[Req] Legendary RPG leveling plugin ( whit magic and enchants )

Discussion in 'Archived: Plugin Requests' started by Inf, Jun 24, 2011.

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    Inf

    Before you say anything I tried the popular leveling plugins and some in development too.

    What my goal is to make a leveling plugin which is well balanced, has classes, has spells/abilities and is configurable!

    Levels should range from 1-100 ( default) . There should be 3 big steps in leveling, 25, 50, and 100. Could be called, Apprentice, Journeyman, Master. When reaching these levels you get a passive/active abilities. To limit players from using all these powerful skills, they would only be able to have 2 at a time. When they get lvl100, they can pick up that master skill and after they get 2 they can't change it only once every hour or if they use black dye. ( this has no use and is rare )

    Could have the basic stuff most plugins have:

    Sword skill:
    25: You can parry attacks! 5%
    50: You can parry attacks more often! 10%
    100: Active ability: Rend: places a bleed on target doing 0,5 dmg every sec for 4 sec. (30 sec CD)
    Leveling: By killing monsters and players with a sword!

    Axe skill
    25: Has a chance for a critical! 5% chance
    50: Has a better chance for critical! 10% chance
    100: Active ability: Berserk: Next attack is 100% critical. ( 30 sec CD )
    Leveling: By killing monsters and players with an axe!

    Mining skill
    25: Increased chance for double drops from ores! 10%
    50: Increased chance for double drops from ores! 20%
    100: Active ability: Super Pickaxe: 10 sec instant block break. ( 30 sec CD )
    Leveling: With mining stone and ores!

    Woodcutting skill
    25: Increased chance for double drops! 10%
    50: Increased chance for double drops! 20%
    100: Active ability: Super Axe: 10 sec instant block break. ( 30 sec CD )
    Leveling: With cutting wood!

    Excavation skill
    25: Adds a chance to find stuff in dirt/grass! 5% ( seeds, glowstone, apple )
    50: Adds a chance to find stuff in dirt/grass! 10% ( seeds, glowstone, apple )
    100: Active ability: Super Shovel: 10 sec instant block break. ( 30 sec CD )
    Leveling: With digging dirt, grass, sand and gravel!

    Bow skill
    25: Gives a chance to knockback enemy's! ( 10%, 2 block )
    50: Gives a bigger chance to knockback enemy's! ( 20%, 2 block )
    100: Active ability: Multishot: Shoots 3 arrows each time for 15 sec ( 1 min CD ) ( uses arrow )
    Leveling: With ranged bow kills!

    Stealth skill
    25: Reduces mob attack range when crouching! ( by 25% )
    50: Reduces mob attack range when crouching! ( by 50% ) Also removes name plate!
    100: Active ability: Stealth: You turn invisible for 15 sec ( attack breaks it ) ( 1 min CD ) ( uses cactus green dye )
    Leveling: With crouching a lot!

    Acrobatics skill
    25: You can fall from 1 block higher without dmg!
    50: You can fall from 2 block higher without dmg!
    100: Active ability: Double jump: You can jump double so high!
    Leveling: With jumping a lot!

    Farming skill
    25: You get a chance for extra wheat/cacti/seed/sugarcane ( 5% chance )
    50: You can find apple in leaf blocks! ( 5% chance )
    100: You can plant seeds on dirt! You wont ruin your farm by walking over it!
    Leveling: From farming wheat, mushrooms, flowers, cacti and sugarcane!

    Defense skill
    25: You get a chance to block dmg! 5%
    50: You get a bigger chance to block dmg! 10%
    100: You get a bigger chance to block dmg! 20%
    Leveling: Getting hit by monsters/players!

    Repair skill
    25: You can repair iron tools and iron armor!
    50: You can repair gold tools and gold armor!
    100: You can repair diamond tools and diamond armor!
    Leveling: Repairing items!
    An Iron block and needed materials in inventory are needed to repair!

    and we could have 3 skills which I didnt find:

    Cooking skill
    25: You get the ability to heal others with apple, cookie! ( You hit them with it )
    50: You get the ability to heal others with porkchop, fish! ( You hit them with it )
    100: You can now heal others with any food! Even golden apple!
    Leveling: By eating/feeding others!

    Wizardry skill ( uses blue or red dye as mana )
    25: You can use rank 2 spells!
    50: You can use rank 3 spells!
    100: You can use ultimate spells!
    Leveling: By using magic!

    Enchanting skill ( uses yellow dye as material )
    25: You can enchant up to stone!
    50: You can enchant up to iron!
    100: You can enchant everything!
    Leveling: By enchanting!



    Spell list:
    rank1:
    Force - simple pushback on target ( 1 dye ) ( 10 sec CD )
    Waterbreathing – can breath underwater for 1 min ( 1 dey ) ( 10 sec CD )
    Regrowth - dirt to grass in a small radius ( 1 dye ) ( 10 sec CD )
    Petrification - turn blocks in a small radius into stone ( 1 dye ) ( 10 sec CD )

    rank2:
    Blink - teleports 10 blocks away ( 1 dye ) ( 10 sec CD )
    Freeze - freezes in x range and does minor dmg ( 1 heart ) ( 3 dye ) ( 10 sec CD )
    Tree of life - spawns a small tree ( 3 dye ) ( 10 sec CD )
    Lumen - Turns block into glowstone ( 1 dye ) ( 10 sec CD )

    rank3:
    Superpick - 3x3 removes stone ( no drops ) ( 1 dye ) ( 10 sec CD )
    Supershovel - 3x3 removes dirt/grass ( no drops ) ( 1 dye ) ( 10 sec CD )
    Fireball - ghast fireball ( 3 dye ) ( 10 sec CD )
    Iron Maiden - places 4 cacti around the target for 5 sec ( 3 dye ) ( 10 sec CD )

    rank4:
    Fire walk - set the blocks on fire after you left them ( only 4 at a time ) for 10 second ( 3 dye ) ( 1 min CD )
    Force wave - pushes everyone around you away ( 3 dye ) ( 10 sec CD )
    Call Lightning - lightning strikes where you cast ( 5 dye ) ( 30 sec CD )
    Rise of the dead - if you die in the next 30 sec, you will spawn a zombie where you died ( 3 dye ) ( 1 min CD )

    Blue or red dye could function as mana. You would need it in your inventory to cast spells!
    To cast spells, you would use a wand ( stick, torch, redstonetorch )
    You can link the spells to these 3 wands with a command. ( just like powertool in essentials )
    This way a player can have 3 spells on the bar at a time.
    Command could be: /spell <spellname> <stick/torch/redstonetorch>

    Enchants:
    I try to add enchant to all non block items. So players can enchant many things for fun effects :)

    Pickaxe:
    Wood: 3x3 area mining ( 5 charge ) ( 1 dye )
    Stone: 3x3 area mining ( 10 charge ) ( 1 dye )
    Iron: 3x3 area mining ( 20 charge ) ( 3 dye )
    Gold: 3x3 area mining ( 30 charge ) ( 3 dye )
    Diamond: 5x5 area mining ( 30 charge ) ( 5 dye )

    Shovel:
    Wood: 3x3 area digging ( 5 charge ) ( 1 dye )
    Stone: 3x3 area digging ( 10 charge ) ( 1 dye )
    Iron: 3x3 area digging ( 20 charge ) ( 3 dye )
    Gold: 3x3 area digging ( 30 charge ) ( 3 dye )
    Diamond: 5x5 area digging ( 30 charge ) ( 5 dye )

    Hoe:
    Wood: 3x3 area plowing ( 5 charge ) ( 1 dye )
    Stone: 3x3 area plowing ( 10 charge ) ( 1 dye )
    Iron: 3x3 area plowing ( 20 charge ) ( 3 dye )
    Gold: 3x3 area plowing ( 30 charge ) ( 3 dye )
    Diamond: 5x5 area plowing ( 30 charge ) ( 5 dye )

    Axe:
    Wood: 3x3 area woodcutting ( 5 charge ) ( 1 dye )
    Stone: 3x3 area woodcutting ( 10 charge ) ( 1 dye )
    Iron: 3x3 area woodcutting ( 20 charge ) ( 3 dye )
    Gold: 3x3 area woodcutting ( 30 charge ) ( 3 dye )
    Diamond: 5x5 area woodcutting ( 30 charge ) ( 5 dye )

    Sword:
    Wood: Adds an extra half heart of dmg ( 5 charge ) ( 1 dye )
    Stone: Adds an extra half heart of dmg ( 10 charge ) ( 1 dye )
    Iron: Adds an extra half heart of dmg ( 20 charge ) ( 3 dye )
    Gold: Adds an extra half heart of dmg ( 30 charge ) ( 3 dye )
    Diamond: Adds an extra heart of dmg ( 30 charge ) ( 5 dye )

    Chestpiece: ( box fully surrounds the caster, protecting him from attacks )
    Leather: If used in hand, places a wood box around you for 10 sec. ( 1 charge ) ( 1 dye )
    Chain: If used in hand, places a stone box around you for 10 sec. ( 3 charge ) ( 1 dye )
    Iron: If used in hand, places an iron box around you for 10 sec. ( 5 charge ) ( 3 dye )
    Gold: If used in hand, places a gold box around you for 10 sec. ( 10 charge ) ( 3 dye )
    Diamond: If used in hand, places a diamond box around you for 10 sec. ( 10 charge ) ( 5 dye )

    Helm: ( box has glass windows in it to look out )
    Leather: If used in hand, places a wood box around you for 5 sec. ( 1 charge ) ( 1 dye )
    Chain: If used in hand places a stone box around you for 5 sec. ( 3 charge ) ( 1 dye )
    Iron: If used in hand places an iron box around you for 5 sec. ( 5 charge ) ( 3 dye )
    Gold: If used in hand places a gold box around you for 5 sec. ( 10 charge ) ( 3 dye )
    Diamond: If used in hand places a diamond box around you for 5 sec. ( 10 charge ) ( 5 dye )

    Boots:
    Leather: If used in hand, gives you double speed for 10 sec. ( 1 charge ) ( 1 dye )
    Chain: If used in hand, gives you double speed for 10 sec. ( 3 charge ) ( 1 dye )
    Iron: If used in hand, gives you double speed for 10 sec . ( 5 charge ) ( 3 dye )
    Gold: If used in hand, gives you double speed for 10 sec. ( 10 charge ) ( 3 dye )
    Diamond: If used in hand, gives you triple speed for 10 sec. ( 10 charge ) ( 5 dye )

    Legs: ( box is made out of 1. material 2. halfstep ( so you can shout out of this! )
    Leather: If used in hand, places a wood box around you for 5 sec. ( 1 charge ) ( 1 dye )
    Chain: If used in hand places a stone box around you for 5 sec. ( 3 charge ) ( 1 dye )
    Iron: If used in hand places an iron box around you for 5 sec. ( 5 charge ) ( 3 dye )
    Gold: If used in hand places a gold box around you for 5 sec. ( 10 charge ) ( 3 dye )
    Diamond: If used in hand places a diamond box around you for 5 sec. ( 10 charge ) ( 5 dye )

    Other:
    Flint and steel: Ranged fire ( 5 charge ) ( 3 dye )
    Bow: Sets target on fire for 1 sec ( 10 charge ) ( 3 dye )
    Snowball: Gives a 3 block knockback ( 10 charge ) ( 1 dye )
    Compass: Teleports to the location you are pointing at ( 3 charge ) ( 5 dye )

    For enchanting a gold block and the needed amount or more dy in the inventory is needed! ( just like repairing )

    This would add a lot of new elements to the game, as well as a use for 4 dyes. ( cactus farming could be more useful. As well as farming flowers!

    I hope someone picks up my idea. I would help in testing and thinking of ways to improve this plugin.

    I know it is long, and would take some time to make this. So I make a list of plugins which have parts of this in them:
    McMMO - the basic idea of the leveling plugin
    Runecraft - has a few enchants in it.
    Spyer - invisibility
    Archers - has multishot fixes bow
    Essentials – has the powertool command which works the same way as magic should minus the dye cost

    If anything else comes to my mind I will edit this!
    Please let me know what you think!
     
  2. Offline

    Inf

    bump!

    Can someone at least tell me if this is a good or bad idea? Had no reply in 3 days and I think ppl are just lazy to read this...
     
  3. Offline

    Frostyfire

    Well actually I read the whole thing and I find it interesting, but it would be pretty hard to make such an advanced plugin... However I kinda miss the player leveling like in World of Warcraft or any other MMORPG games. There also could be recipes for cooking and maybe enchanting? ;) I think there could be a fishing skill too like this maybe:

    Fishing skill: (uses fishing rod)
    25: You have 5% chance to catch treasures.
    50: You have 10% chance to catch treasures.
    100: You have 25% chance to catch treasures and the ability to catch more fish up at the same time.
    Leveling: by fishing

    Anyways I find this would be awesome and I hope there will be something out of this :)
     
  4. Offline

    Inf

    Hmm, not a bad idea, but I might come up with a better lvl100 ability :p For example, the ability to pull more on mobs. Atm you pull them only 1-2 blocks, so maybe make it pull 10-20 blocks when you get lvl100 :)

    About recipes, its harder to make, and players get even more stuff to learn. Its better to keep it simple I think.
     
  5. Offline

    ItsHarry

    Sounds like a good idea, hopefully someone will make this for you!
     
  6. Offline

    Inf

    bump :D
     
  7. Offline

    Virtualium

    bump!
    I have the same Idea ;D realy exacly the same ;DD
    Common you developers, come on you ALL wanna have this! So please code it!

    I would make an fire spell "inferno":

    [air][fire][fire][fire][air]
    [fire][air][air][air][fire]
    [fire][air][lava][air][fire]
    [fire][air][air][air][fire]
    [air][fire][fire][fire][air]

    and some other AOE's :D

    Like Lightning Bolt:
    [arrow][air][arrow][air][arrow]
    [air][arrow][air][arrow][air]
    [arrow][air][arrow][air][arrow]
    [air][arrow][air][arrow][air]
    [arrow][air][arrow][air][arrow]

    [arrow]=Lightning
     
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