Application RemoteToolkit - Restarts + crash detection + auto saves + remote console!

Discussion in 'Bukkit Tools' started by drdanick, Jan 15, 2011.

Thread Status:
Not open for further replies.
  1. Offline


    Minecraft RemoteToolkit
    -Less downtime, more fun for your players, more power to you!

    Are you a Minecraft server administrator? Do you value up-time and stability? Do you fancy the ability to remotely control your server, both in-game and out of game, in a myriad of useful ways from a plethora of different devices?
    If you answered yes to any of the above, then the Minecraft RemoteToolkit is for you!

    What the Minecraft RemoteToolkit Plugin and Wrapper do for you:
    • Provides almost perfect server uptime with no need for action from an owner/administrator!
    • Have your server save and restart at any time period with configurable restart warnings!
    • The Toolkit guarantees a restart within the set restart period, even if your server crashes, becomes unresponsive, or encounters a "SEVERE" exception!
    • Remotely control every function of the Toolkit, even from your smart phone!
    • Full remote console access via telnet with support for multiple terminal types!
    • Telnet daemon conforms to current Telnet related RFCs!
    • Customizable alert messages!
    • Fully extendable though 3rd party modules!
    • Full feature set works with most craftbukkit builds!
    • Most features work with any Minecraft server variation, even vanilla!
    • Telnet can be disabled!
    For server administrators
    Download - Release 10, Alpha 15.3 [CB 1.7.2-R0.2] (wget friendly)
    Instructions & Documentation

    For developers
    UDP API REV 8 | Documentation
    Module API | Coming soon!

    For everyone
    Official IRC channel
    #remotetoolkit @

    "Help! I've downloaded it, but I do not know how to get it working!"
    Stop! Before you give up or ask for help, make sure you have read the step-by-step installation instructions on the wiki page. If you are still having problems, please do not be hesitant to post a request for help on this thread or in the IRC channel - no matter how simple your problem seems.


    Any donation would be very much appreciated. I'm but a poor University student, and I sacrifice quite a lot of unpaid time to keep the Toolkit updates and support flowing.

    Thank you to the following who have chosen to support the Toolkit through a donation:
    Deren909, marshall007, Vittek, clanslots, meee, KyneSilverhide, szoller, hungoverfurball, Lama_0, Viet, acc1dent, joby890, Liger_XT5
    Last edited: May 6, 2017
  2. Offline


    Last edited: Feb 15, 2016
  3. Offline


    Where would I go if I wish to allocate PermGen space to my server? Would it be server-arguments=, extra-runtime-arguments=, or what?
  4. Offline


    The current build should work.

    Can you pastebin the error?

    In the console.

    You need to contact the WebbyRTK developer about this.

    Unfortunately no. You'd need to run two separate instances of the toolkit.

    That may be possible with the current version. As for running multiple servers, that cannot be supported, unfortunately.

  5. Offline


  6. Offline


    How to add -Xmx RAM for Minecraft server?
  7. Offline


    hey guys can anyone help me.
    during running it gives the error :
    cannot bind udp to port 25561
    retrying in 5 seconds.
    binded to port 25561

    or something close to that.
    the problem is i use spacebukkit. and my console is blank . mabe it has to do with this problem.
    can anyone tell me how to solve it. thanks in advance :)
  8. Code:
    Console input stream re-opening... Input/output error
    >.      at Method)
    >.      at
    >.      at
    >.      at
    >.      at
    >.      at jline.console.ConsoleReader$
    >.      at
    >.      at
    >.      at jline.console.ConsoleReader.readCharacter(
    >.      at jline.console.ConsoleReader.readLine(
    >.      at jline.console.ConsoleReader.readLine(
    >.      at com.drdanick.McRKit.Wrapper$
    Error: Console input stream closed unexpectedly. Attempting to re-open stream in 20 seconds...
    I get this error repeatedly every few seconds after using coredump (ctrl + backslash). At the bottom it has ">." insteaf of the usual input lines, and any commands I enter are sent through as normal through the OS/programs, not to RemoteToolkit. eg. .restart won't work, but things like nano do, in terms of types of commands.
  9. Offline


    Hi, I would like to know what is the best way to start multiple instances of Remote Toolkit automatically on a Windows Server and on a Linux Server. I want them to start automatically when the OS starts and if one instance crashes I want it to restart automatically. So something like a Windows Service or the WIndows Task scheduler on the Windows server.

    I do not want any user interaction as well. If the Host OS reboots for any reason I want all Minecraft Servers to be back in a few minutes automatically without any user logging on to the server.
  10. Offline


    you can enter a new line in the windows registery to start the bat file when the computer starts
  11. Any date for release 11?
    Thanks for the awesome work until now!
  12. Offline


    Do you mean the HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Run key? If you do that does not help because they are run when a user logs on. I want a start when nobody has logged on yet. So if the server restarts because of Windows updates or anything at all it recovers automatically.
  13. Offline


    then sorry i dont know it
  14. Offline


    great! just what i need. keep up the good work!
  15. Offline


    if a computer is put to sleep without .hold -ing the server or closing the server in some way, is the server put in danger of corruption or can anything get messed up?

    also if backups could be implemented that would be nice!
  16. Code:
    First attempt at checking for presence of the RemoteToolkit plugin for Bukkit...
    2013-10-02 14:57:37 [INFO] Read timed out
    Second attempt at checking for presence of the RemoteToolkit plugin for Bukkit...
    Sometimes I get this when starting the server, and it makes the startup time take 3-5 minutes longer. The plugin's definitely in theplugins folder too.
  17. Offline


    Nentify For your first issue, if your goal is to do a core dump of the actual Minecraft server, then you will need to run the server without the toolkit. Otherwise, try disabling jline in the wrapper config. For your second issue, that appears to be an issue on Bukkit's end which isn't all that uncommon. I'm not aware of any straightforward fixes.

    mmuziek As long as it's eventually binding, then there shouldn't be an issue, hopefully :)

    mig4ng I can't say anything for a full release, but an early alpha/testing version isn't far off.

    myoblastic Possibly, but I don't believe it will cause any serious issues. Developers are free to develop a backup module for the toolkit. The functionality won't be built in to the core toolkit.
  18. Offline


    Everytime I try to boot up the server, i get this:

    Minecraft Remote Toolkit R10 Alpha 14.5
    Loading toolkit properties...Done.
    Loading toolkit modules...ERROR: Could not load Toolkit Module toolkit/modules/.DS_Store in toolkit/modules: null
    Wrapper is running on: Mac OS X 10.8.4 x86_64

    I'm trying to run adminium with it, so I put the JSONAPI_RTK.jar in the modules folder. I want to be able to shut down or restart the server with it. Anyone know why?
  19. Offline


  20. Offline


    RichardBob123 That warning is specific to OS X users, and there's not much you can do about it. It doesn't actually affect the toolkit in any way, so it's safe to just ignore it.

    Fireman3371 It should work with 1.6.4 already.
  21. Offline


    Hi DrDanick,

    I have some problems since 1.6.4 with remotetoolkit. I can't connect to the console into telnet when I tried the connection is just closed, and I get this message (in the console, not the telnet) :

    1. oct. 07, 2013 7:27:49 AM makeConnection
    2. INFO: connection #1 made.
    3. oct. 07, 2013 7:28:00 AM cleanupClosed
    4. INFO: cleanupClosed():: Removing closed connection Thread[Connection5,5,]

    Have you any ideas about this?

    Thank :)
  22. Offline


    1.7 Update?
  23. Offline


    Jaaakee224 It should work with 1.7 without any changes.
  24. Offline


    Alright, thank you.
  25. Where can i find the 1.7.2 version, or when will it be released?
  26. Offline



    Release 10 Alpha 15
    -Added UTF8 encoding support for Telnet clients.
    -Added in-game command to hold the server.
    -Improved support for vanilla servers.
    -Fixed a bug where the current terminal would occasionally not echo input after the Toolkit was closed.
    -Added documentation for the previously undocumented .forcerestart and .forcestopwrapper commands.
    -In-game notifications are no longer forcibly uppercase.
    -Bug fixes.


    As always, this release includes updates to both the wrapper, and the plugin component. MAKE SURE YOU UPDATE BOTH!
    SimSonic likes this.
  27. Offline


    why not work ???

    --log-limit 1000

    i try

    server-arguments=--nojline,--log-limit 1000,--log-strip-color,nogui
    server-arguments= --log-limit 1000

    work without log-limit but with log limit not work...

    cb 1.6.4rb
  28. Offline


    stutiguias try: server-arguments=--nojline,--log-limit,1000,--log-strip-color,nogui
  29. Offline


    test and work... thanks
  30. Offline


    Hello, i have the problem, when i want to go out of this screen in putty with "STRG" + "A" + "D" it comes the following error: "ERROR: Could not read from stdin; waiting 10 seconds before retrying..."
    And when i easily close Putty, the server will stop!

    I hope you can help me :)
  31. Offline


    Jumpy91 You need to start the toolkit with Screen for any of that to work.
Thread Status:
Not open for further replies.

Share This Page