Hello, I was looking for a convenient way to disguise players as mobs specificity rabbits. When players login to the hub they are automatic changed into rabbits. I don't have much so far... just some basic knowledge of what I have to do. Send the player a packet disguising them into the bunny (Someone told me it has to do with the players rendering the rabbit as the player) Either make the default player entity invisible or remove it and replace it with the rabbit. This must go into my OnJoin class.