Hi everone! I have a little problem with the rotation with WorldEdit. I want to rotate an object to the y axis. For example I have a lying object -> x x x and I want to rotate it that it stands: x x x Anyone knows how I can do that? WorldEdit seems only to rotate at the x and the z axis, not the y one.
Yep you did not read my post correctly. This rotating works but I want to rotate it to the Y AXIS !!! & That doesn't work.
I read it extra carefully, when thinking about that y axis thingie. I thought you meant it how its in default. In this case my solution would work.