The traditional game on CSS and Garry's Mod could be rewritten into minecraft! Think about it. 10 players start and there is 1 terrorist. This terrorist has to kill all the innocents, without them knowing it was him. You could have all the traditional players such as: Terrorist Innocent Detective Randomly select at the start of the game. After a player has been killed either by a innocent (suspicion) or by a terrorist (aim of game) A blood splat would be put on the ground (Redstone). A player could then right click it, and it would show the things like Killed by (weapon) Time dead (Time) Last line said (Last line) The detective could do more detailed checks, such as DNA found on body. He could obtain the killer by right clicking on another player, showing his DNA type. DNA would be untraceable on body after a set amount of time. Example: Detective right clicks on body (redstone) Time dead: 1:00 DNA type: 3 Last line said: "Hel-" Killed by: Diamond sword He then right clicks on "OMGPLAYER" (this would only be available to detetctive) Stats "OMGPLAYER" DNA type: 3 After a player has been killed ingame, he is teleported to a waiting room for the round to end. When in the waiting room, they can only talk to other dead players, but can still see the chat from the normal game. They should have the tag "Dead" infront of their name. The terrorist wins by killing all innocents. The innocents win by killing the terrorists. (Maybe to stop people randomly killing other innocents, have a limit on innocent kills before they are kicked per game) Bump EDIT by Moderator: merged posts, please use the edit button instead of double posting.