Render block as transparent

Discussion in 'Plugin Development' started by unrealdesign, Jan 12, 2015.

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    unrealdesign

    Does anyone know of any trickery to make a block like per-say 'stone' to be partially transparent? I was browsing through NMS and looking for some ways to use reflection to alter how a block is displayed to the client. Hell, even if people knew how to use packets to do it, that would be awesome too.

    Just a heads up, there doesn't need to be collision detection for the block. The block will only be visible to a single player, and the block technically won't even technically be there according to the server since I'm just sending packets to the player telling him there is going to be a block there.

    So again, does anyone know of a way to make a block transparent in ANY way?
     
  2. @unrealdesign
    Not possible. These kind of things are handled in the client.
     
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    NathanWolf

    If you're willing to use a resource pack, I think you could do this by re-texturing a block that is already partially transparent.
     
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