Here's the plugin I'm drawing inspiration from: http://forum.hey0.net/showthread.php?tid=3949 As useful as the plugin was, it was a bit clunky. Some skills, such as Axes weren't necessary. Here's how the plugin worked: - Skills of all types, whether it be mining, combat, etc - Every time you performed an action in the skill, you would earn experience (say, break a stone block, earn Mining experience) - Enough experience = level up - More levels = faster the block would break, or the more blocks you could break. If you weren't a certain level in Mining, you couldn't mine diamond, iron, gold, etc. Also, the higher level you are, the more you yield by mining. So if you're a Level 5 miner and you mine a level 1 block (Stone) you'll earn 2-4 Stone, instead of 1. To add something new, is it possible to limit crafting by level? If you're a level 1 Carpenter, you would be able to craft, say, Wood Planks, but you wouldn't be able to craft a Fence until level 2, or a Bookshelf until level 3. A stellar plugin of this type would require these skills: Breaking Skills -Mining (Clay, Stone, Cobblestone, Coal, Lapis Lazuli, Obsidian, Iron, Gold, Diamond, Redstone, Netherrack, Glowstone) -Logging (Logs, Wooden Planks) Crafting Skills -Masonry (Brick, Stone, Cobblestone, Stone Slab, Cobblestone Stairs, Sandstone) -Carpentry (Wooden Planks, Bookshelf, Ladders, Wooden Stairs, Signs, Chests, Bowls, Bows) -Mechanical (Levers, Buttons, Pressure Plates, Dispensers, Noteblocks, Jukeboxes, Minecarts, Minecart Tracks, Compasses, Clocks) -Printing (Books, Paintings) -Cooking (Cake, Porkchops, Fish, Bread, Mushroom Soup) -Alchemy (Bones, TNT, Dyes) -Metallurgy (Smelting, Iron/Gold/Diamond Armor, Iron/Gold/Diamond Tools) Weapon Skills -Swordsmanship (Swords) Increases Durability and Damage done by Swords by 2x per level -Archery (Bows) Increases Damage done by Bow and Arrow by 1.5x per level -Unarmed (Fists) Increases Damage done by Fists by 1.5x per level. Armor Skills: -Light Armor (Leather Armor) Increases Durability and Effectiveness of Leather Armor by 2x per level -Heavy Armor (Iron/Gold/Diamond Armor) Increases Durability and Effectiveness of Iron/Gold/Diamond Armor by 2x per level If you're interested in coding something like this, please PM me so I can fill you in on all the ideas I have. And if you're going to give anybody credit, give credit to Vollch for making the plugin in the first place. ALSO, Gathering Skills: -Harvesting (Increases Crop, Mushroom, Flower and Sapling yield by 1.5x per level) -Animal Husbandry (Increases Wool, and Leather yield by 1.5x per level) EDIT by Moderator: merged posts, please use the edit button instead of double posting.