops you from taking fall damage for a short amount of time
    SafefallOther - Stops your target from taking fall damage for a short amount of time
    Shield - Your shield absorbs damage!
    Smite - Direct damage on a player
    Smoke - You completely disappear from view
    Sneak - Hides your nameplate and makes you sneak without holding shift
    Superheat - Your pickaxe becomes superheated
    Summon - Summons a creature to fight by your side
    SummonArrow - Summons you some arrows!
    Summonfood - Summons you food!
    Syphon - Gives your health to the target
    Taunt - Taunts enemies around you
    Telekinesis - Activate levers buttons and other interactable objects from afar!
    Teleport - Teleports you to (roughly) to your party member!
    Track - Locates a player
    UnholyRitual - Target Zombie or Skeleton is sacrificed, necromancer receives mana
    Web - creates webs around the target
    Wolf - Summons and tames a wolf to your side
    XMuteOre - Transmutes ores into more valuable ones
    Public Skills (open)

    Report Issues -> Here

    V 1.2.3 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Multiworld
    Fixes to BedHealing
    All 'range' settings have been replaced, use "radius" or "max-distance" depending on the skill. SEE THE FULL CHANGELOG!!
    All Skills can now be given reagent and reagent-cost nodes!
    New Skills - Deconstruct, ChainLightning, Consume, Multibolt!
    The Mark functionality of Recall is now it's own skill!
    Please see the full Changelog for 1.2.3
    Old Changes (open)

    V 1.2.2 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Permission-Skills/reload Permissions
    Skills/XP can be turned off on worlds now!
    Updates/Fixes to Skills including new ones!
    SkillSpeed/SkillOne has been deprecated due to performance issues
    Please see the full Changelog for 1.2.2
    V 1.2.0 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Bug-Fixes galore
    Massive Skill changes
    Updated to CB#1060 - Projectile skills/damages updated appropriately
    Added option to easily allow classes all armor/skills/weapons
    Please see the full Changelog for 1.2.0
    V 1.1.4 - Update Skills!!
    Idiot-proofing
    Friendly-fied the default config.yml
    Fixed UnholyRitual
    Auto-Save hero files on levelup
    Save the Hero back to file whenever they level.
    V 1.1.3 - Optional bed healing!
    Added option for beds to heal players a percent of their health
    Added createHealthBar in Messaging, switched to concurrent map
    Fix for possible Hat plugins to function until the inventory stuff gets another overhaul
    Formatting and removed needless persistence variables
    Cleaned up HPlayerListener - pulled bedThread to HeroManager
    Fixed costs not obeying swapMasteryCost correctly
    Changed the target of bolt's dummy event
    V 1.1.2 - PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Converted the class selection process to an interactive command
    More alterations to the Party UI.
    Players with invalid classes stored are now reset.
    Added new command framework and adjusted things accordingly
    Oops, Sorry MAP_0 I didn't mean to overwrite you.
    Fixed the command handler
    Fixed an NPE issue.
    V 1.1.1
    Fixed default fall damage entry in damages.yml and added lava entry
    Improved Who command.
    V 1.1.0
    Draw the map from Right to Left so the Health values are updated first
    Implement PartyUI command, this command gives you the Map Item which is linked to the Party UI
    Copy the default font file from the JAR if one doesn't already exist
    Draw the map from Right to Left so the Health values are updated first
    Remove parties after they are no longer used.
    Basic Map Party UI, some tweaks to be made here and there.
    V 1.0.1
    Fixed class name casing issue.
    Fixed health desyncing when leveling up.
    Removed extra debug setting checks.
    V 1.0.0
    Implemented Damage/Health
    V 0.9.9
    Parties Fully Functional

    Have an issue? PARSE your CONFIGS before posting ERRORS.
    http://yaml-online-parser.appspot.com/
    Along with your detailed error message, reply with;
    Heroes Ver:
    Perms 3.1+ Ver:
    CraftBukkit Ver:
    Spout Ver:
    Download| Report Issues -> Here
    [​IMG]
    Have questions? join us at #Heroes on esper.net in IRC.
    Love Heroes? wanna help the server that sponsors it? Vote for us HERE!

     
    madmac, babybellepvp, RufoH and 30 others like this.
  2. Offline

    ClonedInsanity

    I get the error when ever a skill is cast:
    Code:
    2011-07-21 19:38:46 [SEVERE] Could not pass event PLAYER_INTERACT to Essentials
    java.lang.NullPointerException
        at com.earth2me.essentials.signs.SignPlayerListener.onPlayerInteract(SignPlayerListener.java:31)
        at org.bukkit.plugin.java.JavaPluginLoader$10.execute(JavaPluginLoader.java:307)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:168)
        at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:139)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:521)
        at net.minecraft.server.Packet15Place.a(SourceFile:57)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Probably something wrong with essentials but makes me sad none the less =/
     
  3. Offline

    DJ_Idol

    Are you guys planning on writing up a guide laying out the config options and explaining what each of them do? For all of the configs? Something like displaying each available option and what it does/how to use it? I'm a little confused at the moment
     
  4. Offline

    Williamsson

    Will you guys be supporting bukkits permissions?
    As of now, It spits error messages at me.

    Code:
    2011-07-21 13:07:52 [INFO] [Heroes] Skills loaded: []
    2011-07-21 13:07:52 [WARNING] [Heroes] Vagrant has no item damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Vagrant has no projectile damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Vagrant has no permitted-skills section
    2011-07-21 13:07:52 [INFO] [Heroes] Loaded class: Vagrant
    2011-07-21 13:07:52 [INFO] [Heroes] Default class found: Vagrant
    2011-07-21 13:07:52 [WARNING] [Heroes] Warrior has no item damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Warrior has no projectile damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Taunt defined for Warrior not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Fireball defined for Warrior not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Manaburn defined for Warrior not found.
    2011-07-21 13:07:52 [INFO] [Heroes] Loaded class: Warrior
    2011-07-21 13:07:52 [WARNING] [Heroes] Paladin has no item damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Paladin has no projectile damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Layhands defined for Paladin not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Invuln defined for Paladin not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Revive defined for Paladin not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Taunt defined for Paladin not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Fireball defined for Paladin not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Dispel defined for Paladin not found.
    2011-07-21 13:07:52 [INFO] [Heroes] Loaded class: Paladin
    2011-07-21 13:07:52 [WARNING] [Heroes] Shadowknight has no item damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Shadowknight has no projectile damage section
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Layhands defined for Shadowknight not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Invuln defined for Shadowknight not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Revive defined for Shadowknight not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Taunt defined for Shadowknight not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Fireball defined for Shadowknight not found.
    2011-07-21 13:07:52 [WARNING] [Heroes] Skill Manaburn defined for Shadowknight not found.
    2011-07-21 13:07:52 [INFO] [Heroes] Loaded class: Shadowknight
    2011-07-21 13:07:52 [INFO] [Heroes] Permissions found.
    2011-07-21 13:07:52 [INFO] [Heroes] version 0.0.1-b319 is enabled!
    2011-07-21 13:07:52 [INFO] Server permissions file permissions.yml is empty, ignoring it
    2011-07-21 13:07:52 [INFO] Done (0.216s)! For help, type "help" or "?"
    2011-07-21 13:07:52 [INFO] [FalseBook Block] 7 Areas loaded.
    2011-07-21 13:07:52 [INFO] [FalseBook Block] 1 Bridges successfully loaded.
    2011-07-21 13:07:52 [INFO] [FalseBook Block] 0 Doors successfully loaded.
    2011-07-21 13:07:52 [INFO] [FalseBook Block] Gates successfully loaded.
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.ClassNotFoundException: com.nijiko.permissions.StorageReloadEvent
        at java.net.URLClassLoader$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(Unknown Source)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
        at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        at java.lang.ClassLoader.loadClass(Unknown Source)
        ... 12 more
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:07:52 [SEVERE] Could not pass event CUSTOM_EVENT to Heroes
    java.lang.NoClassDefFoundError: com/nijiko/permissions/StorageReloadEvent
        at com.herocraftonline.dev.heroes.HPermissionsListener.onCustomEvent(HPermissionsListener.java:29)
        at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
        at com.citizens.NPCs.NPCManager.register(NPCManager.java:59)
        at com.citizens.Citizens.setupNPCs(Citizens.java:212)
        at com.citizens.Citizens.access$0(Citizens.java:175)
        at com.citizens.Citizens$1.run(Citizens.java:123)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:438)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    
     
  5. Offline

    fullwall

  6. Offline

    Tauryuu

    I had the same problem. I deleted my Permissions folder and let it regenerate a new set of files. Everything worked again.

    (Not the best solution.)
     
  7. Offline

    Williamsson

    @fullwall - Yes, I know.
    We started with permissionEX, wich didn't work out.
    We went over to bukkit permissions, wich gave us all theese errors too.
    So now, we're using permission 3.1.6, and it's working.

    Although, my question was if they will be supporting bukkits permissions, since that's the official permission and I would like to use it. And I would prefer plugin developers to build to that one.
     
  8. Offline

    DrBowe

    Well, some of the plugin developers find that the Bukkit permissions lack a few select features, and then decide not to support it because of that. However, I *think* the case with Heroes is that it actually relies on special features in Permissions3 to give you the ability to fully customize permission per class.

    Now, it's possible that BukkitPerms could have this same feature, but only time will tell if they plan to support it or not.
     
  9. Offline

    BlackHawkLex

    hey we just started the plugin and didnt find an option to disable the plugin for certain worlds. Is there any like that ? Because we got an extra RPG world and would like to use the plugin ONLY there. Could u add that maybe if its not in yet
     
  10. Surely you just use per-world permissions for that, BlackHawk?
     
  11. Offline

    BlackHawkLex

    nope that does not work properly. All users can still use all commands
    And we still cant use our Pickaxes

    Permissionsver. 3.1.6

    We used thee following node:
    -heroes.*

    EDIT:
    We found a bug:
    when u drag ur diamond axe directly from ur invetory to the slot u have equipped or selected then u can use it until u change the slot again, no matter how much experience u have
     
  12. Offline

    Appear

  13. Offline

    DDRKhat

    Not sure if this has been reported before, but you seem to be making the same mistake that other RPG developers have done.
    "You are not trained to use the stone axe" that's fine if i change to it, but if i just drop it into the already-selected box I can use it.
     
  14. Getting this error with my classes file, can't see what the problem is. It reads all of the other classes fine, but for some reason it doesn't like my Archer class, tried re-writing it to no avail.

    CB1000

    Code:
    2011-07-21 13:49:47 [INFO] [Heroes] Collecting and loading skills
    2011-07-21 13:49:47 [INFO] [Heroes] Skills loaded: [Absorb, Bandage, Barrage, Battery, Blackjack, Bladegrasp, Blaze, Bleed, Blink, Bolt, Charge, Confuse, Dispel, Drainsoul, Firearrow, Fireball, Flameshield, Forcepush, Gills, GroupHeal, GroupTeleport, Harmtouch, Hellgate, Icebolt, Invuln, Jump, Layhands, LickWounds, Manaburn, ManaFreeze, ManaShield, One, Piggify, Port, Pray, Pulse, Reflect, Replenish, Revive, Root, Safefall, SafefallOther, Shield, Smite, Smoke, Summon, SummonArrow, Summonfood, Superheat, Syphon, Taunt, Telekinesis, Teleport, Track, UnholyRitual, Wolf]
    2011-07-21 13:49:48 [SEVERE] while parsing a block mapping
    in "<reader>", line 295, column 9:
               default: false
               ^
    expected <block end>, but found BlockMappingStart
    in "<reader>", line 311, column 13:
                   Jump:
                   ^
    
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:576)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:163)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:148)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:228)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:122)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:105)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:124)
    2011-07-21 13:49:48 [SEVERE]     at org.yaml.snakeyaml.Yaml.load(Yaml.java:264)
    2011-07-21 13:49:48 [SEVERE]     at org.bukkit.util.config.Configuration.load(Configuration.java:82)
    2011-07-21 13:49:48 [SEVERE]     at com.herocraftonline.dev.heroes.classes.HeroClassManager.loadClasses(HeroClassManager.java:57)
    2011-07-21 13:49:48 [SEVERE]     at com.herocraftonline.dev.heroes.util.ConfigManager.load(ConfigManager.java:71)
    2011-07-21 13:49:48 [SEVERE]     at com.herocraftonline.dev.heroes.Heroes.onEnable(Heroes.java:229)
    2011-07-21 13:49:48 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
    2011-07-21 13:49:48 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:878)
    2011-07-21 13:49:48 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:272)
    2011-07-21 13:49:48 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
    2011-07-21 13:49:48 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146)
    2011-07-21 13:49:48 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
    2011-07-21 13:49:48 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
    2011-07-21 13:49:48 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
    2011-07-21 13:49:48 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
    2011-07-21 13:49:48 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-07-21 13:49:48 [SEVERE] [Heroes] Critical error encountered while loading. Disabling...
    2011-07-21 13:49:48 [INFO] Heroes version 0.0.1-b319 is disabled!
     
  15. Offline

    Kainzo

    We won't be testing with Essentials. Dead code should be shot and buried.

    push inventory ;) you won't be able to.

    [/CODE][/FONT][/COLOR][/quote][/FONT][/COLOR]

    [/CODE][/quote][/CODE][/FONT][/COLOR][/quote]

    Ever used YML? google -> YML Parser[/CODE][/FONT][/COLOR][/quote]
     
    Phatima likes this.
  16. Offline

    BlackHawkLex

    Any option to switch off the whole plugin on certain worlds ? :)
     
  17. Offline

    Kainzo

    To Do List:
    • Increasing damage/skills via level
    • Combat logger
    • Multi-world toggling
    • Mark/Recall integration
    • SuperPerms support
    • Class selection Wizard
     
  18. Offline

    jonDatz

  19. Offline

    Yhtomitsu

    just wondering is there anyway to add more ways to get exp? for example like excavating because its not mining because you use a shovel? and other things like that.
     
  20. Offline

    pacmanjones

    • Health/Damage
      • Set environmental damage
      • Set monster health/damage
      • Set player health (works with heart ratios)
      • Set across the broad item damage or override single classes in class.yml

    How do I configure this? Do I have to add a new line to each class?
     
  21. Offline

    zaack

    Would it be possible to make any passive abilitys?
    For example:
    My rogue like class could have a safe-fall effect on them at all times, to make the realism off the rogue a bit more obvious.

    Just a though :D
     
  22. Offline

    Kainzo

    it can be found in damage.yml


    A passive ability to negate all fall damage... Sounds like a skill the public can code :p
    "Shield" & "Star" - currently are passive abilities.
     
  23. Offline

    zaack

    Also, not to keep posting, but would it be beyond coding to make potions? that can give you buffs, like fireshield and health or speed buffs etc. ?
     
  24. Offline

    pacmanjones

    All I have in my damages.yml is this:
    creature-health:
    Creeper: 5
    Zombie: 10
    creature-damage:
    Zombie: 5
    item-damage:
    Air: 3
    environmental-damage:
    Fall_Damage: 5

    So I would just make a new
    player-health:
    Player:10

    if I wanted to make player health 10? Or am I on the wrong .yml?

    EDIT: Also, what about health for different classes and health that increases with level? (ie Giving Tanks high health compared to Magicians, but also having health scale with level)
     
  25. Offline

    Kainzo

    Class.yml overrides all other configs. So if you set something in a specific class - it will override damage/skills.yml
    The default config should have had the method to increase health per level and set base hp.

    base-max-health: 20
    max-health-per-level: 0.5

    Code:
        KNIGHT:
            default: false
            summon-max: 0
            description: Skilled in Defense Combat and Heavy Armor
            permitted-armor:
            - LEATHER
            - CHAINMAIL
            - IRON_CHESTPLATE
            permitted-weapon:
            - WOOD
            - STONE
            - IRON_PICKAXE
            permitted-skills:
                Taunt:
                    level: 10
                    mana: 75
                    cooldown: 30000
                Shield:
                    level: 30
            permission-skills:
                Mark:
                    level: 20
                    usage: /cast mark
                    permissions:
                    - magicspells.grant.mark
                Recall:
                    level: 20
                    usage: /cast recall
                    permissions:
                    - magicspells.grant.recall
            experience-sources:
            - KILLING
            - MINING
            - PVP
            - CRAFTING
            - LOGGING
            - SKILL
            expmodifier: 1.5
            item-damage:
                air: 1
            base-max-health: 20
            max-health-per-level: 0.5


    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  26. Offline

    Hex

    When say a warrior reaches the max level, does that mean it can only choose from its parent classes, or any.
    Also, can you set a Parent class to a parent class? Like warrior-something-something.
     
  27. Offline

    gameswereus

    Sweet, this is out :p
     
  28. Offline

    Kainzo

    You can set a Parent -> Child -> Child -> Child (if you are that sick!)

    Just have the Parent -> Child (claim the parent) -> Child (Claim the child as parent)
     
    SMASH26t likes this.
  29. Offline

    Aricus

    I am loving this plugin but can I make one suggestion?

    Add some UMPF to the fireball! It is this small puny fireball. All the other spell addons at least make the snowball bigger, and on fire, and it can catch other things on fire (explodes).

    Let mages feel like they are throwing fireballs and not steaming snowballs, please!!

    Thanks for all the hard work
     
  30. Offline

    Kainzo

    You can configure the damage amount yourself. Please read skills.yml
    You are also welcome to create your own skills so that it can damage the environment - we were doing this but it was a tad... messy.
     
  31. Offline

    Puschelfee

    Gugu,
    The plugin is superhot
    there have now the following prob ne who I want to add class or have worked
    and start the server the error message always come
    2011-07-21 15:57:53 [SEVERE] [Heroes] Critical error encountered while loading. Disabling ...
    I wanted to create and Rogue Magician
    plz help
     
Thread Status:
Not open for further replies.

Share This Page