Plugin category: RPG, MECH Suggested name: U can call it what you want but needs something with rpg and npc. A bit about me: I'm a Server admin and would like to make my rpg server better. What I want: I'd like to have a plugin that will make rpg stores better. Usage: U put stuff like porkchops in a regular chest, when you right click the chest with a locked chest (id:95), a NPC will popup on the place where the chest was, this will create a shop, then when youre done with the NPC type: /(something) (buy/sell) (item:enchant:amount) (price). If there is no enchant available for the item it will automtically change to amount. To remove the NPC, select it by right clicking it and type: /(something) remove. That will give all the stuff in the chest back, the remove will only work for the owner and ops. And if can make a config with a time amount how long the npc will stay. And the NPC's name will be like: (the NPC owners name)'sShop EXAMPLE: Owner is called azyhd, Npc his name will be: azyhd'sShop Ideas for commands: /(something) (buy/sell) (item:enchant:amount) (price) /(something) remove Ideas for permissions: something.admin.remove something.remove something.create something.buy When I'd like it by: How long you want but now that long like a month or so if not needed Similar plugin requests: None. EDIT: Better command: /something <buy | sell> <integer> <item[:data]> <enchant[:level]>
Hmmm... Well, if no one decides to make this, I might have a solution for you. You could get ChestShop and Citizens. ChestShop will let you buy items from a chest (no commands, just sign clicking). Citizens will let you create NPC's. In fact, you could just get Citizens. You can create trader NPC's, but there wouldn't be any chests. They have their own 'inventory' that looks like a chest, then all you do it click the items you want. If someone DOES develop this plugin, I reformatted your command: /something <buy | sell> i:<item[:data]> e:<enchant[:level]> p:<integer> You can use that if you like Then, there's no mix up about the item being enchanted, or more than one. It'll be easier to see which goes to which. Actually, you could use: /something <buy | sell> <integer> <item[:data]> <enchant[:level]> Anyways, hope that helps either way! Good luck!
I use citizens and traders but i want people to only use the trader instantly but that cant :/ and thanks for the better command