Ever want to play a REAL type of RPG for minecraft? Well I think this would the best plugin out there for every RPG server! Instead of the boring chop down a tree and get 8 wood for a piece of coal why not have a real RPG with a NPC based story line! ---Features which I think it should consist of--- - NPCs of course - NPCs with triggerwords (or even sentences instead of just one word) - Quest system - XP system - XP and loot for completing a quest -NPCs- First off I would like to say this plugin we need NPCs for sure. I guess you could have signs with words on them but what's the fun in that? It would be cool if the NPCs could walk around and follow certain paths to make a better RPG experience. Also have a way so NPCs can wear skins that you can give them. They should also have triggerwords or sentences that they will respond to. They should also include some sort of anti cheat system so players cannot skip ahead in quests. For example once you get a quest then their text that they changes (just for the one player who got that quest don't have it change for anyone unless they get that quest. -Quests System- The quests system for this plugin would be way different then any of the other plugins for quests. I'm thinking like a huge story mode of quests that are giving from NPCs. I've have also thought of a way a person could setup quests for NPCs. For each NPC related to a quest they would receive an ID to represent the order in which a player must talk to certain NPCs. For example a player recieves a quest from an NPCs. Then the player can only get info from an NPCs from the one next in the ID line of the quest instead of going to the last person in the quest and finishing it. Going along with each NPC in the ID line they should also have special text that only a player can see when they have that certain quest for that NPC. Here's an example of a way it would be setup and played. Setting up a Quest Ex.- First create the NPCs associated with that quest, than goto to the first NPC that gives out the quest and right click him and type something like /npc queststart The Missing Treasure, then goto the next npc in the quest line and type /npc 1 The Missing Treasure and them to the next npc /npc 2 The missing Treasure and so on, and then for the last NPC in the quest /npc questfinish The Missing Treasure, and also for the special quest only NPC talk you could do /npc questtalk The Missing Treasure npcID "The treasure is under the rock! Playing a Quest- You talk to an NPC that starts a quest and he says blahblahblahblah Will you accept this quest? You type /npc questname accept. And then that would trigger the questtalk for those NPCs for you in the quest. So you goto all the NPCs in the quest blahblablah you get to the last NPC and you automatically finish the quest and the questtalk for those NPCs in the quest goes awayfor you. In addition to everything else I think you shouldn't be allowed to accept quests from some NPCs unless you have finished a quest that would allow you to accept there quests. Also you should only be able to do the same quest every 12 or 24 hours. -XP and Loot- At the end of each quest you should receive some kind of reward. When you finish a quest you receive 2 gold and some xp or something from the quest finishing npc. With XP there should be ranks starting at peasant and going all they way up to a prince. Each rank should be a set amount of XP that player must receive in order to rank up. Sorry for the extremely long request but I think this plugin could go places! Btw I know there is other NPC plugins such as citizens and npcx but those have nothing which this plugin could if someone actually made it! It would make my day and many other peoples if someone did create this plugin!